OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Charlotte on 04 Jul 2003, 13:40:44

Title: alive command
Post by: Charlotte on 04 Jul 2003, 13:40:44
Hello.
I know is a silly question.
I have got 3 soldiers and 1 civilian in my multiplayer game, the objective of the game is to get 10 mts closer or less to the civilian... my problem is that how can i write a command that if the 3 soldiers are dead and the civilian is still alive the game will finish.

What I did was to use the alive obj command..like this

not (alive cobra)

How can I add the other 2 players ie:
not (alive cobra), not (alive player2 ), not (alive player3)

BUT THE ABOVE COMMAND DOESNT WORK.

any suggestions pleaseeeeeeeeeeeeeeeee!
Thanks a lot.
xx
Title: Re:alive command
Post by: Ace on 04 Jul 2003, 13:46:46
not (alive cobra) and not (alive player2 ) and not (alive player3)

if u wanted it to make sure that when the 3 are dead the civ is alive:
not (alive cobra) and not (alive player2 ) and not (alive player3) and alive civilian

Check distance between objects:
soldier distance civilian >= 10
Title: Re:alive command
Post by: Charlotte on 04 Jul 2003, 16:09:25
thanks :)
Title: Re:alive command
Post by: Tomb on 04 Jul 2003, 17:55:58
Welcome to the forums, charlotte  :)


*does his best prince charming smile*


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dang! it didn't work - she logged off  ::) ;D