OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: Acecool on 18 Aug 2008, 19:01:35

Title: placing objects in multiplayer with different heights.. shows up great in editor
Post by: Acecool on 18 Aug 2008, 19:01:35
But it doesnt show up good at online :-(


basically, I have a ton of res bridge pieces going together, all of the ones in the water are great, but when it comes to the land area, it doesnt go to the right height....


but, what irks me is that it shows up fine in the preview in the editor... any ideas?
Title: Re: placing objects in multiplayer with different heights.. shows up great in editor
Post by: Mr.Peanut on 27 Aug 2008, 17:59:03
Different terrainGrid setting? Try setting the terrainGrid value in your init.sqs. This is generally not a good practise because it may force people with slower computers to use too high a setting. But try it to see if it is the source of your problem.