OFPEC Forum
Editors Depot - Mission Editing and Scripting => Arma2 - Editing/Scripting Resources Beta Testing & Submission => Topic started by: Worldeater on 20 Aug 2009, 03:20:27
-
Here are some 3D markers I made for A1 some time ago. AddOn, source and demo mission are included in the archive. They are quite useful to debug the AI behaviour in missions.
Features:
- They stand upright on slopes
- They glow in the dark
- It's trivial to change their color from script
Screenshot #1 (http://i32.tinypic.com/5b1wcz.jpg)
Screenshot #2 (http://i27.tinypic.com/mqbdx.jpg)
-
Nice work Worldeater.
Perhaps a good idea would be to add your tag to the globals your scripts are using, including vehicle vars.
-
Well, I don't think it is needed for "throw away code" like demos and examples but I can see your point.
It'd be possible to have a really nice "AI debug mod" where you can turn on markers (map and 3D) for all units/groups and have a "blackbox" for each unit so you can track their movement, speed, heading, known enemies, etc. This mod would be even more useful if you were able to freeze time (which was possible in A1; I haven't checked if this is still possible in A2).