OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: Frosty on 27 Apr 2003, 05:20:56

Title: INVASION 1944 DEMO IS OUT; Link is here...
Post by: Frosty on 27 Apr 2003, 05:20:56
!!!!!!<<< ITS OUT ITS OUT ITS OUT ITS OUT >>> !!!!!!

http://www.tacticalblunder.com/invasion1944/I44DemoAddonPack.zip (http://www.tacticalblunder.com/invasion1944/I44DemoAddonPack.zip)

Mirror at Flashpoint.Ru
http://www.flashpoint.ru/addons/pafiledb.php?action=download&id=157 (http://www.flashpoint.ru/addons/pafiledb.php?action=download&id=157)

Thanks a lot to Blackdog at the official forums!


Everybody get down and boogy.
We like to boogy, Jitterbug boogy
Oh, yeah! 8)

(http://www.brennt.com/releasedemo2.jpg)

Here you go, my salivating OFP minions, here is what you have been waiting for:
http://www.tacticalblunder.com/invasion1944/I44DemoAddonPack.zip (http://www.tacticalblunder.com/invasion1944/I44DemoAddonPack.zip)

Praise the lord, Blackdog has uploaded the fixed version!
The Demo is set in Italy, there is a special island called "I44: Sicily". There are three MP missions in the demo. Bet you just cannot wait to begin downloading.
This demo is top stuff


Here is a link to the thread in the forums:
http://invasion1944.operation-flashpoint.de/yabbse/index.php?board=1;action=display;threadid=81 (http://invasion1944.operation-flashpoint.de/yabbse/index.php?board=1;action=display;threadid=81)

By the way, I did not make this, the Invasion 1944 Team did. Thanks to:
- John "Abby" Abshire - Historical Advisor/Writer/Tech Consultant
- Alex "Ciecato" Ceresa
- Gene coder
- Evilmaker modeler & skinner
- Hag Celine modeler
- Keyser Soze modeler & texture artist
- Jowo coder
- Leon historical advisor
- Panzerfaust skinner & modeler
- Jojimbo modeller& skinner
- Sussmori mod leader & MP mission maker
- Marcel modeler & skinner
- zwadar modeler & skinner
- Ciecato modeler
- Teeps mission maker
- SFG mission team leader
- Charlie mission maker
- Black feather mission maker
- Vosku modeler & skinner
- Amiva mission maker
- Maverick skinner
- Teacup animator
- pcverden mission maker
- Troels music composer
Voices: Lt. Robinson, JR Cobra, Freak, Toadlife ( sorry for any I missed! )
Beta testers: Sergey Velet and Mic H

At http://invasion1944.operation-flashpoint.de/index2.php (http://invasion1944.operation-flashpoint.de/index2.php)
The Official Invasion 1944 Website

Send any bugs or feedback to: feedback@invasion44.com
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: DrStrangelove on 27 Apr 2003, 05:26:32
Ok, men, i see you on the beach. Good luck and godspeed !  :wave:
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Wilco on 27 Apr 2003, 05:29:34
God i love a 283 kb/sec download time........


jsut started 10 secs ago and its alread at 60
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Frosty on 27 Apr 2003, 05:39:18
Standby for some pics...

(http://www.netspace.net.au/~cullinan/installer_splash.jpg)
Installer Splash screen

(http://www.netspace.net.au/~cullinan/abandon_usbase.jpg)
An abandoned US camp (because infantry PBOs are missing 'cause of invalid installer EXE)

(http://www.netspace.net.au/~cullinan/happy_snaps_effect.jpg)
German Panzer Crew (the 2 panzer crew sets are the only men that work) standing proudly in front of their oddly-colored Tiger I tank
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Wilco on 27 Apr 2003, 06:28:39
Lol, damn, i deleted my whole addon directory because I thought that the i44 demo didnt work because of it, I only kept the beautiful BAS crap, and to find out they had a fault in the installer, damn....
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: benreeper on 27 Apr 2003, 06:36:19
So there are ZERO missions included with this demo that shows what the models can do.  You basically need to make your own missions.  So you just open the editor and place some units in them.

HMMM!
This is exacly what Maruk is talking about, if this is the case-- you need good SP/Coop missions to accompany the addons.  Making models for users to put in missions only caters to the hardcore.  Look at the numbers: there are over a million people with OFP but how how many of them DL addons?.  I know the models are excellent but the average, non-hardcore, player is going to take the effort to create a mission just to see the units in action.  I'm a seasoned vet and I don't want to spend the time to do this.  Also it doesn't show the addons in their best light if the user (inexperienced) has to create the stage to showcase them.

All i've seen was versus deathmatch type stuff (MoHAA).  If there are missions and I have not found them yet I apologize.

I still have not found SEB Nam missions that didn't require other addons or were very good.  Please point me to them.

All of the addons are great but, IMHO, they are only half of a mod (if "mod" doesn't stand for model).  You need something to accompany the model.

Ben
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Frosty on 27 Apr 2003, 07:10:36
Some official screenies to get your tastebuds tingling

(http://www.brennt.com/i44promofinal.jpg)
(http://www.brennt.com/i44promo4.jpg)
(http://www.brennt.com/i44promo6.jpg)
(http://www.brennt.com/i44promo9.jpg)
(http://www.brennt.com/i44promo12.jpg)
(http://www.brennt.com/i44promo13.jpg)
(http://www.brennt.com/i44promo14.jpg)
(http://www.brennt.com/i44promo16.jpg)
(http://www.brennt.com/i44promo18.jpg)
(http://www.brennt.com/i44promo21.jpg)
(http://www.brennt.com/nightfire.jpg)
(http://www.brennt.com/nightfire2.jpg)
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: SFG on 27 Apr 2003, 08:16:50
So there are ZERO missions included with this demo that shows what the models can do.  You basically need to make your own missions.  So you just open the editor and place some units in them.

HMMM!
This is exacly what Maruk is talking about, if this is the case-- you need good SP/Coop missions to accompany the addons.  
Like we said, the campaign for the demo was delayed due to bugs, it will be released after the demo.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Frosty on 27 Apr 2003, 09:05:15
Hey SFG, like my post? it's my little baby. I was hoping to do IV44 proud.
Hows the upload of the non-buggy version going? Hope we can have some links soon ;).
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Hawkins on 27 Apr 2003, 10:29:50
Seems that the server is VERY crowded! ;D :o 1.7kb/sec. ::) Any chance of more mirrors? ;D :D

Hawkins
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: knepo on 27 Apr 2003, 12:19:11
The uppload link works, but is it the buggy one?
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Frosty on 27 Apr 2003, 12:26:28
(http://www.netspace.net.au/~cullinan/watdouthink.jpg)

What do you think? ;D

It is NOT the buggy one, it is the correct one that was fixed by SFG and reuploaded by blackmagic.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: knepo on 27 Apr 2003, 12:56:31
HAVE YOU DOWNLOADED IT FROSTY?!!
IS IT GREAT?!!!

I can't wait for it!!!!!! :D :D :D

Shit I got a 56k modem  :( >:( :( >:( :(
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: CobraSquad on 27 Apr 2003, 13:14:30
i dowlaoded it ias well i mean hats off 2 these guys there work is amazing :D :D
the texture work the models th sounds it is amazing can't wait 4 the full mod! ;)
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: knepo on 27 Apr 2003, 13:27:32
Can we get more screenshoots please.
I got 2h14min download time.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Strangelove on 27 Apr 2003, 14:12:18
I'm only getting 30KB/sec... must be crowded  ;)

15 mins for me.

Cheers guys  :thumbsup:
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Monkey Lib Front on 27 Apr 2003, 16:21:07
i get a

config.bin/cfgrecoils"weapon name here"

whenever i fire a weapon


btw great addons although putting them in seperate classes would have been nice
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Mr_Shady on 27 Apr 2003, 16:32:08
Call me stupid, but how do you set up an MG on a tripod? I know that I44 made a big fuss about this, but I can't do it for love nor money. I even read the readme, but it didn't tell me much  :(
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Monkey Lib Front on 27 Apr 2003, 16:43:08
tbh, even though the units are fantastic and all but the documentation that went with it is pretty poor, also im still getting that recoil error.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Capt Ryan on 27 Apr 2003, 16:49:41


If anything else is overloaded , you can download the demo here also :

http://www.ofpww2.dk/


Ryan

Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: benreeper on 27 Apr 2003, 17:50:37
My apologies ;D.

Great Work and thanks.  They managed to exceed my expectations.

Ben
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: soliceseven on 27 Apr 2003, 18:31:00
while the models are great im very upset to wait this long with this much hype and none of the fetures that were so touted were included no mounting mgs on tripods (or instructions on hoe to do it) no fox holes nada not even a mission with all the hype on what made i44 differnt from the rest of the pack it seems like a let down wich was by waiting to release this mod in a demo form and not peice meal addons was suspose to avoid right? and the read me was crap i hope i44 makes this right.

ps i realize this is a free mod and respect the work that was put into it but if it wasnt redy i would of rather waited i think I44 needs to look at BAS and learn some things like not release unless its the very best.
just my 2 cents
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Monkey Lib Front on 27 Apr 2003, 18:32:32
if you would read a little he mission was bugged and will be released soon.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: soliceseven on 27 Apr 2003, 18:43:00
i did. my point is the fetures that would make i44 top shelf (ie foxholes arty deployable mgs) are not there there is no documentation on if they will be there or not. and i have the bugged release the readme is the same and all thats there are some mp missions that arent very good

fetures and good mission are what makes the best mod teams (and i love ww2 stuff been following i44 from day 1) but at very least there should have been better info and if the fetures and missions were bugged they should have waited.
also there fetures were touted to not be dependant on missions (ie in mission scripts) so where are they????

we have all seen the screens of the kick ass i44 fetures and there not here and they didnt even say word one in the read me about it one way or another in any of the versions they realeased?????

all im saying is more teams should follow BAS's lead.......if it aint badass wait and make it bad ass
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: SFG on 27 Apr 2003, 19:24:17
We never said foxholes in the demo, thats for the full mod...
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Monkey Lib Front on 27 Apr 2003, 19:50:51
yay another responce and not one bit of help ayayayayayayay
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: lawrie5 on 27 Apr 2003, 20:27:45
Well ive got the i44 demo and theirs some things i liked some i was less amazed with but overall it looks to be quite a job well done,

when u edit u tend to find urself doing that more than u actually play ofp (oh god what happened) so typically i ran to desert island to check out the units (i rarely make fancy missions just quick bloody brawls lol)

Ive never been a big fan of the grey german infantry the textures look always to me a bit mottled and the foto chops for badges etc (u can almost detect the recreationist sites the graphics came from) However then their paratroopers were very good, same technique to their artwork but working a lot better.

Um my favourites were the american units in general they looked good, as for the vehicles there was some disparity in my opinion with great looking halftracks then more rushed looking vehicles like the tiger. Thing is tho overall quite impressive, weapons were ok tho some again not as amazing as others out there.

In the end u always have to be careful how much hype you develop too as it creates an almost impossible standard for amatuer programmers and modellers to meet, the advantage of getting lots of excited (almost immature newbie support) like on the comments page can as quickly as its won, sour instantly over issues like delays etc (things editors understand) that others dont.

Which is a shame or demos like this can end up getting remembered more for their buggy release fiascos than what is some great content.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: UK_SKA_RULES on 27 Apr 2003, 21:28:44
I downloaded this and it is indeed, very good.  I just wish I had the patience to make my own good missions.

done.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Strangelove on 27 Apr 2003, 22:51:19
Ahhh... that effing avatar.  :gunman:

Personally, I love all this stuff. The tank, obviously, is much better than many of the betas that have been flying around lately, though sadly only in desert camo. The four different number versions are a nice touch, though I hope this ends up as something you can change with setobjecttexture (like the noseart on STTs choppers).  

The halftracks are special, just missing some appropriate sounds. The jeeps, meanwhile, are boss... just like the one's my Action Men used to drive in the Seventies (eh, change subject...).

It is a shame about the missing MG placement thingie but how hard can this be... you've got all the models, it just needs a few triggers using getpos, getdir, camcreate, setdir and removeweapon to set the thing up, then triggers checking distance with addweapon and deletevehicle to pick it up again (the whole managed with a radio command, or an added action). Show a little initiative  ;)

Suffice to say this is the best pack since the Nam stuff and that we've now got all the necessaries to do some full WW2 campaigns. Better still, loads of great stuff is coming up... updated Red Devils with a Cromwell, the Krupp Protze / Pak 36 combo, planes, bombers...

Oh, piddle... I'm in employment...





 












 
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: SFG on 27 Apr 2003, 23:08:30
It is a shame about the missing MG placement thingie but how hard can this be...
Its activated with a script, i'll get sussmori to post it.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Monkey Lib Front on 27 Apr 2003, 23:09:41
what about the error im getting about weapon recoil.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: knepo on 27 Apr 2003, 23:14:19
what about the error im getting about weapon recoil.

I had the same problem, but i uninstall in44minidemo and installed in44 demo and then it worked for me :)
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Monkey Lib Front on 27 Apr 2003, 23:24:55
i uninstalled them to :/
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: knepo on 27 Apr 2003, 23:35:22
If that didn't work I dont know?

Try to remove the bar addon.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Black Magic on 28 Apr 2003, 00:51:11
it is the correct one that was fixed by SFG and reuploaded by blackmagic.

I did what now? :hmm:
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Strangelove on 28 Apr 2003, 02:49:30
BUG REPORT

Just noticed a small bug with the GMC. Close up the shadow disappears. Sorry if this is my comp, but I've not noticed it with anything else.
 
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Frosty on 28 Apr 2003, 05:45:48
Well I&#8217;m back again and let&#8217;s clear some things up.
First off, I did not make this, nor did Cobra or Blackdog. This was made by the Invasion 1944 team so do not give me or the aforementioned pair any credit (well give the pair credit cos they uploaded it).
Secondly, this is a demo. A demo, so that means limited features. No MG script, no SP Missions. You&#8217;ll just have to wait ;D

Thirdly, the first DIFINITELY works, the upload by Blackdog. There are no errors thus far with that version.

Lastly, for those of you with no patience and want a campaign/SP missions soon I am creating a campaign series entitled &#8220;Citizen Soldiers&#8221;. Check it out here.
http://www.ofpec.com/yabbse/index.php?board=14;action=display;threadid=9060 (http://www.ofpec.com/yabbse/index.php?board=14;action=display;threadid=9060)

Have a nice day guys :D
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: knepo on 28 Apr 2003, 17:06:42
My medic on both sides doesn't have a gun, and I cant add a gun too? ??? ???
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: futurehornetdriver on 28 Apr 2003, 17:38:32
medics during wwII normally didn't have weapons...thas prob why they disabled the option for them to carry weapons, come to think of it modern medic don't either unless they are part of a special unit...
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: knepo on 28 Apr 2003, 17:48:23
But if the 82nd airborne where out on some sort of recon mission, u don't want to bring a medic with no gun would u?
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: desert_storm_dude on 28 Apr 2003, 17:56:41
hey i want my  shermans
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Strangelove on 28 Apr 2003, 19:00:11
Hadn't noticed the no-weapon medic thing... does sound very arbitary. It may be historically accurate that medics didn't carry guns, but they have opposable digits like the rest of us and therefore should be able to carry a weapon. This should be something for the mission maker to decide...

I've also noticed that there aren't any handgun slots, which is a real pity. A German officer ain't a german officer without a Luger, man.  :(

I ain't at all negative about the pack as a whole, just this.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: fragsta on 28 Apr 2003, 19:49:23
How are the missions going guys? Nearly ready???
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: futurehornetdriver on 28 Apr 2003, 20:42:41
first off I'm not on the Invasion team or anything but maybe a reason they didn't include pistols for officers is because the ai will ALWAYS go to their sidearm way too early and ends up getting themselves kill...an example would be  BAS delta/ranger guys...now, I always take away their sidearm cause they always switch to it when an enemy is close to them and gets them killed. The no weapons for medics is a good idea I think...medics don't carry weapons on the battlefield(except for maybe a sidearm for personal defense or if they belong to a special operations unit) i think it was a good call on their part not to include weapons for the medic...it adds realism..my 2 cents
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: knepo on 28 Apr 2003, 23:22:34
there is a Tank bug.

You can't shoot the tank crew when they are in safe mode >:(
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: medic23 on 28 Apr 2003, 23:32:03
what about the error im getting about weapon recoil.


do you have ANDS WW2 Mg42? if so delete it and you have to reinstall the game for it to go away it scuks
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Strangelove on 28 Apr 2003, 23:38:57
Personally, I can't think of a reason why I would arm a medic. I don't think this is the issue, the issue is that the choice has been taken away. Also an element of realism... for whether or not your medic starts with a gun, if he's cornered and has to fight he sure as hell is gonna pick one up. If the mod had an historical point to make here it would have been enough to take the weapon away from the default loadout... to take the slots as well is just physically inaccurate (as I said... medics, like the rest of the species, possess opposable digits  >:()

As far as the hanguns are concerned you make a valid point... the AI does stuff up in this regard. But, again, the decision to remove the slots as well as the weapon is unnecessary and arbitary... particularly as there are many situations where an officer might only have a sidearm.
Additionally, in multiplayer, we tend not to use the AI much, if at all.

I'm sure the motives behind both decisions have some grounding, but they have not been fully thought through, and seem to imply that mission makers are not to be trusted to make their own decisions about these things.    

And that makes me a sad Stranglove.  :'(

Again... I'm not knocking the demo as a whole... the rest of it is wonderful.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: KevBaz on 28 Apr 2003, 23:52:16
just wish they would use a 3 letter tag and stick to it, i mean in the zip there are pbo's with no tag, with the INV tag and also with the i44 tag, choose one and put it on all of em!  please :D
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: SFG on 29 Apr 2003, 00:43:39
As far as the hanguns are concerned you make a valid point...
This release was for 1.46 and 1.85 thus handguns cannot be in. (full mod will have them ofcourse)
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Strangelove on 29 Apr 2003, 00:54:56
But of course, how could it be otherwise :D
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: PFC_Mike on 29 Apr 2003, 02:12:05
umm...all the stuff about why you didn't implement scripts or pistols because the demo was 1.85/1.46 seems kind of foolish since the full mod is 1.85

What's the point of making compromises for a partial version when you won't for the full version?

But other than the fact that it's stupid to disinclude stuff like that, awesome work.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: SFG on 29 Apr 2003, 04:48:23
umm...all the stuff about why you didn't implement scripts or pistols because the demo was 1.85/1.46 seems kind of foolish since the full mod is 1.85

What's the point of making compromises for a partial version when you won't for the full version?

But other than the fact that it's stupid to disinclude stuff like that, awesome work.
Yeah, I questioned that too. The verdict came .. alot of people have been wanting these addons for a long time who have 1.46.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: registered_fugitiv on 29 Apr 2003, 06:53:23
ok first off this this pack rules but i do have some bugs
the Springfield has a muzzle flash bug anyone else get this?
i tried fixing it but it still didnt work
and the medic without his weapon still walks round like hes holding one
i figure this is because he runs to slow without it but im just making sure
any help is apreciated
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Frosty on 29 Apr 2003, 08:17:29
With the medic issue, there was about one medic per platoon. He was normally in the HQ. The HQ was not involved in too much direct combat. The HQ LEAD the men into battle but was not too heavily engaged as they were required to command the men.

and desert_storm_dude WWIIEC have released shermans and so did the old WWII team (the wwii team had the best shermans in my opinion)

And hey, when a soldier isnt holding a gun he still runs at the same speed as anyone else. This was updated in 1.75. So I dont know why invasion44 did what they did, probably for looks.

And the fact there are no Pistol proxies pretty much sucks  :-\ so that means no pistols even if you edited the cpp! :'(

PLEASE CHANGE THAT INVASION44! I have colt, s&w victory, luger and walter pistols but they cant use them.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: jojimbo on 30 Apr 2003, 13:45:51
And the fact there are no Pistol proxies pretty much sucks  :-\ so that means no pistols even if you edited the cpp! :'(

PLEASE CHANGE THAT INVASION44! I have colt, s&w victory, luger and walter pistols but they cant use them.

all the units have pistol proxies,they wont work in 1.46,so you will see an error.
but the units were made with 1.75+ in mind,so i made it so.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: desert_storm_dude on 30 Apr 2003, 16:50:13
 know those shermans, but i don't like the textures and a sherman can blow a INV44 Tiger so yeah inv. does need to come out with their shermans.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: The_Dude on 01 May 2003, 02:12:11
First off great demo, I love the para troopers and german units.

I can't tell if the Tiger is too weak or not (because the WWIIEC sherman is wayyyyy too strong) so I'll have to wait for the I44 sherman to come out.  

How does the armour modifier in the cpp for the Tiger work?
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Gogs on 01 May 2003, 15:32:02
The WWIIEC Shermans are going to be re-realised with the joint I44/WWIIEC Armour code, including a British version (With crew) a Firefly, and possibly a flame-tank. So it should all be fine from there. I did enjoy the demo. It has a few issues, but on the whole was very good. The Half-Tracks were an excellent and much needed addition to the WWII OFP community, even though they have a few bugs. The tigers were also excellent, particularly having multiple numbers on the turret. Again a few bugs. I think the basic problem is that any beta team you have is too small and not dedicated enough to finding EVERYTHING and then letting the addon makers nail them. What would be nice is a lengthy readme/tutorial explaining how to get some features working, such as the deployable MG's. Also a main menu video for your Island. I await the campaign with great anticipation.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Strangelove on 01 May 2003, 15:47:21
British Sherman... Flame Tanks... if I were a woman I'd throw my knickers at you.  :o
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Gogs on 01 May 2003, 16:47:15
Hang on, I'll get your other undergarments too. The Cromwell IV, by Vibes and Hugo the Clown is coming out with the Brit pack, and it is truly outstanding. Also done up to match the I'44 Armour code.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: futurehornetdriver on 01 May 2003, 16:47:23
I remember seein preview pics of 101st paratroopers..are those gonna be included in the full version? since also is this mod gonna be based on the D-day invasion also or just Market Garden? thanks in advance...
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Soldier8Boy on 01 May 2003, 18:14:21
I enjoyed the demo units quite a bit. What really struck my spot was the falsmighar (I can't spell that damn word so I just won't), the half-track and the airborne units. I did find quite a few bugs, but what can I say about a beta release?

For those that are "overly disapointed" by the demo, perhaps u should visit the I44 site and shut those people that whine and go crazy when they don't get the addons right when they want it. Because fact of it is, that if someone pushes like that then don't expect a perfect release. They wanted them NOW, instead of waiting longer for a bug-free demo. They get what they asked for and then go have a hissy-fit.

I44 Team, goodwork and I look forward to the full mod. BTW, a few of our mission makers will be making missions that use your addons as well as WWIIEC so stay tuned for those.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: lawrie5 on 02 May 2003, 06:43:28
I would say the demo is generally not bad, just like i said before when u generate so much hype well... the inevitable happens.

Never mind im interested in seeing what the full mod looks like, but i guess that will be some time given the time its taken so far, however its right that people should be more sensitive that these addons are made for free, the attitude of many on the comments page their was fairly unreasonable!

Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Frosty on 02 May 2003, 08:35:40
Hey, there are pistol proxies. Well know the Colt M1911A1, P08 Luger, P38 Walter, Browning HP, S&W Victory Model and S&W MP that are in my Citizen Soldiers campaign will work. Tested the pistols, they work.

BTW the 101st AB, the Paras come with the textures already in the PBO so I did some changing around. Now the CitzenSoldiers will have 82nd A/B and 101st A/B
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: GCGoquingco on 02 May 2003, 09:12:41
Hey frosty, how do you change the 82nd texture to 101st?
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Frosty on 02 May 2003, 09:43:36
Go into config.cpp, go to hiddenselections in the individual units. Change the hidden selection "101" to "82"
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: GCGoquingco on 02 May 2003, 17:12:37
how do you do that? do you still need to un PBO the file? if so, which file is that?
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: BoNeCoLLeCToR on 02 May 2003, 18:35:04
how do you do that? do you still need to un PBO the file? if so, which file is that?
inv_demo_data.pbo ;)
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: GCGoquingco on 03 May 2003, 03:56:28
hey, could anyone please send me the file with the 101st texture please... i might do something wrong with the config and mess it up
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: BoNeCoLLeCToR on 03 May 2003, 04:22:34
just make a copy of it first and than edit remember practise is good  ;D
I have not changed it sorry if I had it I had sended it to you m8 ;)
But I am very very busy now ::)
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Frosty on 03 May 2003, 05:05:55
Just replace the "101" part of the EventHandlers in each of the units of the Airborne to 82, that will change it. You dont need any textures.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: GCGoquingco on 03 May 2003, 08:42:20
ok, thanks guys.. i did it. But let's say i wanted 101st and 82nd airborne div. in my mission editor at the same time, how do you do that?
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Frosty on 03 May 2003, 08:53:26
OK, you need to copy the whole 82nd Airborne Section. Change the class name (where it says "class 82_AB") to class 101_AB and then change the displayname to what ever you want it to say.
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Strangelove on 08 May 2003, 00:09:34
Hey... has anyone knocked up a script to set up MGs yet? My earlier post explains how I'm doing this at the moment, but it would be groovy if a scripter bod could simplify this.  
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: headshot_snipe on 14 May 2003, 21:37:10
er.... just a few suggestions:

-the panzers look a bit to desert like, but its still a great addon, were there any woodland cammo versions in real life?
-Halftrak and blitz truck, there are wierd numbers and signs on the front and back, i know they might have been like that in the past but it would be cool to take them off.
-fixed positioned machine guns, at night they have a very bad yellow light that shows up, it would be could to have it removed and have brighter tracers but fewer of them.
-er.... the bazooka is quite weak, it took me 19 rockets to make a stug (ww2ec) explode but with the paras of ww2ec it took me 3 rockets.

Anyways, your demo pack is brilliant, all those units, i haven't even looked at them all!! Really a great work put in to this demo pack, take your time for the final release!
 anyone wanna post some bugs or disapointment, please do, i just wanna know them to try them out, it might also help the invasion 44 team.

ca
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: headshot_snipe on 15 May 2003, 20:14:31
Just found out two things:

    - medic doesn't have a weapon, there's a bbug anyways
    -M2 jeep: you can see the feet of the guys comming out of it.

thats all, please notify any bugs, this might help the invasion 44 guys if we send an e-mail wit all the known bugs than to go complaining on their comments page.

ca
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: desert_storm_dude on 16 May 2003, 14:27:23
Quote
Just found out two things:

    - medic doesn't have a weapon, there's a bbug anyways
    -M2 jeep: you can see the feet of the guys comming out of it.

thats all, please notify any bugs, this might help the invasion 44 guys if we send an e-mail wit all the known bugs than to go complaining on their comments page.

ca




in ww2 the medic did not carry a weapon so invasion made it realistic and die not give the medic a weapon
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Wildebeest on 18 May 2003, 12:13:17
Geneva Convention & Arms: medical personnel were forbidden by the Geneva Convention to carry arms - but they did sometimes carry a Trench Knife M-3 + Scabbard M-8 (to help cut up clothing to reach wounds) . Other cases were also reported ! though this was not permitted … it is however funny to note that Army Regulations governing "Wear of pistol in field: pistol (or revolver) with holster and clips including 21 rounds of ammunition, will be worn by Officers and Warrant Officers in the field . It will NOT be worn by Chaplains ! It WILL be worn by Officers of the Medical Department ONLY when necessary for their personal protection …" so how about this, now ? (there is indeed proof of armed medical personnel, and of medics with captured enemy sidearms)

Source: http://home.att.net/~combatmedic/ ;)
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: headshot_snipe on 18 May 2003, 17:25:30
Tnx,
but then it would be good to insert a script to make enemy units not shoot :-X at medics and remove that invisible rifle or whateva its called.



Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: FW200 on 18 May 2003, 19:19:44
-er.... the bazooka is quite weak, it took me 19 rockets to make a stug (ww2ec) explode but with the paras of ww2ec it took me 3 rockets.

Well the addons arent balanced:) But they will be :) Youre comparing 2 different addon teams
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Wildebeest on 25 May 2003, 13:49:46
I don't like to sound like a rookie - which I am anyway - but I really can't figure out where to find the names for the weapons and ammunition in the pack. I tried un-pboing a couple of files but no luck. Please help me out, thanks. :)
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Donnervogel on 25 May 2003, 16:33:47
http://invasion1944.operation-flashpoint.de/yabbse/index.php?board=3;action=display;threadid=113 (http://invasion1944.operation-flashpoint.de/yabbse/index.php?board=3;action=display;threadid=113)
Title: Re:INVASION 1944 DEMO IS OUT; Link is here...
Post by: Wildebeest on 25 May 2003, 21:00:43
Thanks alot man  ;D