OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: Mak90_2000 on 31 May 2003, 12:31:51

Title: satchel spawn
Post by: Mak90_2000 on 31 May 2003, 12:31:51
ok, i looked through these threads and don't see this listed in topics.  i am looking to make a groups (3-4) satchel charges appear once a trigger is hit, i am looking to have them maybe delay then explode.  so far i have found a "clusterbomb" script which i can get them to appear, but i need to be able to make them go off as well.  if anyone has made a script for this plz let me know, or if anyone knows of the command i need to use in a trigger to set them off i can make a trigger inside the satchel spawn trigger.  thanks dudes
Title: Re:satchel spawn
Post by: Terox on 31 May 2003, 13:32:19
does setdammage 1 set them off, if not create an ai, getpos setpos to the desired satchel and have him detonate the timebomb then delete the ai