OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: beowulf2014 on 02 Jun 2003, 23:36:31
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http://www.stogroup.net/editingteam/images/Textures1.zip
I made these and also I modified pheadon just to take a look. Now it wont open that map and when i looked at them in game, they were just white!. if someone could please help me fix these i would be appreciative to them. Leone helped the best he could and doesnt know whats wrong so if someone could help me thanx ;D
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I'd love to help but 7.53 MB is too much.
Och, what the heck, I'll download it.
Can't promise anything though.
Planck
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that is becuase its the textures AND a ISLAND. But it wont work right i screwed up the island...sorry....i opened the pbo under /neo....instead of adding by hand...I have gotten them to work right now though and i will be adjusting this to add a little better taxi way system etc, and will release it for work. But if you would like go ahead and use the NEO_Runways1.pbo and you can use the airport there. thanx for the help
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Yes I got them working in-game also.
As you say you added the textures from the \neo_runway entry instead of using the Add button in the top left corner of the Pb Manager and navigating to where the textures were.
Also I think the config.cpp was the reason the island didn't work.
I just made a new one and it worked fine.
You realise that the island has not one single object on it at the moment.........you removed them all.
Planck
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oh yes i know it was just for testing the textures is all lol sorry about that.
Well here is a screen shot of it so far...
(http://stogroup.net/editingteam/images/NeoAirport.JPG)
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Glad you got it working, but, do you know how to get the game to recognise these textures as 'runway'?
If not then post here.
Planck
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nope i sure dont but would really like to know ;D
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I posted a solution in this thread:
http://www.ofpec.com/yabbse/index.php?board=17;action=display;threadid=10000
You will need to change the names of 4 of your textures, so they all begin with 'b1'.
Also you will need to reflect this change on the island also.
Hope it helps.
Planck