OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Gooner861 on 07 Jul 2003, 19:33:56

Title: Flashbacks - possible
Post by: Gooner861 on 07 Jul 2003, 19:33:56
Is it possible to 'flashback' before an event to see how it unfolded. Im sure it is but how wud u b able 2 create the scene in the same spot where you have already made a scene if you get me????  
Title: Re:Flashbacks - possible
Post by: Blanco on 08 Jul 2003, 00:23:45
You can delete the actors and create other ones when needed with commands like deletevehicle,createunit & createvehicle.

Off course you need also nifty camerawork so the player can't see the changes...

 



Title: Re:Flashbacks - possible
Post by: Burn on 08 Jul 2003, 07:38:01
And if you want to do them flashbacks in a cutscene(cutscene=during mission) you could setpos the player and units to another location during the cutscene...

You can use the most common setpos commands:
Loon setPos [x,y,z]
and
Loon setPos getPos markername
the above codes if you only have one unit.

Or if you have a hwole group you want transfered you use this:
"(vehicle _X) setPos getMarkerPos {Marker}" forEach units groupname