OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: IlikeOFP on 29 Jun 2003, 21:56:59
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How do you get a unit such as a prisoner inside a building? I am settin up a mission where you have to retake an airport and rescue some hostages. I want to know how to get a captive soldier and his captors inside a building. Is there a script or an official or unofficial scripting tool on how to do this? ???
Thanks, and keep your milkshakes cool 8) :toocool:
And one other thing could you keep it as simple as possible. :)
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I put units in buildings by trail and error.
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ya could try & setPos the moron! :D
INIT field code:
This setPos [getPos this select 0, getpos this select 1, 5.7]
where "5.7" is the HEIGHT for the guy (like if you want him to stand on 1st floor).
Then just slide the moron upon the building. :-* ;)
you could also put:
this setUnitPos "UP"; doStop This
in his INIT
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and then a trigger (fired by YOU, grouped to yer grp) could have the code:
[bob] join player
if the prisoner was named bob, he'd join ya when you got near.
Use the axis "a & b" to set the size of the trigger.