OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: HedgeHog on 05 Oct 2008, 21:26:07

Title: Heli with more ammo
Post by: HedgeHog on 05 Oct 2008, 21:26:07
Is it possible to get an AH-6 with more than the standard 14 FFAR rockets loadout? I need one with 30 or 32 rockets for my purposes :D

Thank you in advance!
Title: Re: Heli with more ammo
Post by: bedges on 05 Oct 2008, 22:17:48
Try experimenting with the addweapon (http://www.ofpec.com/COMREF/#13)/addmagazine (http://www.ofpec.com/COMREF/#8) commands, using the weapons reference (http://www.ofpec.com/COMREF/armaweapons.php#vehicle&Static) in the COMREF...
Title: Re: Heli with more ammo
Post by: XTimmy on 31 Dec 2008, 17:05:47
I have this exact issue, I've managed to remove the 14rnd magazine (removemagazine 14rnd_ffar) and added a 38rnd mag.  But once this new mag is in it stay 'unloaded': It's ammo count is ALWAYS red. 


Should mention I've tried all manner of the 'reload' command to no avail.
Title: Re: Heli with more ammo
Post by: Deadfast on 31 Dec 2008, 18:57:58
It works fine with me, but just to make sure add the 38 round magazine before you remove the small one ;)

Code: (Heli's init) [Select]
this addMagazine "38Rnd_FFAR"; this removeMagazine "14Rnd_FFAR";
Title: Re: Heli with more ammo
Post by: XTimmy on 01 Jan 2009, 01:04:49
Unfourtunatley the issue still stands, only now the magazine isn't 'selected'.  (Counter shows 0/1 the hitting R will boost it to 38, but it's still not 'loaded' (counter is red). ???

Hmm the issue appears to be with ACE, one of the addons I'm using :/ wounder why...
Title: Re: Heli with more ammo
Post by: bedges on 01 Jan 2009, 22:54:45
Add a magazine first, then the weapon. That way it starts loaded.
Title: Re: Heli with more ammo
Post by: Donjohn_tos1 on 09 Jul 2009, 02:01:26
That commandline works just fine with me..