OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Ex-RoNiN on 22 Aug 2002, 23:37:53
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Right, I need some help with this.
I have a bunch of markers in my map, they all have a certain name and are all of different types (destroy, flag, etc.).
What I want to do is have some of them hidden at the start of the mission and some of them not, and some others showing up on command after the mission has started and some trigger or script is activated.
I was hoping there is a command, similar to
"markername" markerstates "active" or something like that.
If you could help me with that, I would appreciate it muchos :)
Cheers lads :)
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Hey ronald, listen up!
"MarkerName" SetMarkerType "Empty" = HIDDEN :-X
"MarkerName" SetMarkerType "Flag" = FLASH IT 8)
( ps. "Flag" or any other type, off course )
"Flag", "Flag1", "Dot", "Destroy", "Start", "End", "Warning",
"Join", "Pickup", "Unknown", "Marker", "Arrow", and any custom markers etc.
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you can create empty markers in the editor then just reveal them like tomb says
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Thanks guys, much appreciated :)
By the way, my name ain't Ronald ???