OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: GingaWRATH on 15 Jul 2003, 10:21:23
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I'm makin a Co Op And there is respawn along with a flight of choppers that whipe the area clean Dead. Problem is that they blow the crates up to. How do i stop these Suckers from getting any Dammage? :-\
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Somewhere, perhaps in a trigger that is fired when the choppers leave the area, just write
crate1 setdammage 0
and so on. Alternatively run a looping script
#loop
crate1 setdammage 0
~2
goto "loop"
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Mmmm... i think if there is any way of respawning the ammo crates then that would fix it.