OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Gooner861 on 14 Jul 2003, 21:08:39

Title: 2 Questions: 1) adding destroyed tanks 2)making smoke stay longer
Post by: Gooner861 on 14 Jul 2003, 21:08:39
Two questions:

1:
How can u add a destroyed tank, ive looked in the empty-objects area but can only find ural and m113 wrecks. I ve tried gettin a tank and putting it to setDammage 1.0 but that just makes it blow up which i dont want, all i want is a tank wreckage.

2: When u set a vehicle to setDammage 1.0 there is a large ammount of smoke which wud look gud in a wrecked town, but after say 10 seconds it disappears, is there a way to make the smoke stay longer?

Cheers.
Title: Re:2 Questions: 1) adding destroyed tanks 2)making smoke stay longer
Post by: Tomb on 14 Jul 2003, 21:16:40
1.)

  just slide ALL three bars ALL the way to the left when creating a vehicle! :thumbsup:
(the health bar, the ammo bar & the fuel bar)


Off course, the vehicle SHOULD be empty, or you'll risk seeing three men get outta the tank VERY fast  :-X ;D



2.)

About the smoke.... use the "DROP" spell - you can DL drop-scripts in the ED's Depot or make one yerself, using the DROP tutorials, also found in the depot (dayum, why won't ppl use that frikkin depot when it has everything & more?!)

laterz  :-* ;)


Title: Re:2 Questions: 1) adding destroyed tanks 2)making smoke stay longer
Post by: Gooner861 on 15 Jul 2003, 12:34:21
Cheers.