OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: BRN-2-Kil on 25 Sep 2003, 11:06:38

Title: How do u work "FX" switch moves?
Post by: BRN-2-Kil on 25 Sep 2003, 11:06:38
I cant work FX switchmoves Eg-  this switchmove "FXAngel"
Please post back or E-mail me at i.mcgonigle @portoraroyal.co.uk
Title: Re:How do u work "FX" switch moves?
Post by: Knut Erik on 25 Sep 2003, 13:47:45
Since you wrote this switchmove "FXAngel" I looks like you're trying to call the animation from the init field

Switch/Play moves can't be called by the init field  :P
Try'em in triggers/Waypoints/scripts

That should work  :thumbsup:
Title: Re:How do u work "FX" switch moves?
Post by: dmakatra on 25 Sep 2003, 16:06:11
And I think FXes only can be launched in switchmove, not playmove.

:beat: *Gets Shot* :beat:
Title: Re:How do u work "FX" switch moves?
Post by: Tibby on 29 Sep 2003, 19:26:12
which is a shame cuz switchmove changes the unit's appearance, without doing the actions