OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Milwot on 23 Jun 2003, 04:26:45
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I am trying to make a trigger so that if the player(a West Soldier) is too far from the leader(a Russian) , he is no longer part of the group. So I used:
Condition: Player distance RussianGuy > 10
Activation: Player setcaptive false; Player join grpnull
But there is something wrong with the "player join grpnull" - the player isn't "unjoined" from the group (and then shot).
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put [] around da player ;)
da line shud b
Activation: Player setcaptive false; [Player] join grpnull
:cheers:
LCD OUT