OFPEC Forum

Missions Depot => Arma2 - Multiplayer Beta Testing => Topic started by: Ironman on 22 Mar 2010, 07:00:39

Title: [co12] Early Bird v1.2
Post by: Ironman on 22 Mar 2010, 07:00:39
Type: Coop
Size: 12
Difficulty: Hard
Addons Needed: None
Respawn: Norrin's Revive (3-7 lives)
Time: Mourning
Weather: Sunny and Foggy

OBJ1- Clear Port
OBJ2- Destroy Artillery Battery
OBJ3- Clear Khelm settlement

There will be an addon version of this but right now it is just bare bones for the testing.


***************EDIT********************
Updated version with those 2 params and briefing fixes/added pic
Title: Re: [co12] Early Bird v1
Post by: hoz on 23 Mar 2010, 04:23:14
Played this mission a pile times tonight and really had some fun with it. Here are a few things I found.

Aassualt is spelt assault in several different places(mission description).
Nice clean breifing & tasks, would expect to see a picture especially where you mention there is a arial photograph, one would expect to see an pic here. :D

That song has to go. Its way to loud. if you keep it in there turn the volumn down a bit on it.  I think I would rather here some radio calls about the mission at hand then that song.  :)

Could use some additional mp  options, like grass and time of day add some randomness. 

Really enjoyed the tough ness of this mission, we didn't get too far into it with just two of us, but sure had a lot of fun trying it over and over. so kudos to keeping us interested.
Title: Re: [co12] Early Bird v1
Post by: Ironman on 23 Mar 2010, 18:11:21
NOOO NOT THE SONG! lol...

I'll try to find something more suitable. There will be a brief intro to the mission but I didn't want you guys to lose your minds going through that all the time. I figured by now people would have addons for the grass/view distance. But, I can add them. I can't make a time of day switch due to the time of 06:45 the assault is suppose to begin.

Pretty much everything is random in the mission. I will try to figure out how to get you a stupid pic. lol
Title: Re: [co12] Early Bird v1
Post by: hoz on 23 Mar 2010, 18:41:28
You can easily set it up so the MP options have all that. Check out fleepees missions his all include multiple options.
Title: Re: [co12] Early Bird v1
Post by: Ironman on 25 Mar 2010, 09:12:51
updated, new update because last time the options weren't working right.
Title: Re: [co12] Early Bird v1.1
Post by: Ironman on 01 Apr 2010, 04:25:25
This should be working right now...
Title: Re: [co12] Early Bird v1.1
Post by: hoz on 15 Apr 2010, 05:06:15
Can you rename the file name when you change the version? I never know which version im loading on the server.

Looking forward to the next version. still haven't made it through the mission yet, but all the options seem to be working.
Title: Re: [co12] Early Bird v1.1
Post by: Ironman on 20 Apr 2010, 22:29:57
the Arael (sp) photo might look like crap... but I didn't want to give away too much.
Title: Re: [co12] Early Bird v1.2
Post by: Ironman on 01 May 2010, 10:21:53
bump.... OBJECTIVE 2 SHOULD BE WORKING NOW