OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Black Operative on 24 Jun 2003, 23:30:20
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Hi again (second topic of mine today ;D)!
How do you use the condition of presence field to determine if a building is present or not? Let's say the variable "building1" is randomly true or false (done in the init.sqs). I write into the condition of presence field of my building "building1" so that the building is present when building1 is true. But when I preview the mission in the editor building is NEVER present, also when the variable is true.
Does anyone know what I'm doing wrong? ???
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put in da condition of presence da next line
random 1< 0.5
it shud work (or ny oder random thingy ;D)
i think dats cuz da buildings laod b4 da init things ;D
LCD OUT