OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: iD_999 on 04 Sep 2003, 09:51:09
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Hi everyone:
Can someone please help me.
I'm currently use the visitor to create a new island and i'm trying to insert my own model (coconut.p3d) into the game.
I had read it from other forum which say that i could set the path to
c:\o2_viewer\
instead of
c:\o2_viewer\data3D
so that i can access other .p3d file from other folder instead of data3D.
But when i try to see it in the buldozer , it display "Cannot open object o2_viewer\TutTree\coconut.p3d".
Do someone know why? ???
I really need a reply as soon as possible.
thanks...
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To use multi PBO's you have to create a 'virtual' drive with a 'bat'file. Then put buldozer and all your other files in there. Then in visitors 'system preferences' you put in X:/ (where X is the drive) and nothing else...
To make a vityual drive open 'notepad', type SUBST X: C:\buldozer
check 'all files' then save it. You have to 'double click' on it to activate the X: drive when you first start you PC...
Check out this thread : http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=c62295a4862fe32735a1773dda12308f;act=ST;f=39;t=31349 (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=c62295a4862fe32735a1773dda12308f;act=ST;f=39;t=31349)
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Create a folder called c:\yourPath\yourFolderName
and put the following in it....
1. All buldozer files and dlls
2. The following folders :
Bin
Data
Data3d
Fonts
LandTex (I dont know it this was a folder I made mucking about)
O
Users
Worlds
3. Your island folder
4. Your custom addon folder (ie unPbo'ed folder)
...........
Now you need to set up the Z: drive you need make a batch file somewhere.
This is just a txt file with the following code in it altered to suit your filepath. Enter the code and save as 'preVisitor.bat'.
subst z: "c:\yourpath\yourFolderName"
note: you need the ""
.............
Now you need to set Visitor up
In the options:
Basic: c:\path to visitor folder (eg c:\visitor)
Textures: z:\yourIslandFolder or your texture folder
Nature: z:\
Artificial: z:\
Roads: z:\
World Files: z:\yourIslandFolder
note: you can only get textures from one .pbo AFAIK
...................
And that should do you nicely :)
When you look for objects you will see all the available ones in all subfolders in the z:\ folder
like
data\1st.p3d
..
data\z.p3d
yourAddonFolder\1st.pbo
Good luck