#check
? _guy in _car : goto "loop"
goto "check"
#loop
#check
? _guy in _car : goto "loop"
~0.5
goto "check"
#loop
#check
~0.5
?! _guy in _car : goto "check"
@_guy in _car
_counter = 10
#hint_loop
hint format ["BOMB ACTIVATES IN %1", _counter]
~1
_counter = _counter - 1
?(_counter > 0): goto "hint_loop"
I am having some serious troubles and am in need of serious help...I need to know how, if possible, you can pass variables from one script to another
Also, how do I check if the action has been used? Do i just put somethin like '@disarm_action = true' ?
how do you make it so that when ANY person gets within 2meters of the car the disarm action appears?