OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: LightWalker on 02 Feb 2003, 13:46:50
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I have added a dynamic weather script in my MPmap. I works fine but the problem is that the players have different types of weather! How do I get them all the same weather conditions?
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ztime = -1;
?!(local server) : goto "wait"
ztime = random 24
weather = random 1
fog = random 0.8
publicvariable "weather"
publicvariable "fog"
publicvariable "ztime"
#wait
@(ztime != -1)
skiptime ztime
0 setovercast weather
0 setfog fog
; dont forget a gamelogic named "server"
Found this somewhere on HD :)
Maybe it's what U need, don't know the author...
*edit* : hmm...this script is for random time too I think...