OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: p00_p00 on 21 Jun 2003, 12:08:24
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To help remove disreprencies from different addons, and to make some stuff more realistic (EG Making WW2 tanks much weaker than their modern counterparts) how can we change the damage and armour values of units from both the original and with new addons?
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You do this in the config.cpp file
Under CfgVehicles
armour=*****;// Put a number here, the higher it is the stronger the armour