OFPEC Forum

Editors Depot - Mission Editing and Scripting => Arma2 - Editing/Scripting General => Topic started by: Wass on 20 Jan 2010, 04:35:25

Title: Stringtable.xml preload
Post by: Wass on 20 Jan 2010, 04:35:25
Hi all.
Having trouble with stringtable.xml preload.
If mission has same languages that writed in stringtable, mission name and overview text does not preload at game start.
It work only after mission load & play, or edit an editor & export from it to single or multiplayer mission. If you restart game, you will see empty string like this one:
http://img138.imageshack.us/img138/2149/27538363.jpg

Here is file used:
http://rapidshare.com/files/337571283/stringtable.utes.rar.html

btw - pictures is working. an this example it not present, but it true.
we can create addon with stringtable.xml inside, but it looks like some crazy way...
BIS oficial missions - in addon mission.pbo, they preload at game start, but is official missions... not user made..
how can i make this work without addon?
game ver. 1.05

Btw, this is not a codepage error - english text also no work.

Yes, i can write same text derectly in mission.sqm and overview.html, but it gonna be single language product..

I hope you understood what i trying to say and can help with it.

sorry for mistakes, english not my native language.
Title: Re: Stringtable.xml preload
Post by: kju on 20 Jan 2010, 15:19:04
"STR_mission.sqmmission_intel_x1"

The dot is no problem? Did you try without?
Title: Re: Stringtable.xml preload
Post by: Wass on 20 Jan 2010, 15:38:06
Hi, Q

no, type of stringtable string doesn't matter...
I can write @STR_mission_name in editor and stringtable - it no change this trouble, i checked this.

If i write some text in editor in briefing name, that will be name of mission. But, only one language.
In ofp we write all texts in stringtable. For multilanguage releases.

I think its a bug.
Can you post it in bug tracker?