OFPEC Forum
Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: B2KDragon on 05 Sep 2008, 17:30:07
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How would i go about making a trigger were when a certain town is cleared then all the mines in another town disappear im using the dacs scripts as well to get the towns stocked with troops :clap:
insent there anyone there who can help :confused:
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Please don't get stressed if no-one answers within 8 hours of you posing a question!
Trigger to check for town clearance:
- Activation: OPFOR - NOT PRESENT - ONCE
- On Act: { deleteVehicle _x } forEach (mineField nearObjects ["Mine", 500]);
GameLogic at centre of area to clear of mines, named "mineField" (above On Act assumes you want 500m radius of mines cleared around this position).
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Moved to General since its more of a basic question then MP...
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would i need 2 triggers cos once all areas are cleared then the mines need to be deleted
Never mind i got it to work thanks spooner