OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Gielovic on 26 Jun 2003, 20:50:26
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How, does anyone know how to do this better. I've a very big texture problem in Visitor. I thought my island looked pretty nice, but those textures doesn't look very good i think.
plz help me
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What's the problem? :-[
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I too fail to see anything wrong with those... u did read that they look different ingame? Not much, but they do. And what comes to that 90degree angling thingy, it's just what Visitor does by default. It splits a secondary texture cell into 4 and fades 1 corner of each texture type to the other... so there u got 3/1 sand/grass. Or something like that ;D There is an option in textures where u can change the surfaces angle interval but I doubt it works the way u think.
I'll just intrude this thread with one q I have. How do you not make Visitor do secondary textures? If possible. It's just that concrete and grass don't fade well. And that would save me some precious kbytes.
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As they already said...there is nothing wrong there...it will look a bit different in game, but not much...
Fred, what do you mean by secondary texture? :P
Garcia
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Read the tutorial, it explains everything about sec textures.
I didn't mean it was wrong, but it just doesn't look nice, i would like to have a nice, (mmmm, difficult in english if youare dutch) know you know. I want a nice fade
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hmm...
/me is too lazy to learn how to use visitor right now :-\ ::)
well...there ain't much you can do about the texture problem :-\
Garcia