OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: DOA on 23 Jun 2004, 23:22:23
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I create a helicopter unit and give it several waypoints. I would fight on desperately waiting for the helicopter to arrive... and it never showed up. I put myself "incargo" and flew along to see what was happening...The helicopter reaches a waypoint stops and just spins around. Why? How can I make it continue on to the next waypoint. They are all "move" waypoints.
Thanks in advance...DOA
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Did you have her fly above 100 meters using the flyinheight command? I have a faint image that when a chopper is flying over 100 meters it can "miss" it's waypoint and start spinning around it.
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Thank you Artak. You are 100% correct. I was using a height of 200 meters because some of my jumpers were getting killed by the short fall to the ground. Now that you remind me, I too remember that somewhere I have read about helicopters missing waypoints if too high. I lowered the bird to 120 and the jumpers survive and the helicopter makes all it's waypoints. I visited your website and downloaded all the addons and missions there, they are great. Thanks again...DOA
http://www.ofptf.ofpr.com/ (http://www.ofptf.ofpr.com/)