OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: Lordremcok on 10 Jul 2003, 06:46:31

Title: Simulated midair explosion
Post by: Lordremcok on 10 Jul 2003, 06:46:31
is there some way to simulate explosions in air. What i mean to say is when you get hit by a missile u should be ripped apart. Is there any way ...for example if your dammage level gets to 0.5 then ( for example ) it should load a new model that looks dammaged...then when dammage level reaches 0.1 it should load "parts of chopper " ... i dont know... perhaps using setpos placing THOSE PARTS in order so they will look like whole chopper generate explosion inside those parts that they will act like particles and those will spread in many directions burning and falling ???
could some addon maker that know how to edit config.cpp file make such an addon or at least tell me if there is any posibility to "switch models" or something in config cpp file
Title: Re:Simulated midair explosion
Post by: swift88 on 10 Jul 2003, 10:55:55
from my eyes .................noo chance  :( The only time you can change the model is when the vehicle is out of action
Title: Re:Simulated midair explosion
Post by: Vyper on 10 Jul 2003, 22:23:13
Thats given me an idea....i'll post it in the addon ideas forum...but wrecked plane models...we haven't seen any yet, with crumpled noses and impact wounds with missing wings and stuff....hmmm

Vyper
Title: Re:Simulated midair explosion
Post by: Vyper on 10 Jul 2003, 22:24:54
Ok this is addon ideas..buggery

Vyper
Title: Re:Simulated midair explosion
Post by: Colonel_Klink on 11 Jul 2003, 03:15:39
It is possible. Various parts of the aircraft could be modelled separately and after the explosion use the drop command to send them flying. The diplomatic lincoln will have some interesting 'explosion' effects.