OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: n00biFied on 14 Jun 2003, 04:02:04

Title: Prerequisite triggers that allow other triggers to be activated
Post by: n00biFied on 14 Jun 2003, 04:02:04
I have come across a problem in my map i'm making. I want some soldiers to be able to radio in artillery on a key location. But i dont want them to be able to  activate the radio until they get into the right position. So to sum up my problem, how would i make a trigger that would allow another trigger to be activated?
Title: Re:Prerequisite triggers that allow other triggers to be activated
Post by: MPKING on 14 Jun 2003, 06:51:51
Make a trigger and put this in its activation field NAME_IN_FUP = 1 and then make the trigger you want to be activated and put this in its condition field NAME_IN_FUP == 1
You can read this and more in Snypirs excelent realistic mission design tutorial ;)
Title: Re:Prerequisite triggers that allow other triggers to be activated
Post by: Zombie on 14 Jun 2003, 12:45:43
I have recently discovered the power of synchronization right in the mission editor.  It will have the same effect you are looking for if done properly.
Title: thanks
Post by: n00biFied on 14 Jun 2003, 17:53:15
Thanks guys, i'll try it out.