OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: Zombie on 12 Jul 2004, 12:13:11
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I have tried to use the setacctime command in a mp cutscene. When viewed in the editor, or alone on my computer in mp, it works just fine, but when viewed on the server with several people connected time moves as normal, neither sped up or slowed down. Is this an MP thing, or do I need a server command or something else?
Thanks
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sadly this doesn't work in mp.
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sadly this doesn't work in mp.
I just have to slap you on your fingers there. There are other ways to accelerate time in MP-games. Use skipTime instead... (And make sure you do this on every player-machine, not just the server!)
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But that does'nt give the slow-motion or fast-foreward effect that setacctime does :(