OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: IlikeOFP on 30 Jun 2003, 21:11:08

Title: How to destroy a vehicle with an explosion in a cutscene?
Post by: IlikeOFP on 30 Jun 2003, 21:11:08
During one of my cutscenes I want to destroy a unit with an explosion giving the effect of an artillery shell.  How do I do this ???.


I think I might no how.  Would you camcreate a sabot round over the tank ???.  If this is correct are there sound effects imitating an artillery round wizing through the air ???.

Could really use the  :help:, Thanks
Title: Re:How to destroy a vehicle with an explosion in a cutscene?
Post by: Knut Erik on 01 Jul 2003, 00:14:50
You could try the old facion "Setdammage" command.

This one is a bit more fancier :D

"Shell120" camCreate getPos YourTank

You might need more than one shell to destroy a tank though  :P
Title: Re:How to destroy a vehicle with an explosion in a cutscene?
Post by: KTottE on 02 Jul 2003, 10:13:05
One 120 right ontop of it will at least immobilize it and/or take out it's turret.
If you want a complete destruction you'll need at least two.
Title: Re:How to destroy a vehicle with an explosion in a cutscene?
Post by: Dash on 03 Jul 2003, 06:30:02
"laserguidedbomb" camCreate getPos YourTank

should do the trick. ;)
Title: Re:How to destroy a vehicle with an explosion in a cutscene?
Post by: O Neil on 04 Jul 2003, 11:37:08
Oh my bloody god

flare1="shell125" camcreate[getpos tankname select 0, getpos tankname select 1,50]

heat73                         heat105                          heat125
shell125                       shell120                          "RPG"
"LAW"
"Ch29T"                           "Zuni"                                 "Maverick"
"LaserGuidedBomb"

Get my command list from  http://www.ofpec.com/editors/browse.php?category=1_5 (http://www.ofpec.com/editors/browse.php?category=1_5)

O'Neil