OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Owens on 17 Jun 2003, 22:56:58
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Im havin a look at vektorboson's helidust script.
i have put the syntax in tyhe init field of heli
this exec "effects\heli_dust.sqs"and when try to test map it sais:
BadVehicle type Emptydetector
It sais the same thing when i try to play example map, exept that it starts the map then says it.
Can someone tell me what they did to get it working, maybe i aint got some addon instaled or something apart from resistance?
Thx.
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Well u do need resistance but more likely is u need an array.
[this] exec "effects/heli_dust.sqs"
EDIT
Looked closer at dust script. You do ave resistance don't you? Because it should still work without an array still.
But u defiantley need resistance because the drop command which creates the dust particles was only introduced in v1.75 (resistance)
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thx for help. Yeah ive got resistance installed at mo. It says you need version 1.90 or something... and resistance is only 1.75 :o.
That might be where im goin wrong, where can i find 1.90 update?
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Go to http://www.flashpoint1985.com
Also, make sure you actualy have the script inside an "Effects folder inside your mission folder.
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Thanks.
Geez, all cos of an update :-[