OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Sniper_Kyle on 01 Oct 2003, 23:32:00

Title: Stupid Q Needs an A!
Post by: Sniper_Kyle on 01 Oct 2003, 23:32:00
Hey all,
   I just had a question about some bushes...ThAtS rIgHt...bushes.  I need to know what the names you would put in a camcreate syntax are.  If you don't know what I mean, I mean that I am trying to camcreate some bushes on some guy for cover but I dont know their correct names.

Thanx in advance,
       Sniper_Kyle ;D
Title: Re:Stupid Q Needs an A!
Post by: rhysduk on 02 Oct 2003, 00:02:37
LOL.. click the SHOW ID or something in the EDITOR on the right hand side of teh screen ....

That is the "name" u use....

LOL BUSHES  ;D
Title: Re:Stupid Q Needs an A!
Post by: Unnamed on 02 Oct 2003, 01:16:41
The id rhysduk is refering to is not its name, it's just a unique reference for the map.

You can use the Object command with the id to get the bush object. For a bush on malden with the id of 3175 try this:

Hint Format["%1",Object 3175]

But if you try using the typeof command on the object, to get it's classname, it returns nothing. So I'm not sure if you can use objectid to camcreate a bush?

You can using an editor addon like GunSlingers. So then they would be:

AAA175
AAA174
AAA9Z9
AAA756
AAA474
AAA475
AAA170
AAA171
AAA172
AAA173
AAA98Z
AAA152
AAA153
AAA154
AAA155
AAA156
AAA759
AAA753
Title: Re:Stupid Q Needs an A!
Post by: macguba on 02 Oct 2003, 02:17:43
Use Kegetys Editor Addon if you have Resistance.    Both available in the Ed Depot.
Title: Re:Stupid Q Needs an A!
Post by: Sniper_Kyle on 13 Oct 2003, 22:29:09
thx every1 I will use the class names from Unnamed.  I hope it works!
Title: Re:Stupid Q Needs an A!
Post by: Blanco on 14 Oct 2003, 22:46:19
Place the bush you want on a map, name it "thabush", save your mission, open the mission.sqm and search for the word thabush :)

something like this...(just an example)

         vehicle="AAA256";
         skill=0.600000;
         text="thabush";
         init=""

AAA256 is the name you need.




Title: Re:Stupid Q Needs an A!
Post by: Sniper_Kyle on 15 Oct 2003, 21:40:26
I cant seem to see any bushes when I have Kegetys Editor Addon, it just says sometihng like this in the editor
--------------------------------------------------------------------------------------------
BIG LIST OF CAMERA OBJECTS
--------------------------------------------------------------------------------------------
HOUSE1
HOUSE2
HOUSE3
HOUSE4
HOUSE5
HOUSEIDONTGIVEAFUCKHOWMANYNUMBERSAREINTHIS
--------------------------------------------------------------------------------------------
And so on...HELP! LOL
Title: Re:Stupid Q Needs an A!
Post by: dmakatra on 15 Oct 2003, 21:52:58
Have you got Res?

:beat: *Gets Shot* :beat: