OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: Bibmi on 10 Nov 2002, 11:52:39

Title: Project : UK Forces
Post by: Bibmi on 10 Nov 2002, 11:52:39
Viking, vade_101, Marsuitor and myself have been busy putting together some UK forces...essentially an update of my earlier UK forces (Royal Marines and Paras), but this time with O2 models. Hopefully this time Iit will also be possible to release the Regular infantry units, RAFreg, SAS, SBS and some others...here are a couple of screenshots (if the links work) of what we've got so far...

Please feel free to post your comments...and/or any other units you think we could add to the pack(s)...

Royal Marines....

http://www.angelfire.com/games4/bibspecops/images/rm_1.jpg

http://www.angelfire.com/games4/bibspecops/images/rm_2.jpg

http://www.angelfire.com/games4/bibspecops/images/rm_radioman.jpg

Oxygen shots...Royal marines in full combat gear and Jungle ops

http://www.angelfire.com/games4/bibspecops/images/rrm_helm.jpg

http://www.angelfire.com/games4/bibspecops/images/Rm_jungle.jpg

Here's a shot of the Paras...

http://www.angelfire.com/games4/bibspecops/images/Paras.jpg
Title: Re:Project : UK Forces
Post by: ZIKAN on 10 Nov 2002, 12:16:06
Sorry m8 the pics are not working, I cant see anything.

Can you  upload them to the forum instead?
Title: Re:Project : UK Forces
Post by: Dkraver on 10 Nov 2002, 12:45:56
Sorry m8 the pics are not working, I cant see anything.

Can you  upload them to the forum instead?
Just copy and paste the links
Title: Re:Project : UK Forces
Post by: Bibmi on 10 Nov 2002, 12:52:40
umm...sorry about that...thanks Dkraver...copy and paste...inconvenient, yup...but I'm definitely not web-savvy...vade_101 will be setting up a website soon..... ;D
Title: Re:Project : UK Forces
Post by: .357 SIG on 10 Nov 2002, 13:30:18
Any views on wepaons? L85A2, LSW, Minimi Para, GPMG, Brownig HP?
Title: Re:Project : UK Forces
Post by: Eviscerator on 10 Nov 2002, 14:15:28
here you go bibmi:

Royal Marines....

(http://www.concept-5.com/ballistic/images/screenshots/rm_1.jpg)
(http://www.concept-5.com/ballistic/images/screenshots/rm_2.jpg)
(http://www.concept-5.com/ballistic/images/screenshots/rm_radioman.jpg)

Oxygen shots...Royal marines in full combat gear and Jungle ops

(http://www.concept-5.com/ballistic/images/screenshots/Rm_jungle.jpg)
(http://www.concept-5.com/ballistic/images/screenshots/rrm_helm.jpg)

Here's a shot of the Paras...

(http://www.concept-5.com/ballistic/images/screenshots/Paras.jpg)

and they look fantastic :) great work!
Title: Re:Project : UK Forces
Post by: viper172 on 10 Nov 2002, 16:39:22
indeed this looks outstandingly great good work m8 keep it up ;D
Title: Re:Project : UK Forces
Post by: Marsuitor on 10 Nov 2002, 19:07:01
Bibmi,
check you PM's, please :)
Title: Re:Project : UK Forces
Post by: Britboy on 10 Nov 2002, 19:36:37
As regards the radio operator new DPM coverings are being issued for the clansman radios.
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 10 Nov 2002, 20:56:49
Beautiful Bib, gr8 work.  ;)

just a few questions.
 
Have you fixed the "face problem", so all the units don't have the same face?

And the blood problem?

Are you going to be using FLP M4A1 pack, and OTW SAW pack for the SAS/SBS units?

And are these gonna be Resistance compatible?

 
Title: Re:Project : UK Forces
Post by: Bibmi on 10 Nov 2002, 21:39:40
In response to the queries about weapons...we're working on some at the moment...FatJoe is going to try and get some done for us and/or we'll be scavenging weapons from other addon makers (with permission) of course... ;D

resistance compatible = yes
random faces = yes
blood textures = yes
Title: Re:Project : UK Forces
Post by: andy51 on 10 Nov 2002, 21:58:46
Will the other units have a jungle DPM version?

Will there be desert,jungle and normal versions of each unit?

Title: Re:Project : UK Forces
Post by: Coporal_Punishment on 11 Nov 2002, 00:14:40
From what I understand I believe the helments look a bit funny. I always used to look at british troop helmets as a sphere cut in half almost like semi-circles.But apart from that the stuff look great ;)
Title: Re:Project : UK Forces
Post by: vade_101 on 11 Nov 2002, 01:04:29
Quote
From what I understand I believe the helments look a bit funny. I always used to look at british troop helmets as a sphere cut in half almost like semi-circles.

not quite

(http://www.the-outdoor.co.uk/ishop/images/853/kevlarhat.jpg)
Title: Re:Project : UK Forces
Post by: Jonno on 11 Nov 2002, 11:12:03
Im very impressed they actually look like the Royal Marines, you could tell who they are without anyone telling you ;), as im British it makes me extra happy, finally some very well done British units are coming our way :-D
Title: Re:Project : UK Forces
Post by: Frosty on 11 Nov 2002, 12:00:56
i always did enjoy your UK Troops bibmi. The paras were my fav.
Title: Re:Project : UK Forces
Post by: DeLiltMon on 11 Nov 2002, 13:39:12
Very nice, most impressed.
Title: Re:Project : UK Forces
Post by: CAT_SHIT_ONE_MM on 11 Nov 2002, 16:12:55
I wonder why the british adopted the half cut style and not the full ear covering type, I wore all the russian kevlar helmet, russian titanium helmet, US kevlar helmet, and the british half cut helmet (I got to wore the russian helmet when I went to japan and found a surplus shop there,,, I was amazed with there crazedness.... they had everything,,, but a bit expensive) and all of them didn't really have a big difference like the hearing abilities.  I think the british helmet had a disadvantage against the oponent just because they didn't have the ear covering, I didn't want any grenade going off near me or any shrapneil or a coral rock flying towards me without any of those ear coverings....

I can't wait until you release that addon with your US Spec Ops.  Woohoo coallition between US and UK, one of the longest and strongest if not the most.  But why is it that I often hear british guyz always talking sarcastic about the US guyz.. I thought we're friends.  One of the best and closest....

Anyone have the reason?
Title: Re:Project : UK Forces
Post by: vade_101 on 11 Nov 2002, 16:42:43
Well the British army does have a long a distinguished history of being very rude (or at the very least very sarcastic) about everyone (and if no foreign nationals are present they are quite happy to be rude about other regiments/corps in their own army).

And the "coalition" between the US and the UK isn't all that old (well by UK standards anyway, given that we have regiments that are older that the USA). The last time we nearly had a "shooting war" was as recently as the 1860's (over canada) and it wasn't until the first world war that relations really started to improve.
Title: Re:Project : UK Forces
Post by: Raiden on 11 Nov 2002, 18:32:41
heres a pic of a retextured c-130 bibmi might be able to use for a start point you prob seen it but here it is, only reason i dont release it because i cant get the sound to work.


http://www.opflashpoint.org/wolf/snap025.jpg
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 12 Nov 2002, 12:33:38
It's not just the British Army, I'm sure that other armys of MEDCs (More Economically Developed Countrys). Definately the yanks. But it is true about us Brits though. At Army Cadets we make jokes on how they're "over-paid", "over-sexed", "over-equiped", and "under-trained"(but thank God not over here in the UK).

But I say one thing about them, they under trained. When I read the book Close Quarters Combat by Mike Curtis, he went on a exercise to Fort Bragg with Delta Force. There mission was a mock up hostage rescue in the Florida swamps, they completed the mission but they were then ordered to get out of the heli and that they were now OTR behind enemy lines. They had to evade the 82nd Airborne Division, and escape to an RV 100km from their original positon. Out of 16 SAS 14 made it to the RV, out of 16 Delta force only 2 made it to the RV. I think that expalins it all.

Does anyone disagree?      
Title: Re:Project : UK Forces
Post by: vade_101 on 12 Nov 2002, 14:43:42
Personally my view on that would be that they are trained for quite different roles. the SAS are far more likely to have to spend long periods surviving and observing behind enemy lines than Delta (who seem to be more of specialised "hit squad"). and as such their skills are going to be in different areas.

US Special forces tend to be more specialised than the SAS who have a staggering number of roles. Combining the roles of units such as Marine Force Recon, Special Force ("Green Berets"), Delta etc. in a unit that is a fraction of the size of any of them. It isn't really a case of who is better given that you are not comparing like with like.

The SAS and SBS also have the advantage of a unparalelled number of active operations (Borneo, Malaya, Aden, Radfan, Oman, Vietnam, Northern Ireland, Kenya, Somalia, Falklands ,Iraq, Yugoslavia, Sierra Leone, Afgahistan and im sure many that we haven't heard about) that have all contributed to the skills pool that the SAS possess. The fact that US Special Forces "Fell out of fashion" after vietnam means that lost a lot of that experience and those skills.
Title: Re:Project : UK Forces
Post by: Bibmi on 12 Nov 2002, 16:00:07
umm...guys...lets not allow for the potential of this turning into a general discussion of Special Forces...they inevitably turn into flame wars...
Title: Re:Project : UK Forces
Post by: viper172 on 12 Nov 2002, 16:37:38
agreed what is the progress of the work any updates? ;)
Title: Re:Project : UK Forces
Post by: CAT_SHIT_ONE_MM on 12 Nov 2002, 19:01:53
Ya.  I heard that SAS and SBS is an all mighty perpose special force but is not specialized in "ONE" single type of operation.  I heard that the delta force specializes in hostage rescue, green beret specializes on anti guerilla warfares, Seals specializes in under water demolitions and water to land 2 day to 4 day operations, airforce PJ's specializes on hostage rescue (was it) and supports to other special forces, Marine Force Recon specializes in ofcourse recon and intelligence gathering behind enemy lines.  The US military selects and sends in the special force that they think will best fit the mission.  Some times they are sent in together like in Somalia.

So is it really possible to compare the UK SPEC FORCE, and US SPEC FORCE?  My personal answer is no because though the Delta is using the same kind of qualification standard as the SAS, they are trained for a different perpose.  Same goes to the other special forces.

I hate it when ever I hear people comparing their special forces with others because everyone tends to think of their special forces as the best and it causes flame war.  So lets make a rule.  Never to compare special forces unless it is domestic.  Like the SAS and SBS.  Seals, Delta, GB, PJs, and MFR. Spetnaz and B-Spetnaz.  You understand right?

Actually I don't think that is really a good idea since they are all the guyz who are protecting our freedom and lifes.  Let's just stop judging and comparing.  We should just concentrate on the quality and realism of the "ADDON".
Title: Re:Project : UK Forces
Post by: Ferret Fangs on 12 Nov 2002, 19:55:42
CAT_SHIT_ONE_MM,
I certainly appreciate the diplomacy in your post, much could be said of the wisdom- or lack thereof- of some people on these forums. However, I think you touched on something that is largely overlooked by people... mostly because it just not talked about. The US SOCCOM is a combined force, comprised of many specialized components. They are tasked to a mission based on their specialization, and capabilities.
Other nations, which do not have such a diverse selection of SPECOPS units, must make do with whatever they do have, or ask for foreign military assistance.
It simply comes down to money, men and material. Given a major crisis in American territory, or area of operations, we'll send everything we have in our inventory to make sure the mission gets done. Period. It's ( Supposed to ) allows for a much smoother operation and diverse capabilities to be brought to bare using the most appriate force. If something goes wrong, we then have additional options available. Having a back-up force, or emergency response assets available, when our ass is in a sling might make all the difference in whether or not some people come home. An operation that could have little or no friendly casulties could spiral into hundreds of needless deaths if something gets cocked-up.
In any case, anyone who would cast doubts on the capabities of these guys obviously hasn't been killed by them.
L8R
Title: Re:Project : UK Forces
Post by: Bibmi on 12 Nov 2002, 20:59:38
umm... *cough--*  ;)
Title: Re:Project : UK Forces
Post by: ZIKAN on 12 Nov 2002, 21:24:08
Bibmi what are the other units you are planning to make?
I for one would prefer to just  have one 'helmet model 'represent all of the  infantry regiments from the UK, there is no need to go and represent every different one with a different beret and cap badge.
But i think the Parachute Regiment and Royal Marines deserve
their own model with a coloured beret respectively, as i can see you have done.
Regards special forces, please dont go making SAS units with a sand coloured beret, it will look crap lol. Maybe have them with a 'Shemagh' (or face veil) wrapped round their face or head or have them with Jungle boonie hats or Woollen/ balaclavas  head gear. Alot of the old boys from the paras wear an army issue baseball like cap, but with the peak cut off, looks good.
By the way, i think if you have made a 'Bergen' back pack, its too small, looks more like a day sack, needs to be much bigger if its meant to be a bergen.

Im so tempted to get involved in the debate about the Uk SF v USA SF, but i will resist the temptation this time .... :P
Title: Re:Project : UK Forces
Post by: Eviscerator on 12 Nov 2002, 21:54:26
something like this:

(http://www.army.mod.uk/img/poachers/PART%204%20PAGE%201%20PIC%201.gif)
(http://www.army.mod.uk/img/poachers/PART%202%20PAGE%208%20PIC%201.gif)

they are just plain british infantry, although both pictures show soldiers from the 2nd battalion royal anglians, which trace their origins back to 1685 as infantry, so if you want to model it on someone their probably as good as any, also berets probably arent too good an idea, going into battle with a beret on your head is probably not the cleverest things to do, out of all the photos ive seen of people on excercises/peace keeping, they are always wearing helmets although, sometimes missing trousers :P
Title: Re:Project : UK Forces
Post by: Ferret Fangs on 12 Nov 2002, 22:27:34
Missing trousers...?
Well, what were they wearing, Speedo's and sarongs?;D
I've heard of Delta/ISA and Seals/DEVGRU wearing jeans...
Title: Re:Project : UK Forces
Post by: Ferret Fangs on 12 Nov 2002, 22:28:43
Duh... Kilt's of course! ;)
Title: Re:Project : UK Forces
Post by: Eviscerator on 12 Nov 2002, 22:55:15
well, ive seen quite a few photos with their trousers around their ankles and they are bearing their arse  :o
Title: Re:Project : UK Forces
Post by: Dkraver on 13 Nov 2002, 00:19:51
About the Para's i know there's a lot of legends and stuff about them and the red beret, but wouldnt it be more realistic having them with helmet on and maybe the beret folded under one of the shoulder straps for insignia on the shoulder??
Title: Re:Project : UK Forces
Post by: vade_101 on 13 Nov 2002, 01:16:44
In a combat situation berets would be a definite no-no, but quite a lot of the activities that the british army undertakes these days (peacekeeping, police actions etc.) are relativley "high visibility" operations and as such the berets are often worn.

(http://www.defencepicturelibrary.mod.uk/lowres/45113/45113849.jpg)
A Paratrooper from the 1st Battalion Parachute Regiment leads a column of soldiers up the Kacnik pass.


(http://www.defencepicturelibrary.mod.uk/lowres/45137/45137751.jpg)
Royal Marine leads a patrol in Presevo Valley,Kosovo

@Eviscerator: interesting you should pick the Royal Anglians. they are the Regiment that i am supposed to be applying to.
Title: Re:Project : UK Forces
Post by: Eviscerator on 13 Nov 2002, 02:49:58
i picked them because my dad serves in them :)
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 13 Nov 2002, 10:55:44
I reckon this could be a good idea.
You make an infantry model with a helmet, then make some other infantry models with the beret and no cap badge.

For example, Grey Beret for The Royal Scots Dragoon Guards and Queen Alexandra's Royal Army Nursing Corps.

No cap badge just the beret. Make each colour the British Army uses, so people can play as whatever regiment they want without you the makers making so many.

If your interested in knowing the other berets and their regiments/corps ask me, ok?
Title: Re:Project : UK Forces
Post by: Bibmi on 13 Nov 2002, 15:38:59
Regarding Berets, helmets and such...here's a tentative breakdown of whats planned...


1. Royal Marines

                      - Beret (standard dpm)
                      - Beret ("50/50 dpm")
                      - Helmet ("50/50 dpm")
                      - Boonie (standard dpm but without the simulated jacket)

2. Paras

                     - Beret (standard dpm)
                     - Beret (dessie dpm)
                     - Helmet (standard dpm)
                     - Helmet (standard dpm, bergen, and other jump equipment...these will be the units that can be selected as parachute units)

3. RAFreg


                    - Beret (standard dpm)
                    - Beret (dessie dpm)
                    - Helmet (standard dpm)
                    - Helmet (dessie dpm)

4. Regular infantry

                   - Helmet (standard dpm)
                   - Helmet (dessie dpm)

and I like the idea of posibly adding an assortment of different colored berets without insignia...





The SAS and SBS have a variety of different unit models and assorted equipment...

For the SAS I was thinking...

Standard dpm (rolled up-sleeves...although this effect lead to some strange gaps in the wrist area which I can't seem to resolve...) without any headgear

Standard dpm (woolly (sp.) cap, bergen....)

Dessie dpm (rolled up sleeves, no headgear)

"50/50" dpm (simulated jacket, head-wrap.....)

Black counter-terroism uniforms


SBS


Standard dpm (boonie hats, bergen and odd bits of divegear)

Wetsuit

Dessie dpm (boonie hats, bergen and odd bits of divegear)



Again these are just tentative and not set in stone...I have the models for most of these completed...its just a matter of finishing the textures and adding additional components to some of the models....


And the bergen issue....It can be made to look bigger but I decided to keep it this size due to model considerations...any bigger at its starts to cut through vehicles...stick out too much in a firefight, etc...Its a compromise between having the units wearing a "bergen" but due to the fact it can't be discarded in a firefight I've chosen to keep it smaller than the real thing.... :)
Title: Re:Project : UK Forces
Post by: Bibmi on 13 Nov 2002, 15:39:21
Regarding Berets, helmets and such...here's a tentative breakdown of whats planned...


1. Royal Marines

                      - Beret (standard dpm)
                      - Beret ("50/50 dpm")
                      - Helmet ("50/50 dpm")
                      - Boonie (standard dpm but without the simulated jacket)

2. Paras

                     - Beret (standard dpm)
                     - Beret (dessie dpm)
                     - Helmet (standard dpm)
                     - Helmet (standard dpm, bergen, and other jump equipment...these will be the units that can be selected as parachute units)

3. RAFreg


                    - Beret (standard dpm)
                    - Beret (dessie dpm)
                    - Helmet (standard dpm)
                    - Helmet (dessie dpm)

4. Regular infantry

                   - Helmet (standard dpm)
                   - Helmet (dessie dpm)

and I like the idea of posibly adding an assortment of different colored berets without insignia...





The SAS and SBS have a variety of different unit models and assorted equipment...

For the SAS I was thinking...

Standard dpm (rolled up-sleeves...although this effect lead to some strange gaps in the wrist area which I can't seem to resolve...) without any headgear

Standard dpm (woolly (sp.) cap, bergen....)

Dessie dpm (rolled up sleeves, no headgear)

"50/50" dpm (simulated jacket, head-wrap.....)

Black counter-terroism uniforms


SBS


Standard dpm (boonie hats, bergen and odd bits of divegear)

Wetsuit

Dessie dpm (boonie hats, bergen and odd bits of divegear)



Again these are just tentative and not set in stone...I have the models for most of these completed...its just a matter of finishing the textures and adding additional components to some of the models....


And the bergen issue....It can be made to look bigger but I decided to keep it this size due to model considerations...any bigger at its starts to cut through vehicles...stick out too much in a firefight, etc...Its a compromise between having the units wearing a "bergen" but due to the fact it can't be discarded in a firefight I've chosen to keep it smaller than the real thing.... :)
Title: Re:Project : UK Forces
Post by: ZIKAN on 13 Nov 2002, 17:46:24
Ok thats cool about the Bergen being smaller, it makes sense due to the modelling considerations.
However I'd like to suggest something else, The issue Bergen has to large side pouches on the side that can be zipped off and attached to the yoke of the webbing to make a very good day sack. They sit side by side (like a jet pack) or you can just use one of them on its own. They are a good size for patrolling with.
Title: Re:Project : UK Forces
Post by: Dkraver on 14 Nov 2002, 00:51:53
Great idea Zikan. Would be much better for the game than bergens since all islands arent bigger than there wouldnt be any reason for long range patrols where all you stuff is needed exept for when changing positions or special forces. We use the same system in the danish army. Also when i where in bosnia we had one of the pouches mounted on our webbing with 3 x 1/2L water bootles, 2 american field rations, blanket, extra ammo, and some other stuff if we had to abonded the vehicle for reason or another.
Title: Re:Project : UK Forces
Post by: Monkey Lib Front on 14 Nov 2002, 03:08:44
Bibmi for the SAS, what Weapon will u be giving them? also could we have a desert SAS troop with headscalf like the ones we saw on the News when they were in Afghanistan
Title: Re:Project : UK Forces
Post by: vade_101 on 14 Nov 2002, 10:51:12
Quote
also could we have a desert SAS troop with headscalf like the ones we saw on the News when they were in Afghanistan

A Shemagh?, I think that will be the ""50/50" dpm (simulated jacket, head-wrap.....)" that bibmi mentioned
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 15 Nov 2002, 10:36:32
Could I request to have an SAS soldier to have a DPM peaked cap please.
Title: Re:Project : UK Forces
Post by: Bibmi on 15 Nov 2002, 13:45:28
For you screamingeagle_101, no problem..... ;D
Title: Re:Project : UK Forces
Post by: CBFASI on 15 Nov 2002, 15:30:38
I am really looking forward to these as my base is presently overrun with medics wearing glasses, nothing wrong with that but they all clones........
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 16 Nov 2002, 11:56:15
Thanks m8  :D
Title: Re:Project : UK Forces
Post by: vade_101 on 16 Nov 2002, 15:37:51
Just a quick note to say that we now have a website @ http://www.freewebs.com/bibmi/ (http://www.freewebs.com/bibmi/) with a few new screenshots etc.

let me know if i have made any really obvious mistakes

Vade_101
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 16 Nov 2002, 22:59:11
Just looked at your site.
Great work.
Also I notice that your using the OFP Fortress SA80,  but what are you going to do about the LSW? Ask OFP Fortress to make one?
And the US M240 MG is a US adaption of the FN MAG otherwise known as the L7 GPMG.
Thinking about making a request to Taiwan Workshop to make a GPMG from from their M240?
Just some ideas?
Anyway keep up the good work.  ;)
Title: Re:Project : UK Forces
Post by: vade_101 on 16 Nov 2002, 23:45:35
Cheers.

As i understand it FatJoe is going to make a few of the weapons from scratch for the pack (im not totally sure which ones tho)

(http://www.aboutblankrecords.com/BIBMI/lsw.jpg)

i have done an LSW the only problems are (a) its not very good and (b) i dont know how to do textures :) so the sooner we get a new one the better. on the plus side however the .cpp does work pretty well, so adding a new model wont be too trickey.

(http://www.aboutblankrecords.com/BIBMI/gpmg.jpg)

And if we were 'shopping' for a GPMG i actually rather like the Korps Mariners Mod's FN-MAG (http://mods.kmarns.net/).
Title: Re:Project : UK Forces
Post by: Frosty on 17 Nov 2002, 03:46:44
Hmmm, don't forget, the regular rifleman comes first ;D so don't leave him out! Glad to hear your gonna include regular infantry as well as all these paras and marines :D
Title: Re:Project : UK Forces
Post by: Mr_Shady on 17 Nov 2002, 20:31:05
I hope that someone starts making UK tanks, because then I can badger people to make KRH tankies  ;D My dad drove the Scorpion then the Cheiftain in the 14/20th Hussars (what is now the Kings Royal Hussars) so I've got my little heart on some of those blokes for OFP. To make it more realistic though, you'd need a custom RTM to replace the walking anim with a drunken slouch ;)

I think that the Royal Green Jackets would be a good choice for an addon, they've got plenty of history. Oh, and the Gurhkas! Now we've got O2 we can make the wee ickle guys  :D Not that I'd call any of them wee or ickle to their faces, I don't want to get decapitated with a Kukhri  ;)
Title: Re:Project : UK Forces
Post by: Stu35 on 17 Nov 2002, 23:15:04
The Queens own Highlanders or the Ghurkhas - they are the two regiments of the line that you could offer some variety with, the Highlanders have special berets (because we were the best damn regiment in the world, when i was one at least),
And i know that people say you wouldnt go into combat with a beret - well we did, very few had any faith in the helmet, they tried to show us it worked by firing at it at point blank, but the bullet tore through - with an SA80, so it didnt do anything to build our confidence.

of course if you were to arm them with SLRs as well that would be nice (stupid Nato taking away our only means of defence), but i suppose i can always do that meself.

Anyway here i am rambling on as if you are doing them, which you aint - let me get back on to my point:

Highlanders forever ;)


And then there is the Ghurkhas - i love those lads, some of the stuff they do is quite amusing, but there is no one i would rather have had in a trench with me, and i would have apreciated a company of those lads when we were in northern ireland - they would have scared the evil IRA bastards into the sea, where they belong.
Title: Re:Project : UK Forces
Post by: UK_SKA_RULES on 17 Nov 2002, 23:32:08
I hope that someone starts making UK tanks


I have 40quid (pound sign on my keyboard doesnt work), maybe you could chip in and we could pay/bribe someone to make some ;)  We need the tanks
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 18 Nov 2002, 00:28:18
Stu 35, are you sure the Kevlar helmet wasn't an introduction version?

I've read in the book Immediate Action by Andy McNab. He says that this Counter terrorist expert within his squadron was testing the new kevlar armor, he put on Kevlar vest told someone to shoot him, he did with a 9mm and survived, then he put on the Mk6 "experimantal" kevlar helmet, told the same person to shoot him on the head! The guy with the gun said f**k that!" and didn't shoot him. A week later the Regiment recieved a letter from the company, saying did they like the kevlar vest, and intoduction Mk 6 helmet!
The helmet had the look, weight, and feel of the real version, just NO kevlar! Imagine if he had shot him!
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 18 Nov 2002, 00:58:04
Also you wanted the regiments and their beret colours.
Well here they are

Grey Beret - Royal Scots Dragoon Guards
                 Queen Alaxandra's Royal Army Nursing Corps


Brown Beret - The King's Royal Hussars
                   The Royal Wessex Yeomanry


Khaki Beret - All Regiments of Foot Guards
                  The Honourable Artillery Company
                  The Kings Own Royal Border Regiment
                  The Royal Anglian Regiment
                  The Prince of Wales's Own Regiment of Yorkshire
                  The Green Howards
                  The Duke of Wellington's Regiment
 
Black Beret - The Royal Tank Regiment


Rifle Green Beret - The Light Infantry
                         The Royal Green Jackets
                         The Brigade of Gurkhas
                         Adjuntant General's Corps


Maroon Beret - The Parachute Regiment


Beige Beret - The Special Air Service Regiment


Light Blue Beret - The Army Air Corps


Scarlet Beret - Royal Military Police


Cypress Green Beret - The Intelligence Corps


Tam o' Shanter - Majority of Scottish Regiments


Corbeen - The Royal Irish Regiment


Blue Beret - All Other Regiments

I got all this from "The British Army - a pocket guide 2002-2003" by Charles Heyman, lots of info on the British Army for only £4.95.

You addon makers that are in this project and live in the UK I suggest you buy it or at least look at it.

Hope this "long" post should help you out with a couple of things.
Title: Re:Project : UK Forces
Post by: Mr_Shady on 18 Nov 2002, 01:02:01
@ Screaming Eagle 101

Yeah, that's one of my favourite bits of that book  ;D. Either that or the bit about prawns in the boss's shaving stick... now there's an idea  :D

I have no faith in any military helmet. It's not there to stop a bullet really, it's just there to stop particularly pointy air molecules from getting you in the bald spot.

Granted, I've only worn one once, and I've never been in the military, but after seeing a guy, at fifteen metres, put six .38 pistol rounds through an old car door at my Dad's mate's gun club, I doubt that a little tin hat would stop a 9mm slug at any range... 9mm's a child's round!  
Title: Re:Project : UK Forces
Post by: Ferret Fangs on 18 Nov 2002, 03:21:44
US PASGT helmet will stop 9mm. It's supposed to stop Russian 7.62x39mm, and 5.45mm, but I wouldn't want to be the bastard to test it.
Title: Re:Project : UK Forces
Post by: CAT_SHIT_ONE_MM on 18 Nov 2002, 07:51:19
awhmm,, ferret fang... I think you're talking about the US SPECTRUM WARRIOR Helmet.  Now that one will stop a 9mm.  But deffinitely not the 5.56mm ammunition nor the 7.76mm... it will go through the helmet and hit the inside of it and stop.  My cousin is in the US Infantry and during training the captain or some guy demonstated the power of the M16A2's 5.56mm round and the ammunition just went right through the "PASGT" helmet and out.... it didn't even slow the ammo.  But my dad tried shooting the spectrum Warrior helmet with a 9mm and a .45 kal and it didn't go through it.  It stoped in the first layer (that was pretty cool though.)  But I heard the 5.56mm will go through it. The Spectrum helmet is used by the cops and SWAT Teams because most of the bank robbers and bus jackers and those criminals only use a small fire arms  like 9mms and 45 cal.

The US Intercepter body armor, which is provided to all the US Marines, and Army infantry men, with the carbon ceramic or carbo something plate will stop a huge AK 47 rounds (7.76mm.)  I watched it in the history channel... the old mail call guy really shot the AK-47 round, 3 rounds only a little bitty black spot on the vest......... holy crap huh?

Talking about the mail call, how many of you guyz saw the more "updated" land warrior system?? It got dang small you know? The first one they introduced like 3,4 years ago was something like 70 pounds all together?? Now it is only 12.5 pounds and all those computer systems and the battery systems are just in a 2, 10cm box.  I especially loved that flip up & down eye monitor stuff... that thing got more small and with a higher resolution,,, the riffle's camera, infrared scope and all those stuffs got smaller to... just with a flip of a button, the camera image will go into your eye monitor..  I hope I'll have one of those by the time I graduate from college or the military academy... oh sorry, the post is going off topic... I apologize.
Title: Re:Project : UK Forces
Post by: vade_101 on 18 Nov 2002, 11:58:26
added some new weapons pictures (courtesy of the ever talented FatJoe) to the website (http://www.freewebs.com/bibmi/pics.htm (http://www.freewebs.com/bibmi/pics.htm))
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 18 Nov 2002, 16:28:46
Looks good.  :D
Title: Re:Project : UK Forces
Post by: CBFASI on 18 Nov 2002, 16:59:43
@ Screaming Eagle 101 & others

Caution....

Blue Beret - All Other Regiments

When the say blue, that blue is almost BLACK, its very very dark, having worked alongside Devon and Dorsetshire Regiment I would have been easily mistaken to say their berets are BLACK, thats just how dark they are.

The Army Air Corp Beret is slighly lighter than that used for UN Peackeeping, although it does fade to a lighter colour after a few years.
Title: Re:Project : UK Forces
Post by: Dkraver on 18 Nov 2002, 19:08:45
A little request for you to consider.
Pls make the units + more under its own class. Like the BAS team have done with there special forces helicopters.
This will make it easier to locate the units.
Shorten the Ingame player name, if you include it in the class name instead.
And shorten the addon lists.
Hope you will consider this.
Title: Re:Project : UK Forces
Post by: stealth on 18 Nov 2002, 19:29:01
the corps regiments have very dark blue berets as opposed to the black of the infantry regiments   ;) ;) ;)

Title: Re:Project : UK Forces
Post by: stealth on 18 Nov 2002, 19:35:54
Stu 35, are you sure the Kevlar helmet wasn't an introduction version?

stu was in the forces for quite a while  and knows what he is talking about i also know that they will stop shrap and will deflect shots it they are not direct ie glancing hit not too sure about a direct hit though
Title: Re:Project : UK Forces
Post by: Eviscerator on 18 Nov 2002, 21:25:13
the russian 7.62x39mm bullet isnt 'huge' it has a lot of stopping power but doesnt compare to the 7.62x51mm nato round, dont let the width of the bullet confuse you, thats why they have two measurements in bullets :) i did a little searching around and the 7.62x39 is more comparable to the .223, the 7.62x39 it was designed back when engagement ranges were 100-150m, it was used because it was a lightweight bullet, so the soldier could carry more ammo, although i believe it has more stopping power than the .223, so basically, when you see 7.62 dont always think of M60-type rounds...
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 18 Nov 2002, 23:04:04
I know that Stu 35 has been in the "forces" for a while. I'm just asking him if he's sure, because the infantry are sometimes ill-informed. Hey the SAS were ill-informed about the helmets, the SAS remember.
And I just wanted an excuse to post up that short story.
Title: Re:Project : UK Forces
Post by: Dkraver on 18 Nov 2002, 23:59:07
the russian 7.62x39mm bullet isnt 'huge' it has a lot of stopping power but doesnt compare to the 7.62x51mm nato round, dont let the width of the bullet confuse you, thats why they have two measurements in bullets :) i did a little searching around and the 7.62x39 is more comparable to the .223, the 7.62x39 it was designed back when engagement ranges were 100-150m, it was used because it was a lightweight bullet, so the soldier could carry more ammo, although i believe it has more stopping power than the .223, so basically, when you see 7.62 dont always think of M60-type rounds...
Just found a picture for those who get a little confused about the 7.62 ammunition.
From left its
7.62x51mm Nato (HK G3, FN Fal, M60, MG3, FN Mag)
7.62x39mm (AK47, RPK, RPD)
5.56x45mm Nato (M16, SA80, Famas, Minimi)
(http://www.african-hunter.com/site/firearms/images/fnslr_p03p34v5no3.jpg)
Hope it helps someone  :)
Title: Re:Project : UK Forces
Post by: Mr_Shady on 19 Nov 2002, 22:21:17
7.62x39 (7.62 short) is still a pretty big round... my dad knew a guy in northern ireland who was hit in the elbow by an AK47. Not only did it rip out his elbow, it dislocated his shoulder with the impact and broke his wrist when his arm twisted. A bad day out...

I don't much care for 5.56mm NATO, the rationale behind it is that you can carry twice as many rounds, and is more likely to put the guy down screaming. Therefore at least one of his mates has to drag him off. But if it can take 2 rounds on average to drop someone, why not carry half the amount of 7.62 and drop them with every round? A 7.62 round will tear out a fist-sized chunk of flesh once it bursts out, so even if you're wounded you are most definately out of the game, especially once shock sets in.
Title: Re:Project : UK Forces
Post by: Dkraver on 19 Nov 2002, 22:58:19
Well there are some other things to take into consideration as well.
For the Bloody part. Not only does the wounded one have to be carried away he also need a medical crew for operation and later for care and to rehabilitate. This also uses more suplies like bandages, medicin and so on.
[EDIT] Just forgot a thing that i was told as a soldier about 7.62 vs. 5.56. While the 7.62 as you say
Quote
A 7.62 round will tear out a fist-sized chunk of flesh
the 5.56 will bounce on the bones inside you body doing a lot of internal damage. [END EDIT]

Other reasons is like you said lower weight, but also that it is much easier to learn a soldier to hit his target with a 5.56 because of the lower recoil, which in the end means less training time but also that the chance of hitting a target is much bigger than with the 7.62.

Title: Re:Project : UK Forces
Post by: vade_101 on 21 Nov 2002, 17:57:57
Some new oxygen renders of the SAS and Paras added to the site

http://www.freewebs.com/bibmi/ (http://www.freewebs.com/bibmi/)
Title: Re:Project : UK Forces
Post by: Mr_Shady on 21 Nov 2002, 22:38:17
@ Dkraver

Fair point about recoil, medical considerations etc. etc. Still, I prefer overkill to underkill, so I'd rather put the enemy down for good with a couple of 7.62 rounds than wound him with 5.56. I read about the AMW Cadre in the Falklands, equipped with Armalites, and they said that they were putting about three rounds into the Argies that were holding their objective, and they were either just winding them or putting them on their arses for a bit, since they were wearing tons of layers. Of course, a 5.56mm to the head will still drop you, so I guess it's down to personal preference, experience or bias.  
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 22 Nov 2002, 12:17:35
I would prefer to use 5.56mm over 7.62mm. I prefer accuracy over range, it's better to wound someone then not hit them at all. Also the fact that the person maybe wounded and may die later, the medics will be "wasting" med' supplies on him. Just like what Dkraver said.
Title: Re:Project : UK Forces
Post by: Mr_Shady on 22 Nov 2002, 14:50:12
Fair enough, but I'm just stubborn and old-fashioned  ;D A few blokes I know who used both the SLR and the SA80 said that they prefered the SLR since it had better range and punch, and was quite well made, and didn't snap down the middle when you dropped it (true story).
I'd just like to point out that it isn't the round that governs accuracy, but the weapon (although better grade ammunition does improve performance of a weapon, but that's down to the amount of cordite etc and not the calibre) and the bloke using it. A GPMG fires the 7.62 NATO round and is very inaccurate, but an L96 sniper rifle can pretty much hit the eye of a needle. Both take the same round, too.
Title: Re:Project : UK Forces
Post by: Dkraver on 22 Nov 2002, 15:23:07
Hmmm might not be the best people to ask  :) Havent tried the SA80 but all i know that have and all those i have read about shooting with it say it S****  ;) But as you said its depends on what you like.  For myself i tried shooting with the following assault rifles: HK G3 (7.62) Diemaco C7 (5.56) M4 (5.56) M70 ((yugoslav AK47) 7.62) M16M203 (5.56). And the one i would take into a battle is the Diemaco C7. At the ranges i took down 1/2 mansize targets at 400m in first shot and at 200m i could place 5 shots in a area the size of the inner part of a cd (the hole + the non writeable part). But thats just what i prefer. but we better stop this now and get back on topic  ;)
Title: Re:Project : UK Forces
Post by: Mr_Shady on 22 Nov 2002, 22:56:37
The C7 is a nice gun, from what I've heard. To be honest, I've never fired an assault rifle, but I have fired various sporting rifles and collectors guns... the best one I've tried was the Lee Enfield No.4 SMLE... the damn thing nearly dislocated my shoulder! I fired a Remington 870, which was cool too, and I even had a go with a .357 Desert Eagle, and an old .44 cowboy revolver...  ;D
That's where all my large calibre love comes from, that .303 SMLE was just great!

Okay, back on topic


Those SAS renders were cool. What's with the DPM jacket and the dessie trousers tho?  ??? I know the SAS dressed like that out there sometimes, but they also wore arab coats, all dessies and plain sandies, like bravo two zero.
Title: Re:Project : UK Forces
Post by: ZIKAN on 23 Nov 2002, 02:05:57
I completed my basic training with the 7.62 SLR many moons ago, it was a fantastic robust weapon. Difficult to train young soldiers the prinicples or markmanship with, due to the larger caliber but very dependable if you knew what you were doing, nice range and satisfying kick in your shoulder when you fired it. But only semi automatic. The  thing i remember was that we had shit 58 webbing  ammo pouches, and it didnt work to well with the magazines.
The contact range of engagements in a fire fight are smaller now, so 5.56 is the way to go, ammo expenditure in a fire fight has increased also, so 5.56 makes sense if you have to carry extra ammo.
  We got the SA80 a few years later, everyone in my unit was more impressed with the cleaning kit than the actual weapon lol it had so many neat things to clean your gat with, a well guarded possesion. The SLR cleaning kit was sooooooo crap and ancient in comparison.
 The concept of the SA80 is good, but it couldnt take the punishement you could give a SLR. Its easy to train recruits with the SUSAT than with iron sights. I havent fired the updated version yet, but it looks promising. I liked the SA80 because it was short, suited to FIBUA (fighting in built up areas) compared to the longer SLR. The sling for the SA80 is very good, with a quick release and you can fire with it still wrapped around your upper torso, very secure, and its easy to jump out a plane/ vehicle with. The thing we got pissed about was the amount of air vents to keep it cool. You had to use electrical tape or something to plug the holes, otherwise it would fill with shit and spend hours later trying to clean it out.
  Despite what you read in the press, the SA80 is very accurate, the SUSAT does its job, and if maintained well and a little modding in the armoury the SA80 is equal if not ahead of most similar weapons of its genre, but the SLR was infinately more durable, if a little heavy but more trustworthy.
The LSW is a waste of time really, they should scrap it, the rate of fire is not really  different to a SA80 anyway.
The GPMG is the weapon i felt most comfortable behind, an awesome weapon, and accurate if you have some skill and a good eye between bursts. It is tough and dependable just like the SLR. It very satisfying pulling that trigger and watching your tracer arc towards your target.

You guys that say you would  shoot to wound are missing the point. You shoot to kill, it is taught that way, a wounded enemy soldier can still shoot back at you and your comrades. 7.62 or 5.56 whatever,  it doesnt matter as long as you achieve your 'aim'.

Sorry for rambling, i like the new models by the way ;D
Title: Re:Project : UK Forces
Post by: Stu35 on 23 Nov 2002, 02:56:37
Quote
But only semi automatic

We discovered that if you stuck a matchstick or hairpin in the right place you could make it a fully automatic weapon, but we also found out that if you put it in the wrong place it wouldnt stop firing when you let go either.

Quote
The  thing i remember was that we had sh*t 58 webbing  ammo pouches, and it didnt work to well with the magazines.

I remember when they first made me staff sergeant, i started telling all the new lads to drop their kit and pick up some yank or aussie kit - the Gulf War was a goldmine, i set up the queens own highlanders for many years to come, then the bastards took it away from us.


Quote
We got the SA80 a few years later, everyone in my unit was more impressed with the cleaning kit than the actual weapon lol it had so many neat things to clean your gat with, a well guarded possesion. The SLR cleaning kit was sooooooo crap and ancient in comparison.

We faniced the bayonet more, we started using them for basic everyday things, opening bottles of lager etc.

Other than that we dropped the rifle and held on to our SLRs for as long as we possibly could, i think we used the SA80 for about 2 weeks, then after that everyone just started parading with SLRs again, nobody said a thing.


Quote
The concept of the SA80 is good, but it couldnt take the punishement you could give a SLR.

New model army mate - high tech gismos rather than reliable bits of kit, thats the way the British army is going now, and i didnt retire a moment to soon, i think i must have been one of the few people able to go up until 1995 without having to take an SA80 into a place where i may have gotten shot, i was happy with my SLR - it took me through Northern Ireland, The Gulf and Bosnia.

Although i did have a certain respect for its sniper-like ability to shoot people, i recall being able to put 5 bullets over a 2 cm spread at 200 metres, which for me was impressive


And i saw a man shot in northern ireland, in fact i saw several of my mates shot in northern ireland, but the most horrific was a terrorist who had been shot in the chest with an SLR at about 50 metres - the bullet had entered just below his ribcage bounced off his spine, gone through his heart and come out his shoulder... it was a horrible, well deserved death, after seeing that we all were stone silent for about 2 days afterwards, apart from the odd word now and then, but that probably had more to do with Andys death than anything else.
Title: Re:Project : UK Forces
Post by: Coporal_Punishment on 23 Nov 2002, 03:24:44
Dam this is exactly the reason I wanna join the army ;)
Title: Re:Project : UK Forces
Post by: sabelzahntiger on 24 Nov 2002, 00:03:23
our helmets suck... there always in the way of our shooting.... and the paras are gay! I hate em with a passion.... stupid "JOE" arg!!! so aragant and for nothing they suck so bad now.... anyway getting kicked out see ya!!!
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 24 Nov 2002, 00:33:21
And your point is?
Title: Re:Project : UK Forces
Post by: Bibmi on 24 Nov 2002, 09:59:20
I really dont want to lock this topic....seeing as I started it... ;D

I let the ammunition/ballistics discussion slide as i'm sure it does have some editing applications in weapon cpps...and was polite...

but...  "our helmets suck... there always in the way of our shooting.... and the paras are gay! I hate em with a passion.... stupid "JOE" arg!!! so aragant and for nothing they suck so bad now.... anyway getting kicked out see ya!!! "

Come on mates, lets keep this editing related without the potential of "inflaming" people...
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 24 Nov 2002, 12:03:50
Back on topic.
So how's progress coming along?
Title: Re:Project : UK Forces
Post by: Bibmi on 24 Nov 2002, 12:35:24
Things are right on track...the RM betas seem to be shaping up okay and I've just finished converting Fatjoe's (thanks m8) models...adding textures and lods. All they need is a cpp...a headache for me...and hopefully we'll be able to release the RMs before I go home in 3 weeks (I'll be away from the comp for about a month). Work has started on the Paras and a couple of SAS models are done...

http://www.freewebs.com/bibmi/

With regards to weapons...so far we've got

1. SA 80
2. LSW
3. SA 80 with AG36 grenade launcher
4. Browning HP pistol
5. SIGp226 pistol

Title: Re:Project : UK Forces
Post by: Mr_Shady on 24 Nov 2002, 16:29:36
I like the SAS model with shamag... very nice. But please, please, please, PLEASE don't give them the SA80... if there's one thing that would make me run out into the street and stab myself in the face, it'd be a patrol of SAS guys carrying those bloody pop-guns.
Title: Re:Project : UK Forces
Post by: vade_101 on 24 Nov 2002, 16:50:33
as if we would :-).


don't worry, the SAS will be armed with their lastest toys.
Title: Re:Project : UK Forces
Post by: ZIKAN on 24 Nov 2002, 17:12:17
Can you please make a L96 also please, i know there is one out there already made but its not that realistic.

Maybe make the Schmidt & Bender scope (6x42) cross hairs like this like this:

(http://www.schmidtbender.com/images/p-3.jpg)
Title: Re:Project : UK Forces
Post by: Eviscerator on 24 Nov 2002, 17:23:19
i think the G22 in the HK pack is a pretty good rifle to use, also AFAIK the G22 is the german designation for the AWP, and the british designation for that is L96 :)
Title: Re:Project : UK Forces
Post by: Bibmi on 24 Nov 2002, 17:38:11
We have an ingame AWP...but its poorly textured...we'll look into either retexturing it or finding an alternative  ;)

Kooky, as vade said, no SA80 for the SAS... ;D
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 25 Nov 2002, 11:20:13
I looooooooooooooovvvvvvvvvvvvvvvvvvvveeeeeeeeeeeeeee
the SA80 Grenade Launcher, I've only ever seen one once and that was the TV!! But I'm a big fan of having a weapon with a Grenade Launchers like the 203 or AG36, they are one of the most powerful infantry weapons that can be clipped underneath your longarm without affecting the weight of the weapon or carrying kit (in one word Beautiful(Destruction)).
Title: Re:Project : UK Forces
Post by: vade_101 on 25 Nov 2002, 12:46:51
Heres a pic, not a very good one, but you can just about make it out
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 25 Nov 2002, 22:10:33
Yay, but does anyone know where those Marines are?
Title: Re:Project : UK Forces
Post by: Mr_Shady on 26 Nov 2002, 00:39:30
Just a suggestion, but if you give these boys the "strokegun" and "fist" actions I might die a happy man. If not I might have a paranoid schizophrenic episode and glue blasting caps to my face and jump downstairs again.... oops, said too much  :-X
Title: Re:Project : UK Forces
Post by: vade_101 on 26 Nov 2002, 01:27:29
(http://www.aboutblankrecords.com/bibmi/sa80-experiment.jpg)

new weapon model - *ahem* Experimental texture.

my first texture are y'all proud of me ;-) (sorry its a bit dark)
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 26 Nov 2002, 10:50:39
WOW!!  :o
That looks great for your first texture. Also don't give the SA80 or LSW busrt fire modes, they don't have them.
Title: Re:Project : UK Forces
Post by: Britboy on 26 Nov 2002, 21:04:49
As I remember burst modes were put in game because of the AI
Title: Re:Project : UK Forces
Post by: vade_101 on 27 Nov 2002, 18:23:40
Yeah, the whole Burst-Fire thing is proving a slight problem, especially with the LSW and its 30 round mags. ammo conservation is an issue. we are working on it tho.

There are some new weapons screenshots on the website.

Title: Re:Project : UK Forces
Post by: Marsuitor on 28 Nov 2002, 13:08:26
Over the past couple of days we've been having some grey hairs over the machinegun problematic, and we've come to the point where we are considering adding a 3 round burst mode and slightly lowering recoil to the LSW/Minimi/GPMG to get the AI to fire the weapon like a soldier.
We know this is not realistic seeing that neither of the above weapons have that trigger group. But we have deemed it necassary because AI machinegunners have a very bad habit of firing a full magazine or belt downrange and not hitting, because recoil ensures all rounds going above the targets head.
At the end of the day we find this more realistic, seeing that firing short bursts is what soldiers are taught to do, and that no Para/RM or SAS trooper would ever be so lousy shots themselves. ;D

Before doing this, we'd like to hear the communities opinion on the matter. Do you agree, not agree (and why)? And do you have any suggestions as to how we can overcome this problem (we have already tried a lot of different approaches without much luck)?

MMB
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 28 Nov 2002, 14:26:12
Ok I agree that the burst trigger groups are neccessary cause the AI are dumbasses, but you not gonna do the same for the SA80?
Title: Re:Project : UK Forces
Post by: Marsuitor on 28 Nov 2002, 15:19:31
No need for 3rd burst for SA80 as AI only uses semi.
So the answer is no, were not doing it ;)
Title: Re:Project : UK Forces
Post by: woofer on 29 Nov 2002, 00:13:27
Ever feel like you arrived a great party, just late?

Quote
the corps regiments have very dark blue berets as opposed to the black of the infantry regiments

The guy that said Infantry very dark blue was nearer the mark. Some Very Dark Blue berets have Lincoln Green backgrounds - Worcestershire and Sherwood Forester Regt (wonder why I came up with that one first), Royal Regt of Wales, Drunk & Disorderly Devon and Dorsets to name but three.  

Royal Tank Regiment have Black Berets, don't know whether Engineers, Signals, Logistics are very dark blue or black.

I've also seen a Welsh Regiment with a dark brown beret (anyone?) Then there are the Scot Regiments with their party hats (no offence Stu, but how many ways are there of wearing a Tam O Shanta [excuse spelling])

I could never hit sh*t with the SLR but have that granpa-like affection for it.

Burst length - if you do limit the GPMG, can you:
1 limit it to 10 rounds (burst for opportunity targets)
2 Make the group size go to barn door size after 5 rounds?

Vade - nice site, but the Royal Marines didn't patrol Pristina with Minimi's - 45 didn't take them and GPMG's weren't allowed either - apparently effective support weapons are too 'aggressive' for promoting a safe and secure enviroment for the people of Kosovo
 
The RM beret badge looks a little small on the berets.

Don't do a bigger bergen - you might see running and shooting with a day sack, but breaking contact with bergens contravenes human rights! The models in OFP are fighting troops and doctrine over most of the planet is to dump non essential kit before committing to the assault, never mind in the brit army.

[/trainspotting]
The models look good can't wait to put them with Delilt's Land Rover.
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 29 Nov 2002, 11:19:34
Well I definatly know that the Royal Engineers wear Dark Blue Berets, not sure about the logistics and Signals. I'll check them.
Also would anyone believe me if I said the SAS have been using the Heckler & Koch G36 rifles? I've heard from a source somewhere that they've started using the G36 in Afghanistan.
Title: Re:Project : UK Forces
Post by: Marsuitor on 29 Nov 2002, 13:17:51
The standard SAS weapon now is the Diemaco C8, which took over the M16/M203 some 7-8 months ago. I know the C8 was in use in Afghanistan, but they might have had the G36 for limited trial since all the noise around the SA80 early in the campaign got the MoD looking at the G36 for a "possible" replacement. But this is just speculation from my part. Do you have a picture or a link to this source?

MMB
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 29 Nov 2002, 15:27:33
Well it is from what I've heard, but if they are gonna start using it I wouldn't be suprised. It's VERY reliable (what would expect from Heckler and Koch), H&K claim that they've got a G36 that has fired 25'000 rounds without a single stoppage and without cleaning. Also the G36 has got a huge lineup of varients like the MP5, these include

- G36 (Assault Rifle)
- G36E (Export* Assault Rifle)
- G36K (Carbine)
- G36KE (Export* Carbine)
- LMG36
- G36C (Compact Rifle)
- AG36 (Grenade Laucnher that can be clipped under the G36, G36E, G36K, G36KE, and even the Diemaco rifles!)
and possiblely many more.

Here's the link I heard the rumour from.

http://sasrogues.bravepages.com/hkg36k.html

* The Export versions have a 1.5X scope instead of the 3.5X scope, these versions are used in countrys other then Germany.

Title: Re:Project : UK Forces
Post by: Lucknow on 29 Nov 2002, 18:39:49
Quote
Before doing this, we'd like to hear the communities opinion on the matter. Do you agree, not agree (and why)? And do you have any suggestions as to how we can overcome this problem (we have already tried a lot of different approaches without much luck)?

Absolutely use a burst mode with the section MG!

If you want realism you have to do this because as you say the AI will not fire the MG properly.

With no burst mode if soldiers are high skill they fire full auto and don't compensate for recoil  - so 99% rounds go overhead. Also they won't release the trigger until they hit the target (which is hardly ever 'cos the recoil is making most rounds miss) so they burn a full magazine box (not to mention their barrel!). Perversely, low skilled soldiers will 'snipe' (due to the 'aiRateOfFire' command) and actually be more effective at using the MG.

It really comes down to what you consider realism. I want the AI to use a section MG properly and consider this realism. Others will object to a burst mode being unrealistic despite the AI machinegunner being worst than useless ingame.

So go with the burst modes. In fact in MGs I've tweaked for myself I use three modes...

Fullauto - for player
Short burst (4 rounds) - for AI at targets below 150m
Long Bursts (8 rounds) - for AI at targets over 150m

I find this sounds better ingame (having a single burst mode gets repetitive!). You'll need to play about with trigger timings to get the AI working nicely  - if I remember I use 'aiRateOfFire=7' for the short burst and '=6' for the long burst.
Title: Re:Project : UK Forces
Post by: DeLiltMon on 30 Nov 2002, 01:07:29
(http://www.aboutblankrecords.com/bibmi/sa80-experiment.jpg)

new weapon model - *ahem* Experimental texture.

my first texture are y'all proud of me ;-) (sorry its a bit dark)

Looking good!  8) Something looks strangely familiar in the background too  ;) ;D
I'd rather have the AI use the weapon effectively than 100% accurate so go for the burst option.
Title: Re:Project : UK Forces
Post by: gibson on 30 Nov 2002, 12:03:54
The Colour of other Arms Berets  Is "Midnight Blue"  i.e Royal Signals/Engineers/Logistics corps etc. The Armoured units have a "Black" Beret, cant remember if thats for Royal Tank Regiment or the Royal Armoured corps.

probably not a lot of help I was only in the army for 18 ! years :-)

Title: Re:Project : UK Forces
Post by: Mr_Shady on 30 Nov 2002, 15:02:02
The RAC berets are indeed black. My dad was a tankie, and every armoured regiment he encountered had black berets. I only know the basic colours of berets (sandy for the SAS, maroon for paras, green for marines, black for tankies, blue for RAF reg) so I'm not at all sure what colours the puddlejumpers wear. I think the RGJ had a kind of cacky brown colour though, but don't hold me to that.
Title: Re:Project : UK Forces
Post by: woofer on 02 Dec 2002, 00:33:36
I think the RGJ had a kind of cacky brown colour though, but don't hold me to that.

Nah its a dark green
Title: Re:Project : UK Forces
Post by: Bibmi on 04 Dec 2002, 19:26:06
UPDATE

Well, the good news is the the beta for the Royal Marines are done and the weapon package is shaping up nicley too...for images check...

http://www1.freewebs.com/bibmi/


Hopefully we'll be posting some more beta images soon so that you can give us any feedback on how the Royal Marines pack could be improved...and then we can start finishing off the Paras and other UK forces addons...
Title: Re:Project : UK Forces
Post by: Stu35 on 07 Dec 2002, 21:12:17
nice one mates, it will be nice to see some british regulars, i mean it seems to me everyone wants The Idiots and Tosspots... errr Paras and Royal Marines (;)), personally i cannae wait to see some regulars and, if i pray hard enough possibly even the hardest, toughest regiment ever to go to iraq wearing kilts and weilding SLRs despite every effort to prevent it.

Anyways, youve heard it before from just about everyone so i wont bother to say i cannae wait - because i can wait, take yer time and get it right ;).
Title: Re:Project : UK Forces
Post by: Mr_Shady on 07 Dec 2002, 21:48:35
Stu35, I'm pretty sure the KRH don't wear kilts  ;)


Bibmi, how about a progress report?
Title: Re:Project : UK Forces
Post by: Coporal_Punishment on 10 Dec 2002, 06:19:43
Hey btw will you be making the Royal Ghurkas now they are a fun physico unit ;) ;) :)
Title: Re:Project : UK Forces
Post by: Britboy on 10 Dec 2002, 23:40:48
I was doing a course a few weeks back at Shornecliffe, where 2nd Batallion Ghurka Rifles are based. They are really crazy. For a start they keep all the bones in the meat. No bones is just too wussy for them.

Was talking to one guy who had just been/was going to (can't remember which) Afghanistan and had been in Bosnia and Kosovo etc talking about how he had bullets flying past his face like it was the most normal thing in the world.

Really hard bastards. Despite their size. Apparnatley we were told of an exercise mix up involving cadets where some cadets accidentally wondered into a Ghurka exercise ground during an exercise, were captured by the Ghurkas on the exercise, and detained for about 5 hours.
Title: Re:Project : UK Forces
Post by: Coporal_Punishment on 11 Dec 2002, 04:48:27
I herd a stroy where the Argies in the Falklands ran away when they herd the Ghurkas were commin ;) :) :D
Title: Re:Project : UK Forces
Post by: Marsuitor on 11 Dec 2002, 09:46:04
Yup, after British television had a load pose as they sharpened their kukris. ;) ;D
Title: Re:Project : UK Forces
Post by: Messiah on 11 Dec 2002, 23:09:35
yay - Bibmi, good to see u back and with a vengence - this has realloy inspired me to go back and finish off my UK forces mission in afghanistan.
Title: Re:Project : UK Forces
Post by: Stu35 on 12 Dec 2002, 23:50:36
The Ghurkhas are hard,
Their legends are scary
Their exploits are hilarious.

We are in hong kong, they get our company and a company of ghurkhas down for medicals, we have to give sperm samples... the nurse gives the bloke in front of me the cup and says "go into that room and fill this", gives him a magazine, he goes off... just over an hour later the nurse tells me to go in and see what he is up to in there...

the boy is in there trying to fill the cup all the way to the top, so imagine if you will this 5'6 Tharu Nepali, on his chinstrap, still tossing himself off trying to fill the cup.

and the bastard had it 3/4 of the way to the top.

in the gulf we proper managed to shit up these set of yank marines - we were exchanging stories (that is, some highlanders and some yank marines), and naturally it gets on to who is the hardest - see now we know that the queens own highlanders are the hardest soldiers in the world as long as people of nepal are excluded, but these yanks wont have any of it, so we decides to prove we are, being the clever lad i am, i get myself 2 bottles of whiskey from our secret stash (the shell bay of a warrior), and i down one bottle in one swig, i manage to hold it down long enough to see the yank take a swig, get part way through the bottle and start chucking his guts out ... which i then promtly do myself,

anyway this lad from the ghurkhas saw the whole thing, comes along and asks if he can have a drink - so i gets a fresh bottle for him,  says "go ahead mate" - he goes and downs it in one swig, then says "does anyone want to play a game of football"     ...  

so we has a game of football (while the yanks look on wondering why we are playing "sawker"), and this lad is running up and down showing off all the top end Ian Rush, Ally Macoist skills in the soberest of ways, and he never left our site.

of course the yanks are going on that its not possible and are badgering him while hes trying to play the game, so he goes over to his kit - picks up his swordy-thingy(as i always called em), and tells em if they dont go away and let us play in peace hell cut their bollocks off,

and all of a sudden you have these oh-look-how-hard-we-are-yank-marines scuttling away and terror (then again, who wouldnt).

since that day i have said again and again it was not possible that any human could do that and survive, not without a stomach pump at least ...
Title: Re:Project : UK Forces
Post by: PunkerSXDX on 13 Dec 2002, 00:20:08
I have no Idea why us "Yanks" call American "Football", Football, and real Football Soccer, makes no sence, but that's America for ya  ;)
Title: Re:Project : UK Forces
Post by: MadGav on 13 Dec 2002, 01:55:18
Punker: straying way OT here...but maybe because "real" football isn't, it's association football. Then there's rugby union football, rugby league football, australian rules football, gaelic football, etc, etc, etc.

Back on topic: a bloke one of my mates used to lodge with was crew with the RAF in the Falklands sometime just after the war, his unit had to walk to barracks from the airfield through Gurkha positions. They were instructed to walk right down the middle of the road and only look straight ahead.
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 13 Dec 2002, 16:06:54
Hey Bib, are you going to make CQB SAS units? You know the ones dressed in black overalls and gasmasks.
Title: Re:Project : UK Forces
Post by: Bibmi on 13 Dec 2002, 16:25:09
Yup...that's the plan...Unfortunately I'm leaving for a month long vacation on Sunday...and wont be able to work on the addons...but when I come back I'll be at it like a crazed man trying to get all of these units done...the RMs are 99.9% complete...and will serve as a base for all the other units so hopefully the Paras and RAFreg won't take too long to finish...then its the regular infantry, using the first three addons and a base and finally the SAS and SBS...

I'm hoping to do a number of models for them...including the famous Embassy Seige CQB gear... ;)
         
Title: Re:Project : UK Forces
Post by: suchey on 13 Dec 2002, 17:26:26
This is probably a long shot, but any chance of getting the Roayal Marines out as a sort of teaser before you leave for a month  ;D
Title: Re:Project : UK Forces
Post by: Stu35 on 13 Dec 2002, 17:41:58
Quote
I have no Idea why us "Yanks" call American "Football", Football, and real Football Soccer, makes no sence, but that's America for ya  

to stray off topic once more (i am so so so sorry) - i could give you a history lesson dating back to medieval times, and, i will - you see it all dates back to medieval times, when football was basically a game where you would try to kick a ball through the town hall door, while the rest of the village tried to stop you, it is unclear what the rules are, probably because there werent any.

later some decided to make some rules for it, others did not like these rules, and some decided they wanted rules but not these ones - so we wound up with many different games of 2 main kinds - the kind where you could carry it with your hands, and the kind where you could not...

skipping on a few hundred years and you get some 18th century versions of rugby union, rugby league and association football (and the aussies were probably playing their wonderful mix of the 3 as well, i dunno), now im not sure, but from what i gather from American Football, it seems that it developed from Rugby League, but because it was not developed WITH the british government - what with the lack of communication and convicts being sent an all, it developed into a widly different game, while the rest of the British Empire was recieving these new ways of playing because of the soldiers and convicts being sent.

Now the early versions of American Football MAY have resembled rugby in some way, and from what i have found out it seems an American president didnt like the number of deaths that were incurring so a load of rules such as "clipping"(?) were made.

to cut the story short - i dont really know why, but that was a pretty damn convincing guess wouldnt you agree?


Now, allow me to stray BACK on topic and join suchey in attempting to hit a flies bollocks at 5000 yards - any chance at all mate?
Title: Re:Project : UK Forces
Post by: Bibmi on 13 Dec 2002, 18:58:21
Well you never know...Santa may come a calling  ;)
Title: Re:Project : UK Forces
Post by: Messiah on 13 Dec 2002, 19:36:29
Quote
i could give you a history lesson dating back to medieval times, and, i will - you see it all dates back to medieval times, when football was basically a game where you would try to kick a ball through the town hall door, while the rest of the village tried to stop you, it is unclear what the rules are, probably because there werent any.

correct - basically the current game played in the street with an inflated pigs bladder - had goals etc.

Quote
later some decided to make some rules for it, others did not like these rules, and some decided they wanted rules but not these ones - so we wound up with many different games of 2 main kinds - the kind where you could carry it with your hands, and the kind where you could not...

incorrect - rugby was invented much much later, when some geezer in Rugby (a town in england) decided to pick the ball up and run to the end of the pitch... hence rugby was invented.

American Footie - America was once a English colony - we gave them footie and rugby - they gave us their version.

Aussie Rules - Same again.

Quote
Now the early versions of American Football MAY have resembled rugby in some way, and from what i have found out it seems an American president didnt like the number of deaths that were incurring so a load of rules such as "clipping"(?) were made.

lol - kinda correct - the move is called spearing - involves the tackler going headfirst into the oponent (as in hits the guy with his head) - kinda used to break the tacklers neck, so it was banned.

hope that clears some things up - but Stu, u did a good job at guessing.

and Bib - my xmas will be VERY happy if i can play with Marines - The iranian embassy siege was a joke tho - first time the SAS had undertaken such an operation - and boy did they fuck it up, they slaughtered all the terroists (fair enuff i guess) but also set fire to the embassy and left one man hanging upside down on his abseil ropes, and i think a few of them must have got injured...

and things have changed since then - but since the SAS is such a secretive bunch i know that I or no1 here (or very unlikely) knows anything about all the equipment they use and why and what weapons etc - weve had many a flame war on these forums because people 'claimed' to know everthing about the SAS

put it this way - they will use what ever weapon they want and deem best for the mission - like in afghanistan they dressed up in local clothes and used ak74's - the US SF used desert camo and M4's.... its kinda cool lookin at this film of the prison siege near Kabul - the brits kicked ass  ;)
Title: Re:Project : UK Forces
Post by: TMulhall44 on 13 Dec 2002, 20:02:19
Bibmi, your bootnecks are the mutt's nuts! I'm looking forward to lots of editing in 'death by green lid'!!
Only one question:
Do you know where to get an SA 80 addon without the permanent, and very annoying muzzle flash?
Keep up the good work.
Title: Re:Project : UK Forces
Post by: ZIKAN on 13 Dec 2002, 20:07:49

I kind of disagree with you there bud. The storming of the Irianian Embassy wasnt a joke, and it wasnt a fuck up. Sure they got a guy  tangled up in the ropes and they set fire to some stuff  :P But it was an overwhelming success. Considering these techniques were fairly new and being developed at the time, they were after all the founders of special operations like this, I think they pulled it off 100%.

Title: Re:Project : UK Forces
Post by: TMulhall44 on 13 Dec 2002, 20:16:38
Zikan,
I'm biased, but the SAS didn't pioneer the anti terrorist role. The credit in the UK belongs to the SBS, and their maritime ancestors. One of the driving forces behind the CT role was the increased popularity of cruise liners, and the proliferation of oil rigs. Kudos to the MOD (not often I'll say that) for spotting the potential threat.
Title: Re:Project : UK Forces
Post by: Britboy on 13 Dec 2002, 20:29:28
I thought the term soccer derived from 'association football', woth the soccer coming from the word association.
Title: Re:Project : UK Forces
Post by: woofer on 13 Dec 2002, 22:46:05
but since the SAS is such a secretive bunch i know that I or no1 here (or very unlikely) knows anything about all the equipment they use and why and what weapons etc

Here Here. And while everyone likes to read tales of daring do by SAS and SBS (me included), remember that it will be declassified info. Which means that anything sensitive has been removed or changed...

Bibmi, please make my christmas with a bootneck (I never thought I'd say that - oh well, Jordan is an airhead anyway)
Title: Re:Project : UK Forces
Post by: TMulhall44 on 13 Dec 2002, 22:50:21
Someone ask for a bootneck??!!
All I want is an SA80 addon for Bibmi's Royal with the permanent muzzle flash eliminated!!
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 14 Dec 2002, 00:16:58
Who said that!?
Listen I reckon the SAS are the best anti terrorist group in the world. They get train everyday in the Killing house, one soldier who took part in the Embassy siege, said "the police would proberly get 400 rounds a year to fire off, we would get 400 rounds a morning!"

Whenever a hostage or terror incident arises in any country the SAS are possibly at the scene to advise or assist.

Messiah if you thought that the embassy siege was a complete f**k up. Then what about the 1980 Iranian hostage situation that US f**ked up, what about the 1972 Israeli hostage siuation Munich.
Need I go on?
The truth is there is no hostage siege that ends perfect. A perfect end to a hostage situation, would be one where the neogtiations work, so there are no deaths. No dead hostages. No dead terrorists.

I hope I've made a point to you people who say "the SAS are abso****inglutly s**t".      
Title: Re:Project : UK Forces
Post by: Mr_Shady on 14 Dec 2002, 00:19:31
Well, since I guess I'm definateky not going to get Charlotte Hatherley spread across on a fur rug this year, I'll have to settle for a few bootnecks too...


*shudders*


Maybe we're all spending too long on our PCs, wanting Marines for Christmas... I'm going to boot up that funny 'outside' thing for a bit and do some rocket jumping. Wish me luck...
Title: Re:Project : UK Forces
Post by: Messiah on 14 Dec 2002, 13:11:06
Quote
Messiah if you thought that the embassy siege was a complete f**k up. Then what about the 1980 Iranian hostage situation that US f**ked up, what about the 1972 Israeli hostage siuation Munich.
Need I go on?
The truth is there is no hostage siege that ends perfect. A perfect end to a hostage situation, would be one where the neogtiations work, so there are no deaths. No dead hostages. No dead terrorists.

and

Quote
I hope I've made a point to you people who say "the SAS are abso****inglutly s**t".

i dont think ive ever doubted that or said that....

what im saying is that for their first ever siege, the SAS didnt do overly well - i mean, setting fire to the damn embassy - and when did i say the sas are crap - im a brit and i'm proud of our soldiers.

as for giving other examples - always seems that US SF seem to crap things up - Mogadishu for instance?

and as for the perfect hostage siege - the only perfect one is no hostage siege  ;D
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 14 Dec 2002, 15:27:26
I never said that you thought they were crap. I was making a point to those that are thinking the SAS are s**t.  
Title: Re:Project : UK Forces
Post by: Bibmi on 14 Dec 2002, 15:34:34
I really shouldn't let this wander off topic...but just to clarify a few things...


The assualt on the Iranian embassy lasted 17 minutes, and inspite of the fact that a single SAS assaulter got tangled up in his harness it was a mitigating, public success. Of the six terroists, five were killed and one taken prisoner (great restraint shown on the part of the SAS - they are not a police force after all) without a single casualty on the SAS side. The fires were caused by the flashbangs - think of all the paper work in an embassy - not "set" by the SAS.

After the latest hostage crisis fiasco in Moscow and other incidents such as the hostage scenario in Munich (which prompted the SAS to start training CQB operatives), the SAS assault on the Iranian Embassy should be held up as textbook case of how to get the job done.

As for the Rm addon...we will hopefully be releasing a "teaser" of the RMs, but not the full addon. Consider this a beta for the the full version of the RMs, Paras and Rafreg addons that will be released shortly after I return from my vacation. In the meantime...all you other addon makers get cracking on some vehicles and aircraft for British forces, and I'll have the crews waiting...seeya all in a month  ;)
Title: Re:Project : UK Forces
Post by: Messiah on 14 Dec 2002, 16:01:20
*sits down and shuts up*

granted, when u compare it to the moscow incident it id deffinatly a textbook operation - hence why the SAS train virtually all spec ops over the world (yes, even the US  ;D )

but as for their first assult, it wasnt their best - as they have kicked ass in much better ways  ;D

screamingeagle - no worries then, i just got the wrong end of the stick.

bibs - cant bloody wait old chap  :P
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 14 Dec 2002, 19:59:55
No hard feelings.
Title: Re:Project : UK Forces
Post by: Ferret Fangs on 14 Dec 2002, 23:47:21
I think the US trains it's own SPECFOR operators quite well, thanks. We of course, do take a look at other examples of what not to do...
In truth our Delta did base it's hostage rescue operations on the early SAS concepts but I think Delta and the SAS have both expanded on those capabilities quite a bit since. And of course, there is more information and technique sharing going on between these forces then most on this forum will ever know...
On the other hand, our Navy's DEVGRU developed it's own unique terrorist take-down skills with very little foreign assistance or cross-decking. I think their focus is based more on killing large numbers of tango's in direct action, and offensive terrorist-like strikes as opposed to hostage rescue. The have however, done a bang-up job of diplomatic security in Afghanistan to date... they havn't lost the Afghan President Hamid Karzai yet, despite several well orchestrated attacks in very hostile, target-rich, enviroment.
Oh, and by the way, Mogadishu wasn't a cock-up by the D-Boys, or the Rangers either... they operated flawlessly under the parameters and orders issued to them from CENTCOM, ( in Florida, thousands of miles away... ) they did succeed in capturing quite a few of the key Somali targets and killing dozens more. Considering that TF Ranger lost less than twenty, while killing as many as 2000 on that day, fighting their way into, and out of, an extremely dangerous city literally surrounded by combattants was nothing less than amazing. I'd give equal odds that any other similar-sized force in that situation may have faired much worse, if not being completely wiped out to the last man. Say what you will, but they ate hundreds of times more of the enemies flesh than they lost that day.
Title: Re:Project : UK Forces
Post by: Mr_Shady on 15 Dec 2002, 00:37:41
Right, to make sure this doesn't turn into a "my army's better than yours" flame war, I'll make one final point:


THE GURKHAS CAN HAVE ANYONE


So there.

Which weapons are coming with these packs Bibmi? Personally I think that using the FN MAG that someone made not so long ago as well as the ADF mod's Brownings would save some time. That is, if they let you use them.
Title: Re:Project : UK Forces
Post by: Ferret Fangs on 15 Dec 2002, 01:22:01
I must admit, the Gurkhas can certainly hold their own. They are looked upon with admiration by all of the Americans that know of them, particularly the USMC.
I'd lay odds the US-trained ROK SEAL's are just as vicious, though. Of all the various military forces in the Viet Nam conflict, none were as brutal as the ROK Marines... They actually had to be excluded from operations because of their unwillingness to take prisoners, or to retreat even when vastly out-numbered.
Title: Re:Project : UK Forces
Post by: Britboy on 15 Dec 2002, 01:24:47
Hehe, don't know whether you can call 'not realising he was a terrorist' restraint ;)

But anyways, good luck with addons Bibmi.
Title: Re:Project : UK Forces
Post by: PunkerSXDX on 15 Dec 2002, 08:00:21
It's a lot easyer to deal with a Marter that a Prisoner, so not killing the terrorist is not really restraint, but more... humanity, and the US and UK paved the way for Modern CT tactics, and the CIA actually did a lot more training of the 1SFOD-D (later the CIA Screwed them over A LOT!) than the SAS read Inside Delta Force by CSM Eric L. Haney (Ret.) it talks a lot about the Delta Force mostly, but has a lot of infor mation on CT tactics used world wide by all Armys.
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 15 Dec 2002, 12:11:55
Quote
Right, to make sure this doesn't turn into a "my army's better than yours" flame war, I'll make one final point:
Yes lets stop this flame war (sarcasm)

OK guys let's stop it NOW!
We don't want this thread locked, I don't want this thread locked.
And kooky how are you going to stop this flame war by stirring it up more?
Title: Re:Project : UK Forces
Post by: Ferret Fangs on 15 Dec 2002, 20:47:37
 ???Hey, I didn't flame anyone. I didn't see flames anywhwere... except that guy with the turbin and beard trying to burn a US flag with lighter fluid, catching his towel on fire and going up like a Roman candle... ;D

But seriously folks, I was just stating some simple facts, no malice intended towards anybody else's armed forces. You don't have to claim: "My SF guys OWNS everybody elses SF dudes!" because of course, everybody here is a fricken expert, and has served with them, right? The REAL meat-eaters just know.
Can't people just lighten up, and try to understand one another without insulting each other over something completely ridiculous? Pride and patriotism are easy things for arm-chair generals to espouse, history bears out the burden of proof.

The Mogadishu thing was my opinion... I don't think we should pick on those boys for what the government and Clinton administration fouled up. They fought bravely, completed their mission to the best of their ability, and those that died- died with honor.
We call it the "Utimate Sacrifice", and award our highest honor to those that make such a sacrifice. Several of those men recieved the Medal of Honor, and have become legends in their own right.
Brave souls lads, brave souls.
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 15 Dec 2002, 21:37:39
I hate the media becuase of what they said about Mogadishu. In fact they didn't say much on it.
They wrote small articles like "5 US Soldiers died in Somalia". People read and forgot like it was nothing. When the book Black Hawk Down was released was it really known.

The media don't report anything anymore, who's interested that David Beckham has had another baby and it's got a crap name. I hate celebrities always stealing the spotlight, people all around the world are fighting and dying for multiple causes and they just get pushed aside.

Reminds me of a news report that the army didn't have enough boots to go around.

Personally I would rather die then become a celebrity or someone famous.

Title: Re:Project : UK Forces
Post by: Ferret Fangs on 15 Dec 2002, 22:55:50
Yeah the media didn't do the best job of reporting what was going on in Somalia, although I think it had something to do with operational security or some such bollocky reasoning. Well Delta was there, so OPSEC should have come into play. But once those video images of dead US troops being dragged naked in the streets hit the air, interest in the story certainly picked up here in the States. The Clinton administration felt like it was an embarassment, ( And rightly so, TF Ranger had been neglected of the support assets that could have made a huge difference. ) and only proved that the administration was more than willing to sacrifice US soldiers for the UN, and short-sighted leftist mealy-mouthed liberal idealistic foreign policy. I think Bush Sr. or "W" would have leveled the entire city, returned pilot or not.
I really despise the fact so many innocent non-combattants were killed in the incident. So many lives could have been spared had CENTCOM chosen to wait and do the assault at night instead. They certainly couldn't have shot down two Blackhawks, with RPG's. The Sammie militia didn't have any ability to effectively fight at night, and most of the civilians would have stayed away from the operation and in their homes. As it was they strayed into the fight, or were pressed into service by the militia, ( "There are Rangers in the market, go and kill them!" ) and keyed up American soldiers armed to the teeth just mowed them down. Had I been there, I'd have certainly done the same thing, and looked for more ammo to keep killing more of them. I'm not a bloodthirsty monster or anything ( I'm actually a Buddhist... ) but in that enviroment, the trigger finger operates on autopilot, and a person carrying anthing in their hands, running anywhere in my line of sight is a tango waiting to be cut down like tall grass. Civil wars are not matters for US troops to interfere in, we specialize in killing EVERYTHING.
Title: Re:Project : UK Forces
Post by: Stu35 on 15 Dec 2002, 23:24:49
Quote
Hehe, don't know whether you can call 'not realising he was a terrorist' restraint

They realised just as he got in front of the cameras, a quick discussion was held over wether they could get away with shooting him on international television, apparently most of them were all for it but then he was put inside a van so they lost the oppertunity. (or something like that).


Title: Re:Project : UK Forces
Post by: Jonno on 17 Dec 2002, 16:15:37
ok guys, enough debating, stick to the topic, which is Bibmi's UK Forces Project, believe it or not  :P

Cheers
Title: Re:Project : UK Forces
Post by: Ferret Fangs on 17 Dec 2002, 23:54:53
Oh Yeahhhhhh.
Title: Re:Project : UK Forces
Post by: woofer on 21 Dec 2002, 18:03:59
Ahem. Bootnecks? :joystick: Chrissy Pressy? Please...

 
Title: Re:Project : UK Forces
Post by: vade_101 on 22 Dec 2002, 00:25:49
You might well get *a* bootneck for Christmas ... what would ppl prefer .. the standard DPM w/. Beret or 50/50 (Standard/Desert) w/. helmet and Daysack?
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 22 Dec 2002, 01:06:32
Are these the royal marines or the Paras?
Woodland with Beret.
Title: Re:Project : UK Forces
Post by: woofer on 22 Dec 2002, 02:56:35
You might well get *a* bootneck for Christmas ... what would ppl prefer .. the standard DPM w/. Beret or 50/50 (Standard/Desert) w/. helmet and Daysack?

standard DPM with beret please santa
Title: Re:Project : UK Forces
Post by: vade_101 on 24 Dec 2002, 10:51:30
Okay, the "Teaser" Version of the Marine Addon is pretty much ready .. a Marine in Standard DPM and Beta Version of all the Weapons we've done so far so all we need now is someone to do a quick test and someone to host the files.....

If you can test it for me send a mail to davecatley@aboutblankrecords.com and i will mail it ... anyone with spare file space is also appreciated.
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 24 Dec 2002, 11:19:22
How large is the file?
Title: Re:Project : UK Forces
Post by: vade_101 on 24 Dec 2002, 11:39:31
about 4.5 megs
Title: Re:Project : UK Forces
Post by: vade_101 on 24 Dec 2002, 14:49:43
Right. Courtesy of KevBaz we now have a place to host this addon.

Head over to http://www.freewebs.com/bibmi (http://www.freewebs.com/bibmi) and download away.
Title: Re:Project : UK Forces
Post by: Raven on 25 Dec 2002, 19:02:47
GREAT work guys, this is just what we needed, bout time there where some decent British addons, the game has been out for far to long without any. All we need now are some vehicles to go with your infantry and the game will be complete (well as far as this British gamer is concerned :) )
Title: Re:Project : UK Forces
Post by: SafetyCatch on 25 Dec 2002, 21:16:01
I like I like
Good work, I love the SA80 gives a real British feel  :D
How are you releasing the final version in parts or as one big file??
thanks, and good work  ;D
Title: Re:Project : UK Forces
Post by: woofer on 26 Dec 2002, 01:31:02
GREAT work guys, this is just what we needed, bout time there where some decent British addons, the game has been out for far to long without any. All we need now are some vehicles to go with your infantry and the game will be complete (well as far as this British gamer is concerned :) )

Hope you haven't missed DLM's Landrover http://mysite.freeserve.com/deliltmon/DLMLR110GS_BETA.zip (http://mysite.freeserve.com/deliltmon/DLMLR110GS_BETA.zip) - I am begging him to 'do' a Warrior next...
Title: Re:Project : UK Forces
Post by: Raven on 26 Dec 2002, 02:55:28
GREAT work guys, this is just what we needed, bout time there where some decent British addons, the game has been out for far to long without any. All we need now are some vehicles to go with your infantry and the game will be complete (well as far as this British gamer is concerned :) )

Hope you haven't missed DLM's Landrover http://mysite.freeserve.com/deliltmon/DLMLR110GS_BETA.zip (http://mysite.freeserve.com/deliltmon/DLMLR110GS_BETA.zip) - I am begging him to 'do' a Warrior next...


Guess what, I missed it, teach me for not checking the forum for bit. Got it now though, I quite agree a Warrior would be great.
Title: Re:Project : UK Forces
Post by: BoNeCoLLeCToR on 26 Dec 2002, 03:37:41
I have edited DeLiltMon's Landy a bit I have made a open version of it for my own use  ;)
If DLM says it is ok I can release it with all credits to him I release it I ask him if it is alright ;)
MERRY X-MASS all
Title: Re:Project : UK Forces
Post by: Britboy on 26 Dec 2002, 15:21:19
Personally I think the landy needs touching up texture wise, it tends to look a little out of place with the less detailed textures.
Title: Re:Project : UK Forces
Post by: BoNeCoLLeCToR on 26 Dec 2002, 15:25:29
DLM has gived me permission I'll send them now to http://opflashpoint.org/
Title: Re:Project : UK Forces
Post by: DeLiltMon on 26 Dec 2002, 22:28:47
Personally I think the landy needs touching up texture wise, it tends to look a little out of place with the less detailed textures.

That cos I'm no texture artist, in fact this is the first time I've ever tried making anything like this ever and if you mean the textures on the Dash and Steering wheel then they're not finished yet something I hope to get done soon  :)
I'll keep my eye out for the open landy on opflashpoint.org
I'm downloading the marines now (bloody pc screwed up and had to format and reinstall  >:() nice pic on the downloads page btw  :D
Title: Re:Project : UK Forces
Post by: BoNeCoLLeCToR on 26 Dec 2002, 22:44:54
hey DeLiltMon maybe you can make from the open version a machinegun mounted one too ;)
Intruder is gona upload them on their server so watch http://opflashpoint.org/ tonight or tommorow ;)
Title: Re:Project : UK Forces
Post by: DeLiltMon on 27 Dec 2002, 12:46:09
Gotta work out how to do it first though  ;)
Had a play about with the marines last night, very impressed!  :thumbsup:
Title: Re:Project : UK Forces
Post by: BoNeCoLLeCToR on 27 Dec 2002, 13:47:44
DeLiltMon m8 I don't know when they put the Open landrover on the site if you want it send me PM with your e-mail and I send it to you m8 ;)
Title: Re:Project : UK Forces
Post by: Mr_Shady on 27 Dec 2002, 22:28:12
Mmm, the Marines are very good. I like the webbing especially. The guns (esp. the Browning- way too big) feel a bit wishy-washy, but as you stated they're betas, so I'll let you off... this time  ;)
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 27 Dec 2002, 22:50:11
Great job so far, love the weapon sounds, more atmospheric. But could you make the SA80 and LSW sounds a little louder.
Also are you going to make an GPMG in the sustained fire mode (on a tripod)? And are you going to do the other versions of the Minimi?
But please don't equip them with the yank copy of the Minimi aswell as the SF Version.
Anyway it's about time some decent Brit' addons were out, I'm fed up of playing as a yank.
Title: Re:Project : UK Forces
Post by: woofer on 28 Dec 2002, 01:23:20
their MREs (Meals Ready to Eat) taste like s***e.

But you get chocolate Brownies... and a little bottle of 'makes anything taste goooood' (Tabasco Sauce). And you can heat them without using a messtin. And you get fresh cutlery.

Operational Rations are fuel - not culinary masterpieces.

Not enough tea though. But then the instant tea crap that they are including in 24 hour ORP's is worse than useless...
Quote
I'm fed up of playing as a yank

Play as Soviet then. Or find and d/l an Al Quida addon  :P

[On Topic] If anyone does want to tackle a GPMG in the SF role I can provide reference piccies
Title: Re:Project : UK Forces
Post by: Messiah on 29 Dec 2002, 13:46:45
ummm - was there any real point of using the words commie and raghead?

im quite sure that many people here may find such remarks insulting - a turban is not a 'rag' - its part of a religion, a faith, a way of life - not some way of describing some1 - and not all 'ragheads' are Terrorists or such like - we dont need to go down the same path as Hitman 2 did  :-\

Kraut too, why not just say German? or American instead of Yank? Not all americans are southerners, and not all Germans eat Sauerkraut. As Russians are not all communists...

maybe a bit more carefull thought into use of words?

sorry, but dont want to get at you, but i do feel that such terms in such a multcultural community do not fit in.

cheers.
Title: Re:Project : UK Forces
Post by: Messiah on 29 Dec 2002, 20:13:04
no no no - didnt say you were racist matey - and yes frankly the americans can annoy me too - but in a forum like this then maybe some carefully chosen words go along way.

if i started saying us brits were all related to the royal family and we all spoke like the queen etc, then im sure we'd get a bit annoyed  :P

anyways - Bibs - any updates matey? im soooooo looking forward to this addon :thumbsup:
Title: Re:Project : UK Forces
Post by: vade_101 on 29 Dec 2002, 20:24:50
Quote
I read on the internet once that the delivery for some MH47s to the SAS were cancelled because the US needed them to replace the helicopters they lost in Afghanistan and Phillipines or Indonesia. Although the US "say" that they'll eventually give us some better, more up to date MH47 s but I wouldn't expect that to happen soon.

(http://www.scramble.nl/mil/2/raf/gfx/photos/raf-orbat-chinook.jpg)

Several MH-47 Spec Ops. Chinooks got delivered at the end of 2001.

"While the UK's first HC3 airframe conducted its debut flight in October 1998, the fleet's availability has been extensively delayed as a result of a specification dispute and through difficulties experienced during the integration of mission equipment and software. An undisclosed number of the aircraft remain at QinetiQ's Boscombe Down test facility in Wiltshire as part of certification trials."
 
As for project updates ... Bibmi is (AFAIK) Still at home for the Holidays and things should get going again once he returns.
Title: Re:Project : UK Forces
Post by: Britboy on 29 Dec 2002, 22:11:37
I've seen our MH47s :D

Been to Boscombe Down and RAF Odiham (UKs Chinnok Base and location of HQ Joint Special Forces Aviation Wing)
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 30 Dec 2002, 01:30:12
Do you know if these MH47s are equipped with an in flight refueling capability?
Title: Re:Project : UK Forces
Post by: DeadMeatXM2 on 30 Dec 2002, 03:47:31
no, the British chinooks are not fitted with AAR (Air-to-Air Refueling) kit as standard, but retain the capability to...

i've got a funny story bout the chinooks at Boscombe, but thats for annother thread...
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 30 Dec 2002, 13:06:56
Well there you have it. The MH47s that weren't delivered had a in flight refueling capability. The SAS needed them for operations of very long distance, when the 11 members of the Royal Irish Regiment were captured in Sierra Leone the Chinnok carrying the SAS had to make one or two stops before reaching the capital of Sierra Leone. This wasted time for them, if they had the in flight refueling capability they would had got there sooner.
Title: Re:Project : UK Forces
Post by: Stu35 on 01 Jan 2003, 04:24:54
Quote
the SA80 gives a real British feel  


*is insulted*
Title: Re:Project : UK Forces
Post by: Miles on 01 Jan 2003, 22:11:21
Yep we do have them, ive seen them at boscombe down, my dad works there
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 02 Jan 2003, 10:31:24
Quote
Yep we do have them

Have what?
Title: Re:Project : UK Forces
Post by: Britboy on 02 Jan 2003, 17:12:58
MH47s
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 02 Jan 2003, 17:45:21
OH I thought you meant the inflight refueling MH47s.
Title: Re:Project : UK Forces
Post by: Stu35 on 02 Jan 2003, 23:29:50
i think he did mean the refuelable chinooks.

Title: Re:Project : UK Forces
Post by: suchey on 03 Jan 2003, 09:01:49
Whats the status on the Uk pack?  The teaser was great...now I want MORE!   ;D
Title: Re:Project : UK Forces
Post by: Britboy on 03 Jan 2003, 16:22:50
One problem with the Marines.

At medium distance the pockets on the DPM trousers turn brown.

Dunno whether anyone else is having this trouble.
Title: Re:Project : UK Forces
Post by: SafetyCatch on 04 Jan 2003, 03:57:35
no this happens with me aswell
 >:(
but good job tho  ;D
Title: Re:Project : UK Forces
Post by: vade_101 on 04 Jan 2003, 12:20:02
Quote
Whats the status on the Uk pack?  The teaser was great...now I want MORE!

Progress is a little slow at the Mo due to Bibmi going home for the Holidays and Marsuitor moving house, however Jonno is storming ahead on his project and we have a few other bits and pieces in the works,  we hope to get things moving again when they return.
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 06 Jan 2003, 00:02:50
When are you going to release the full RM pack with all the weapons?
And what vehicles are you gonna make once your done with the infantry?
Title: Re:Project : UK Forces
Post by: Red7 on 06 Jan 2003, 21:39:59
Just a quick post about some stuff I've picked up on the models:

1. The pockets do indeed turn brown at longer ranges.
2. The SA-80/LSW sound like BB guns (they should sound alot more like the old MAD SA-80s imo)
3. The yoke on the webbing isn't like its displayed on the model, the '95 pattern webbing has a cut out camo yoke.
4. The ammo pouches in RL are slighty thinner and there are always 2 on each side, they are also found more on the hips then on the front of the belt.
5. Theres also some untextured grey on the back of the beret.
6. A nice addition to the model would be the chest rank slide on the chest of the DPM Jacket/Shirt.

Some of this has already been picked out, and your probably aware of alot of the stuff already, but just in case you didn't :)

Very good model.

Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 07 Jan 2003, 00:31:00
I agree with everything you say but I wouldn't add the rankslide to the jacket, It'll mean they'll have to make LOADS of units for it. I think they should have that little part on the jacket that the rankslide slides on, but no the rankslide. Also I think that 4 rear pouches is a bit much, I think they use 3, two for waterbottles, and one for utilities and rations.
Title: Re:Project : UK Forces
Post by: Miles on 07 Jan 2003, 01:22:59
I was just talking about the normal mh47s, i dont know whether they have inflight refueling capabilities.
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 07 Jan 2003, 12:35:27
AHAA!!! I've found the link with the story so now you guys will start to believe me abit more.


http://uk.groups.yahoo.com/group/22SpecialAirService/message/1678

read it!
Title: Re:Project : UK Forces
Post by: vade_101 on 07 Jan 2003, 15:45:16
(http://www.aboutblankrecords.com/sa80_more.jpg)
Title: Re:Project : UK Forces
Post by: Stu35 on 07 Jan 2003, 17:49:37
Quote
The SA-80/LSW sound like BB guns

Your Point?


Title: Re:Project : UK Forces
Post by: vade_101 on 07 Jan 2003, 18:08:17
Quote
The SA-80/LSW sound like BB guns

Your Point?

actually your probably the man to ask ... having actually heard the things, how close are those sounds?
Title: Re:Project : UK Forces
Post by: Red7 on 07 Jan 2003, 19:17:03
Quote
Your Point?

I'm sorry I haven't been keeping up on the news, have the marines been issused with BB guns now? :)

I know from experience (as you probably do) that they don't sound like that at all (or at least the LSW doesn't)

On the issue of the chest slides, after thinking about it screamingeagle_101 is right, I agree with him that it would be nice too see the chest epaulette without the chest slide though.
Title: Re:Project : UK Forces
Post by: Raven on 07 Jan 2003, 20:34:03
I know the marineswhere only teaser, but PLEASE, will there be a medic in the full pack.
Title: Re:Project : UK Forces
Post by: vade_101 on 08 Jan 2003, 02:18:55
Royal Marines Medic
(http://www.aboutblankrecords.com/medic.jpg)
Title: Re:Project : UK Forces
Post by: SafetyCatch on 08 Jan 2003, 15:53:41
woah great stuff  :D
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 08 Jan 2003, 17:49:55
Yeah g8 work.
Glad you didn't use the red cross armband.
Title: Re:Project : UK Forces
Post by: vade_101 on 08 Jan 2003, 18:21:56
Yeah. looks alot better w/. just the medic pack IMO

(http://www.aboutblankrecords.com/radioop.jpg)
Title: Re:Project : UK Forces
Post by: Raven on 08 Jan 2003, 18:38:06
when,when,when, when, when, sorry got carried away ;D, just thought i'd ask. Also in the pic, who's Herc?.
Title: Re:Project : UK Forces
Post by: vade_101 on 08 Jan 2003, 19:01:28
Its capt. Moores USAF herc ... i did see a reskinned raf version somewhere thought. It would be Nice to have that for the Paras

and while I am in a screenshot sorta mood.

(http://www.aboutblankrecords.com/lsw_new.jpg)
Title: Re:Project : UK Forces
Post by: Raven on 08 Jan 2003, 19:24:40
Bit of topic I know. Be nice to have a brit herc (to go with the para's when you've finished them guys), if someone has done one or know of one could they post it here.
Title: Re:Project : UK Forces
Post by: Miles on 08 Jan 2003, 21:56:50
The sounds of the guns are like the real thing, a sort of click then boom, and im pretty sure they are real life samples, but they are definetely not loud enough and sound like they were taken from a distance.
Title: Re:Project : UK Forces
Post by: Britboy on 08 Jan 2003, 23:56:53
Just a simple thing, but on the radio operator I thought the standard hetset of the clansman consisted of one ear piece and a throat microphone?
Title: Re:Project : UK Forces
Post by: woofer on 09 Jan 2003, 01:09:07
Just a simple thing, but on the radio operator I thought the standard hetset of the clansman consisted of one ear piece and a throat microphone?

Yes on the 349, which is a section level radio.

Guessing from the screenshot the team has done a 351, which would blow the earpiece / throat mike combo.

The standard setup for a 351 consists of a headset with two earpieces (like earmuffs ;D), one removable, with a mike on a boom.

I'm certainly impressed with the textures on it. More impressed than with the performance of a real one.

Btw - did you know that there is a DPM radio pack on issue that encloses the radio?
Title: Re:Project : UK Forces
Post by: BoNeCoLLeCToR on 09 Jan 2003, 03:08:34
I would to know too where I can dl the reskinned raf version of the herc ;)
Title: Re:Project : UK Forces
Post by: Monkey Lib Front on 09 Jan 2003, 14:14:47
(http://www.raf.mod.uk/news/images/saif21.jpg)


'Desert Meerkats'. Members of the RAF Regiment form a self-protecting unit during a pause in their travels.

Would be good :D
Title: Re:Project : UK Forces
Post by: Monkey Lib Front on 09 Jan 2003, 14:30:30
(http://www.royal-navy.mod.uk/rn/data/gallery/full/1016452362f.jpg)

Royal Marines from 3 Commando Brigade Patrol Troop pause during a patrol in the Omani desert to get some water down their necks.The Marines of the BPT are using stripped down Land Rovers to move across the desert during ex. Saif Sarrea.

(http://www.royal-navy.mod.uk/rn/data/gallery/full/988981312f.jpg)

A patrol from 42 CDO RM makes its way through the jungle on its way to one of the many villages which are spread around their area of responsibility

(http://www.royal-navy.mod.uk/rn/data/gallery/full/989831555f.jpg)

Royal Marine Lance Cpl Steve Haydock of 45 Commando lead a joint British American patrol (82nd Airborne) along the Zegra Valley in the Presevo region of Kosovo
Title: Re:Project : UK Forces
Post by: Jonno on 12 Jan 2003, 03:43:08
just so you know the project has a new site at

www.concept-5.com/ukforces (http://www.concept-5.com/ukforces)

We also now proud to be a BAS hosted Mod.
 :)

Title: Re:Project : UK Forces
Post by: SafetyCatch on 14 Jan 2003, 00:23:10
nice
i like the new pics :)
cant wait  ;D
Title: Re:Project : UK Forces
Post by: Bibmi on 14 Jan 2003, 10:03:18
Things are progressing well in terms of soldier models
and i'm about to start working on some units representing
the regiments ie A single unit for each regiment wearing the
regimental beret...Now, we plan on only doing five or six such units.
The choice is yours....(and if you could supply a pic it would be appreciated)...
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 14 Jan 2003, 10:42:48
Welcome back bibmi. Didn't you already decide what to do with the Regiment beret thing?
Title: Re:Project : UK Forces
Post by: UK_SKA_RULES on 14 Jan 2003, 11:34:42
A single unit for each regiment wearing the
regimental beret...Now, we plan on only doing five or six such units.
The choice is yours....(and if you could supply a pic it would be appreciated)...



How about the KORBR - (Kings Own Royal Border Regiment).  Only reason being theyre the local regiment y'know.

(http://www.army.mod.uk/img/images/badge_korbr.gif)

(http://www.army.mod.uk/img/korbr/snow%20patrol.jpg)


I cant find a decent picture of there beret but you can get the idea from those


http://www.army.mod.uk/korbr/Main_Page.htm


Edit:  Heres a better picture

(http://www.army.mod.uk/img/korbr/tunnel.jpg)
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 14 Jan 2003, 15:19:20
Here's a link with the cap badges.  ;)

http://www.army.mod.uk/presscentre/badges/cap_badges/com_arms/cap_com_arms.htm
Title: Re:Project : UK Forces
Post by: Raven on 14 Jan 2003, 20:26:13
Hope this pic attaches. Cap badge of the Princess of Wales Royal Regiment (Queen's and Royal Hampshires), as with UK_SKA_RULES above, the main reason for this is their the locals. I think you are letting yourselfs in for a major poll as to which ones to do. Everyone in the UK and possibly outside the UK that plays this game is going to want there locals or favourite.
As a thought, and not being a addon guru I don't know how difficult this would be, possibly a big job? I counted 35 on the badge page link and that was only infantry, some of which you are doing, but how about doing one unarmed model of each, mission makers have the info they need to add weapons as they see fit. If you where only to do 6 badge types and have 5 types of troop under each ie officer, rifleman etc it would still be 30 models, about the same amount ?.
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 15 Jan 2003, 00:06:02
Well what about my "no cap badge" idea, you make a cap of each type and colour within the Brit' Army, but with no cap badge. So for example, if you want to play as the Staffordshire Regiment you play with the dark blue beret, if you want to play as the 1st Royal Tank Regiment, you play with the black beret.    
Title: Re:Project : UK Forces
Post by: woofer on 15 Jan 2003, 01:05:54
I would be very grateful if you could do the Worcestershire and Sherwood Foresters Regiment...

Bit more than the local boys - tis I in the attached piccie...

If you need another angle you only have to ask...
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 15 Jan 2003, 09:45:48
In case you don't use my idea, then the Staffordshire Regiment please.
They wear very dark blue with the Staffordshire cross as the cap badge, see attachment.
Yes they're my 'local' regiment, but I did ask for 'em ages ago and you did make them.
Title: Re:Project : UK Forces
Post by: Red7 on 15 Jan 2003, 18:38:04
Devonshire and Dorset Regiment please.

(http://www.army.mod.uk/img/devonanddorset/badge_dandd.jpg)

(http://www.army.mod.uk/img/devonanddorset/photo/andre.jpg)

(http://www.army.mod.uk/img/devonanddorset/photo/doggy.jpg)
Title: Re:Project : UK Forces
Post by: woofer on 15 Jan 2003, 20:30:28
In case you don't use my idea, then the Staffordshire Regiment please.
They wear very dark blue with the Staffordshire cross as the cap badge, see attachment.
Yes they're my 'local' regiment, but I did ask for 'em ages ago and you did make them.


And sackcloth behind the badge
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 15 Jan 2003, 20:44:02
A far as I'm aware of the STAFFS don't have a sackcloth behind the badge do they?
Title: Re:Project : UK Forces
Post by: woofer on 16 Jan 2003, 00:05:54
Staffordshire Regiment wear sackcloth (hessian) behind their badges as a reminder of the Battalion that was left on a carribean colonial outpost without support for some years.

When the Army did remember them they found that the soldiers had patched their uniforms with hessian bags (that the rations had come in) that much that very little red was left...
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 16 Jan 2003, 11:30:00
Thanks for pointing that out Woofer.  ;D
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 16 Jan 2003, 12:32:31
I know this question has been asked before but what units are a section of infantry.
According to what "A Pocket Guide to the British Army 2002/2003", they say
- Cpl. Rifleman
- L/Cpl. Rifleman
- Rifleman
- Rifleman
- Rifleman
- Rifleman
- LSW Gunner
- LSW Gunner

In my own oppinion, it would be

- Cpl. Rifleman
- L/Cpl. Rifleman
- Grenadier
- LAW Soldier
- Rifleman
- Rifleman
- LSW Gunner
- LSW Gunner

I know I missed the radioman, but the 1 i/c would have a small radio in a radio pouch that would link him with the rest of the platoon. The larger radio that would link the platoon with the rest of the Company would be carried by the radioman in the platoon HQ, which consists of the OC (Lt. or Cpt.), 2 i/c (Sgt or Staff/Colour Sgt), and the Radioman.
Am I right or wrong?                  
 
 
Title: Re:Project : UK Forces
Post by: woofer on 16 Jan 2003, 18:48:31
Quote
Thanks for pointing that out Woofer.  
NP. Btw the sackcloth can only be seen through the badge - it doesn't line the outside edges.

Section organisation

As per the Pocket Guide. Anyone can carry LAW's as per the armoured threat or the task - as many as required.

Radio's to the platoon commander and sergeant are carried by the section commanders and 2ics of all three sections. The Platoon radio op carries comms to other platoons and the company commander and 2ic.

Unless we're adding gimpies and .50's to the equation. More later
Title: Re:Project : UK Forces
Post by: vade_101 on 16 Jan 2003, 20:34:29
At the moment i've got Platoon Organisation as follows.

3  x Rifle Section:

Squad Leader (SA-80)
Asst. Squad Leader (SA-80)
4 Riflemen (SA-80)
2 Support (LSW)

1 x Manoever Support Section:

Plt. Sgt.
2 X GPMG Gunner
2 X Asst Gunner

1 x Platoon Command Section:

1 x Officer
1 x Radio Op.
1 x Rifleman (there to "simulate" a FAC/FOO officer)
1 x Medic

For the Paras/RMs one of the Riflemen is replaced by LMG Gunner (Minimi).

Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 16 Jan 2003, 23:31:32
Well according to the "guide" I mentioned above, the manouevre support section consists of

- Section commander (Cpl.)
- GPMG Gunner
- GPMG Gunner
- GPMG Assisstant
- GPMG Assisstant
- 51mm Mortor Operator

Also where is the Grenadiers?

And what troop capacity does the Warrior have?
I've heard from one place it's seven, and another said eight, I know it has seven seats for the infantry in the rear but could an eighth sit on the floor?

Title: Re:Project : UK Forces
Post by: woofer on 17 Jan 2003, 01:07:01
@vade_101

Nothing to add - 51mm mortar is a OFP problem.

@screaming eagle

By grenadiers do you mean some sort of bastardised SA80/M203?

Current issue is a rifle propelled grenade, which any (unmodified) rifle can fire. However there are limited numbers of sights per unit.

Crew for Warrior is 3 - commander, driver, gunner. Cargo for the troop carrier is 7. Seven very good friends who don't mind banging heads. (Why do they send psychos on driver cadres?). You could sit someone on the floor as a planning thing but I doubt they'd be able to get out and fight - most of the vibration comes through the floor.

Dunno on the command version
Title: Re:Project : UK Forces
Post by: vade_101 on 17 Jan 2003, 01:11:39
Well, the sa80 doesn't have commonly issued grenade launcher. the Marines have been trying the AG36 out in Afghanistan.

The only other way of doing it is with Rifle Launched grenades. but outside of MOUT/FIBUA type training im not sure how common these are (tho i suppose i'd best find out)

The source i have for the Warrior says 8 soldiers + 2 crew, or 7 Soldiers + 3 Crew.
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 17 Jan 2003, 11:46:04
I've heard of the "bullet catcher", pretty cool. Since you don't have to carry a greandelauncher so, it doesn't affect the weight of theweapon. You could add it to the game. It works almost exactly the same way as the ingame rifle launched mortar. The only difference being that that the ingame mortar doesn't need a rifle round to propell it while the bullet catcher does.
Title: Re:Project : UK Forces
Post by: vade_101 on 17 Jan 2003, 16:30:27
Desert Troops:

Marines
(http://www.aboutblankrecords.com/BIBMI/des_marine.jpg)
Paratroopers:
(http://www.aboutblankrecords.com/BIBMI/des_trooper.jpg)
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 17 Jan 2003, 17:11:32
DUUUUUUUUUUUUUUDDDDDDDDDDDDDDDEEEEEEEEEEEEEEE!!!! :wow:
Those look so cool!
Can you still have the different faces with the straps on the helmets?
Title: Re:Project : UK Forces
Post by: Lt_Phoenix on 17 Jan 2003, 17:46:26
Oh goodie!!!!!  :D
When will these beauties be released?
Title: Re:Project : UK Forces
Post by: SafetyCatch on 17 Jan 2003, 18:39:08
i have three words rolled into 1
omg
 :D
Title: Re:Project : UK Forces
Post by: Red7 on 17 Jan 2003, 19:09:25
Well, the sa80 doesn't have commonly issued grenade launcher. the Marines have been trying the AG36 out in Afghanistan.

The only other way of doing it is with Rifle Launched grenades. but outside of MOUT/FIBUA type training im not sure how common these are (tho i suppose i'd best find out)


I don't really see a problem with chucking in a few AG36s so that they are balanced with other units out there. But if your going for heavy realism, I don't think they even use Rifle grenades en masse.
Title: Re:Project : UK Forces
Post by: vade_101 on 17 Jan 2003, 19:19:19
Quote
Can you still have the different faces with the straps on the helmets?

Yeah, if you look at the guy kneeling by the landy he has a different face.

Quote
I don't really see a problem with chucking in a few AG36s so that they are balanced with other units out there. But if your going for heavy realism, I don't think they even use Rifle grenades en masse.

There will be an Infantry Soldier with the SA-80/AG36 i just don't think he'll be in the squads. He will be with the marines tho. (and probably the Para's too)
Title: Re:Project : UK Forces
Post by: Britboy on 19 Jan 2003, 19:44:15
I'm guessing you aren't doing full desert cammo marines :'(
Title: Re:Project : UK Forces
Post by: woofer on 20 Jan 2003, 09:01:35
Briefly back to the rifle launched grenade, this link points to photo of a marine in Oman with the sight attached to his SUSAT

http://www.janes.com/defence/gallery/saifs_gallery/gallery2/0020.shtml

Title: Re:Project : UK Forces
Post by: Lt_Phoenix on 22 Jan 2003, 16:19:44
As I said earlier in this post.. Great work.
Will you be making Artic Warfare Marines too?
They play a very important role in defending NATO's Northern flank (Norway),
Title: Re:Project : UK Forces
Post by: greatunclebulgaria on 22 Jan 2003, 23:07:50
Just a thought on the 51mm mortar - I believe it can be fired very like a grenade launcher,ie holding in hands and firing by a trigger rather than by dropping bombs down the barrel.

Why not do a large grenade launcher? OFP does these no problem.

If you want indirect fire I'd suggest using CoC mods arty support with the mortar man assigned as the base ( that way it moves with the platoon! ) The ai would then engage close range targets within visual range as normal. Smoke and star shells are better called by a commander as the ai doesnt really know what to do with them anyway.

As i said just a thought  ;)

PS keep up the good work! ;D

PPS is the 51mm mortar a metricated ww2 2inch mortar or is it a newer pierce of kit? anybody know? ???
Title: Re:Project : UK Forces
Post by: woofer on 22 Jan 2003, 23:43:42
Just a thought on the 51mm mortar - I believe it can be fired very like a grenade launcher,ie holding in hands and firing by a trigger rather than by dropping bombs down the barrel.
If you're on about a real 51mm mortar, thats a big no. Unless you have firm ground or something underneath to absorb the recoil, you will end up digging it out of the ground.

Quote
PPS is the 51mm mortar a metricated ww2 2inch mortar or is it a newer pierce of kit? anybody know? ???
The 51mm mortar is a redesign of the 2". Apart from switching to metric rounds, the firing mechanism was redesigned and a sight was added for aiding the elevation of the barrel.

Incidently it will still fire 2" rounds
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 23 Jan 2003, 15:41:09
Are you guys gonna make a P99 to go with the SAS pacK?
If you weren't intending to make one, could you?  
Title: Re:Project : UK Forces
Post by: greatunclebulgaria on 24 Jan 2003, 02:01:22
@woofer


I have taken this from a book called the british army handbook 1939-1945.

"The 2in mortar could fire HE, smoke or illuminating ammunition. It was a smooth bore, muzzle loading, high angle of fire weapon (although it could be fire horizontally for street fighting), lanyard trigger fired mortar  which was still in service 25 years after the end of the war."

also the british army web site describes a "short range insert device" for close quarter combat.

It is this that led me to believe that it could be fired in a similar manner to a grenade launcher.

anybody had any experience of this weapon and how it operates in this short range mode?
Title: Re:Project : UK Forces
Post by: The_Dude on 24 Jan 2003, 03:56:37
I think the impact of firing a mortar with the butt of it against your chest or shoulder or whatever would break a bone...
I heard a story about a marine in WW2 picking up a japanese short mortar (whatever they were called, they looked like gl's though) and propped it against his thigh and fired...
Well needless to say he went home and didnt serve anymore in the war...
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 24 Jan 2003, 09:26:03
I'm guessing that this was a US marine right?
Title: Re:Project : UK Forces
Post by: woofer on 24 Jan 2003, 13:00:40
"The 2in mortar could fire HE, smoke or illuminating ammunition. It was a smooth bore, muzzle loading, high angle of fire weapon (although it could be fire horizontally for street fighting), lanyard trigger fired mortar  which was still in service 25 years after the end of the war."
I would still recommend something sturdy like a tree or wall if you were going to try that - I don't have any examples like The_Dude, but please take my word for it that you wouldn't want it to be your shoulder that you fire it from.

Quote
also the british army web site describes a "short range insert device" for close quarter combat.

anybody had any experience of this weapon and how it operates in this short range mode?
*Puts smoking jacket on and settles into his leather armchair with his favourite pipe*

I have fired the 51mm  :P. I have fired 2" Smoke, 51mm Smoke and Illum, but not HE as the restrictions on using 51mm HE in training are such that it doesn't provide any training value (if that makes any sense).

The Short Range Insert was basically an insert for short ranges. You put that in before the bomb. When you wanted to go longer range, you dropped it out.

Any more questions, PM me.
Title: Re:Project : UK Forces
Post by: Monkey Lib Front on 25 Jan 2003, 22:09:45
I think the impact of firing a mortar with the butt of it against your chest or shoulder or whatever would break a bone...
I heard a story about a marine in WW2 picking up a japanese short mortar (whatever they were called, they looked like gl's though) and propped it against his thigh and fired...
Well needless to say he went home and didnt serve anymore in the war...

that was actually a Misconception becaus ethye were actually called knee morters so people thought they were fired from the knee.
Title: Re:Project : UK Forces
Post by: The_Dude on 26 Jan 2003, 03:37:29
Well yeah the whole story is to show that its a bad thing to prop a mortar against your body and fire it.
Title: Re:Project : UK Forces
Post by: Lt_Phoenix on 26 Jan 2003, 13:09:42
When Mirbat in Oman was attacked by Adoo guerillas in 1972, the enemy were at one point so close to the SAS compound that one of the SAS defenders held the red hot barrel against chest and the base of the mortar between his legs. He fired several rounds at the attackers, so it must have worked.
Needless to say, although heavily outnumbered, the defenders beat of the attack.
Title: Re:Project : UK Forces
Post by: woofer on 26 Jan 2003, 21:36:35
When Mirbat in Oman was attacked by Adoo guerillas in 1972, the enemy were at one point so close to the SAS compound that one of the SAS defenders held the red hot barrel against chest and the base of the mortar between his legs. He fired several rounds at the attackers, so it must have worked.

To fire a small mortar (http://www.army.mod.uk/equipment/pw/pw_lm.htm (http://www.army.mod.uk/equipment/pw/pw_lm.htm)), you put the base on the floor and aim it by eye. You do not need to hold it tightly but you do need access to the landyard in order to fire it. Nothing is gained by firing it while gripping it to your chest.

A medium mortar (81mm is current British Issue - http://www.army.mod.uk/equipment/pw/pw_81m.htm (http://www.army.mod.uk/equipment/pw/pw_81m.htm)) has a seperate baseplate and bipod. in which the barrel is held to aid accuracy of subsequent shots - the quicker a mortar can be brought back to the correct aiming point, the quicker the rate of fire and more efficient. The Bipod for a medium mortar doesn't allow for a very high firing angle because the rounds could land back on the mortar crew.

The baseplate is approximately 60cm in diameter and is designed to spread the recoil of firing out from the base of the barrel. The base plate on a medium mortar is not considered "bedded in" (ie won't move more) until a couple of rounds have been fired. Rounds are fired by dropping the round down the barrel, where the round meets a fixed firing pin and is fired immediately.

Hypothesis - The Mirbat mortar crewman removed the medium mortar from its bipod and aimed it by hand in order to beat off the attack, relying on the protection of their pit from fragments.

But hey, I wasn't there. Somebody please post a picture or scan of a manual showing how a 2" mortar should be used (nearly) horizontally then this part of the thread can be put to bed.

The round from a 51mm Mortar is a number of times bigger than a 30mm Grenade or even Rifle Proppelled Grenade, which are fired from equipment designed to be fired from the shoulder. I'll say it again - please take my word for it that to fire a mortar from the shoulder or any other part of your body will cause injury - eg mashed bones rather than bruises.
Title: Re:Project : UK Forces
Post by: Lt_Phoenix on 26 Jan 2003, 22:03:24
I think it was due attackers being so close, and the defenders not being able to elevate the tube enough.

I read this in two different  books about the SAS, so I reckon there must be some truth to it.

Back to the topic:
Will there be some radiomen made for these addons (like in BIBMI's earlier Marine and Para addons)? Something like the Clansman PRC319 (I think thats the name of the radio)
Title: Re:Project : UK Forces
Post by: woofer on 27 Jan 2003, 20:58:01
My last post on the subject of mortars and using your body as a baseplate.

Here (http://www.armedforces.co.uk/army/listings/army5b13.2.htm) is a picture of a 51mm in use. Attached is a blowup of the base of the barrel.

Please note - the baseplate is underground. This is normal when firing a 51mm Mortar. The ground looks very hard. You look for firm ground when siting a 51mm Mortar.

This characturistic of mortars follows Newton's 3rd law "For every reaction there is an equal and opposite reaction". In this case the force required to launch a mortar round from the barrel and to the top of its trajectory must be dissipated through the baseplate. There is no buffering of the 'recoil', and the kinetic energy produced far exceeds that of a 30mm grenade being launched from a M203 or rifle propelled grenade.

So there you have photgraphic evidence of my point.
Title: Re:Project : UK Forces
Post by: woofer on 27 Jan 2003, 21:03:58
Also attached is a picture of me so that you can take up the debate with me in person should you see me in the street... [edit] that is a joke and not an offer for a fight [/edit]

But I don't think we should bore everyone else with it any longer :P

Clansman radios in use in an infantry platoon:
PRC349 - Section (Squad) leaders and 2nd in command
PRC350 - Platoon Second in command
PRC351 - Platoon Radio operator

While I haven't heard of a PRC319 I accept that they might exist. Here's a link to more info (http://home.t-online.de/home/Oliver_Gottlob/ffr/radio/)
Title: Re:Project : UK Forces
Post by: Mr_Shady on 28 Jan 2003, 00:29:52
My God Woofer, you are one mean-looking bloke... ehm... fancy a promotion?  :-\
Title: Re:Project : UK Forces
Post by: Cplme on 28 Jan 2003, 00:48:35
I am trained on the 349, 350, 351 also 320 one old bitch that 320..

OFF-TOPIC

please dont point that gimpy at me  ;D dont fancy 1000 rounds or so comming my way...  
Title: Re:Project : UK Forces
Post by: DeLiltMon on 28 Jan 2003, 12:01:32
Cool pic, there's nothing like an MG to settle an arguement :D
You should have a Woofer unit for use with the RSF  ;D
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 28 Jan 2003, 13:01:24
A 50. cal would had have readers hanging themselves.
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 28 Jan 2003, 20:06:24
I see your making the Diemaco series rifles for the SAS. Are you gonna do the SAS with the G36 series aswell?  
You asked for some evidence that the SAS were using them, well I've found two links on the "faults" of the SA80A2, which make refrences to the G36 being used by the SAS.

http://www.telegraph.co.uk/news/main.jhtml?xml=%2Fnews%2F2002%2F07%2F26%2Fnrifle26.xml

http://www.telegraph.co.uk/news/main.jhtml?xml=%2Fnews%2F2002%2F07%2F07%2Fnrifle07.xml


Title: Re:Project : UK Forces
Post by: woofer on 28 Jan 2003, 20:39:47
God it takes a post like that to realise how ugly I am.   :-\
No I don't want promotion  :noo:

Woofer unit ?? this switchmove "staggerrounddrunk"  ;D
 
Btw the silver ammo = Drill Ammo = inert for a publicity photo - wouldn't let anyone in front of a live / loaded MG.

Can't beat a 320 in one ear (why do you always get voice of bagdad?) and 351 in the other over the splitter box... we used to 'borrow' the youngest guys watch and alter it to show he had another hour of radio watch...

Back on topic - Wellcome back BIBMI.
Title: Re:Project : UK Forces
Post by: greatunclebulgaria on 28 Jan 2003, 22:25:14
I'll just sit in the corner and make sheep noises then!

Bah bah bah.

 :-[

no hard feelings, thanks for putting me right on that,

 :cheers:

I had been trying to make a 2in mortar within the confines of ofp. Just goes to show U shouldnt believe everything U read.

 ::)

I am now much more about mortars than i did before. And thats what this bb is all about init.

next time i pick a fight with somewone ill make sure he doesnt have a gimpy stashed away somewhere!!!

:gunman:

good luck with the uk forces ill be waiting  ;D




Title: Re:Project : UK Forces
Post by: Raven on 29 Jan 2003, 00:00:46

good luck with the uk forces ill be waiting  ;D


On the subject of waiting, any news on a release date's, I know Bibmi has been away, but I just thought i'd ask  ;D
Title: Re:Project : UK Forces
Post by: woofer on 29 Jan 2003, 00:38:26
Never mind looking at my ugly mug,

Check out The UK Forces Web Page (http://www.concept-5.com/ukforces/) for updates - these guys are updating like there's no tomorrow...

The 4 Tonner is beginning to look depressingly familiar...
Title: Re:Project : UK Forces
Post by: Lt_Phoenix on 29 Jan 2003, 18:17:10
Also attached is a picture of me so that you can take up the debate with me in person should you see me in the street... [edit] that is a joke and not an offer for a fight [/edit]

But I don't think we should bore everyone else with it any longer :P

Clansman radios in use in an infantry platoon:
PRC349 - Section (Squad) leaders and 2nd in command
PRC350 - Platoon Second in command
PRC351 - Platoon Radio operator

While I haven't heard of a PRC319 I accept that they might exist. Here's a link to more info (http://home.t-online.de/home/Oliver_Gottlob/ffr/radio/)


I think the PRC319 was mainly uset by special forces like SBS or SAS. They're probably outdated by now, since the book I found the info about them in is from 1996.
Title: Re:Project : UK Forces
Post by: DeLiltMon on 29 Jan 2003, 18:19:20
If I remember rightly their mentioned in the Bravo Two Zero book, but it's been a long time since I read that.

*Edit*
Here we go from http://www.pmulcahy.com/radios_and_communications_equipment.html (http://www.pmulcahy.com/radios_and_communications_equipment.html):
UK/PRC319 Secure Manpack Radio: This radio is primarily used by special operations units in Britain, the US, Australia, and New Zealand. It may transmit in both the HF and VHF bands, up to frequencies used by aircraft. Included is an Electronic Message Unit; this is a small alphanumeric keyboard that allows transmission of written words when any voice transmission would be dangerous, as well as data, coordinates, and direct communication with fire control computers and fire direction computers. The UK/PRC319 is also a burst transmitter, able to store messages for up to 500 hours before automatically transmitting them at a high rate of speed. The radio may be operated by remote control up to 50 meters away, and the radio may be used with Vertical Satellite Beamer (see below). The burst transmission feature allows considerable security, and to increase security, a scrambler/descrambler may be added. Short range without the satellite transmission gear is 5 km with a short rod antenna and 50 km with a whip. Weight: 10 kg; Price: $21,000 (R/-)
Title: Re:Project : UK Forces
Post by: Mr_Shady on 29 Jan 2003, 22:47:02
Bravo Two Zero did indeed use the 319. Nice bit of kit, I've heard. Just helps if the scaleys give you the right frequencies, I guess  ::)
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 29 Jan 2003, 23:00:37
I feel that my two (not including theone on the 50.) previous posts above have been eclipsed, by mortors and radios. Could you look back on at them and see what you think of the please. They were on the Walther P99 and G36.
Title: Re:Project : UK Forces
Post by: woofer on 30 Jan 2003, 15:28:51
I think the PRC319 was mainly uset by special forces like SBS or SAS. They're probably outdated by now, since the book I found the info about them in is from 1996.
*Thumbs through B20 and kicks self* - Didn't remember reading about it.

Fair one. I stand corrected. In the corner. With a pointy hat on. Its got a D on it.

Don't know if anyone but SAS (and SBS?) are scaled to hold it - Para and RM Patrol troops?

Title: Re:Project : UK Forces
Post by: Raven on 09 Feb 2003, 13:22:32
Hi Guys, just thought I'd ask how things are going,as there have been no updates to the site. I'm sure there are a lot of us out here waiting with bated breath for the next release :)
Title: Re:Project : UK Forces
Post by: Bibmi on 09 Feb 2003, 17:35:16
Fear not mate...everyone has their noses to the grindstone, and of course real-life rears its ugly head occassionaly..... ;D
Title: Re:Project : UK Forces
Post by: Raven on 09 Feb 2003, 22:11:33
You mean there is another life other than this  ;D. I know what you mean, my job keeps getting in the way of gaming time to.
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 12 Feb 2003, 12:00:13
So what kind of weapon loadouts are we going for the SAS?
Title: Re:Project : UK Forces
Post by: vade_101 on 12 Feb 2003, 12:07:36
FN Minimi, Diemaco C8, AG36 and a few other bits and peices.

Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 12 Feb 2003, 12:53:10
Don't forget the GPMG, Diemaco C7, G36, P226, P99, and AWP.
Christ there's alot more then first thought. We should disscuss this, I reckon, get a new conversation going again. ay?
Title: Re:Project : UK Forces
Post by: CrunchyFrog on 16 Feb 2003, 00:08:09
Probably not a AWP, but AWM or AW50
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 16 Feb 2003, 09:50:37
What's the difference between the AWP and the AWM?
Well whatever the L96 is then.
Title: Re:Project : UK Forces
Post by: Jonno on 16 Feb 2003, 12:04:32
Hello all,
after recieving a few emails and seeing Ravens post, I must apologise for the lack of updates to the site, Its my fault as iv taken a couple of weeks out since my beloved Nana died just the other week, so iv not updated the site, but im starting to get back with it now, so hopefully there should be some new updates coming soon. So bare with us  :)

Thanks

p.s Iv got started on texturing the Challenger exterior but not enough done to show any screens yet ;-)

Our first priority is to get the weapons all sorted out and improved, I think the whole team agrees with this, along with any minor adjustments needed on the soldier models, that we  recieve and are recieving through yours and Beta testers feedback.

Thanks Again  ;D
Title: Re:Project : UK Forces
Post by: max on 16 Feb 2003, 17:38:34
The L96A1 was the name of the AW (Artic Warfare) before it was modified after some testing in Sweden. The AWM (Artic Warfare Magnum) has a more powerful caliber then the AW. The AWP is the police version of the AW and the AW50 is the .50 caliber version of the AW.

http://home.swipnet.se/longrange/artic_warfare_sweden.htm (http://home.swipnet.se/longrange/artic_warfare_sweden.htm)
Title: Re:Project : UK Forces
Post by: teeps on 20 Feb 2003, 10:18:42
Jonno,

I'm sure nobody minds at all given the cirumstance mate.

Teeps
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 20 Feb 2003, 12:12:39
What are you guys gonna release next?

the PARA Reg pack?
update for the RM pack?
A vehicle?
C'mon, please!
Title: Re:Project : UK Forces
Post by: DeLiltMon on 20 Feb 2003, 22:18:36
Hmm not sure, whichever gets finished first  :P
Seriously though, most likely the Marines and/or Paras, they're the closest to being finished, although I'm working on getting the landy finished.
Title: Re:Project : UK Forces
Post by: Bibmi on 22 Feb 2003, 09:17:18
Yup, more than likely the RMs will be the first released...followed shortly by the Paras...These addons are actually more than an update of the previous ones...

All new oxy models
All new weapons
Greater variety in the units (ie Jungle, Desert, Cold-weather, etc)

The only thing similiar to the previous addons are some of the textures.....
Title: Re:Project : UK Forces
Post by: SafetyCatch on 23 Feb 2003, 23:01:13
Hey guys
You got any pics of the different camo schemes ingame?
Im looking foward to it  :D
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 02 Mar 2003, 02:51:01
C'mon guys, it seems like you've died. Where's those updates, I want to get the RM pack update. Also why are you doing the RM 50/50 w/helmet and the RM wdlnd w/o helmet?
Couldn't you just do the 50/50 w/ just the beret. And the normal desert w/ beret?
Title: Re:Project : UK Forces
Post by: DeLiltMon on 02 Mar 2003, 09:07:26
We're not dead, just busy with the mod and real life, in fact I'm just about to go to work - 8am on a Sunday   :noo:>:(
Title: Re:Project : UK Forces
Post by: DeLiltMon on 14 Mar 2003, 12:09:43
Here's a pic of ShadowD's latest creation, the ATMP (All Terain Mobility Platform):
(http://ofp.gamezone.cz/shots2/ATMP12.jpg)
More on the site (http://www.concept-5.com/ukforces/ (http://www.concept-5.com/ukforces/))
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 14 Mar 2003, 18:46:30
Cool!! Really Nice work ShadowD!

Can I just ask are you guys at the MOD having probs finding the right firing sound for the SA80 and LSW? I just got a army carrers video on the Combat roles of the Army and it includes alot of scenes of SA80s and LSWs firing (without stoppages!).

Also the Paras and Royal Marines are starting to use the Minimi, is this going to be replacemening the LSW?
Title: Re:Project : UK Forces
Post by: Marsuitor on 14 Mar 2003, 18:49:16
Regarding the LSW, I believe so.
We currently have SA80/LSW sounds that's based on real sounds of these weapons, but i'd be grateful if you could mail me what you've got so as to determine what's the better. :)

[EDIT]
Oh yeah, if you've got a clean sound of someone loading/reloading the SA80/LSW, then that would really come in handy...
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 14 Mar 2003, 20:29:11
I can't send you these sounds cause there on a VHS video. But you can send off for a free video at this website www.armyjobs.co.uk
Get "Combat" as that would obviously have the most scenes with the SA80. I'm not to sure on the reload sound.

I think that the standard OFP reload isn't right. In the sounds go like;
Cocking
Magazine
Cocking
 
Shouldn't it be;
Magazine out
[Fresh] Magazine in
cocking
Title: Re:Project : UK Forces
Post by: Marsuitor on 14 Mar 2003, 20:39:50
Unfortunately i don't live in the UK, so i that VHS can't be shipped out to me.
I agree on the reload-thing. The SA80 reload we have now will do, but it could have been better.

!So anyone out there with this sort of sound (any small arm sound will do), please have it sent to me ASAP ;D!

Cheers!
Marcus
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 14 Mar 2003, 23:04:09
The SA80 sound isn't that far off from the one in Ghost Recon. It just has more bang in. BANG!!
Title: Re:Project : UK Forces
Post by: ZIKAN on 15 Mar 2003, 11:41:23
I was wondering will you implement the 'raise and lower' goggles idea as seen on the BAS Delta and Ranger pack for any of the desert units?
Title: Re:Project : UK Forces
Post by: vade_101 on 15 Mar 2003, 12:06:10
Yes.

(http://www.aboutblankrecords.com/para_gog.jpg)
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 15 Mar 2003, 17:22:56
With the PARAs in jump rig. Are they going to be using the kit that that HALO jumpers use or the standard parachute pack with helmet and goggles.  Just to note the Parachte reg' only do stactic line jumps, except for the pathfinder platoon, which do HALO nad HAHO.
Title: Re:Project : UK Forces
Post by: CrunchyFrog on 16 Mar 2003, 20:19:45
Would be nice with some new 'aiming-animations' for that SA-80... It looks very ackward.
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 22 Mar 2003, 15:30:18
Cool CQB SAS guys. Also love the MLRS.  :D
Are you going to use the MP5s from the HK pack for the CQB SAS or are you going to make your own?
Title: Re:Project : UK Forces
Post by: Bibmi on 22 Mar 2003, 16:16:40
Thanks mate...I'm really happy with the way those CQB units turned out (just wish the OFP engine supported CQB indoors better). I believe that some of our resident weapon addon specialists have an HK model that is in the works  ;)
Title: Re:Project : UK Forces
Post by: Coporal_Punishment on 23 Mar 2003, 12:14:06
So far so good. The challanger looks like it going good would a desert version be released ;) ;)
Title: Re:Project : UK Forces
Post by: Jonno on 24 Mar 2003, 09:16:08
eventually yes, after the current one is released, so dont hold your breath, currently the Challenger is on temporary hold whilst I model a MLRS, which the exterior model is at 90% complete.
Title: Re:Project : UK Forces
Post by: ZIKAN on 25 Mar 2003, 09:08:13
Hope you have time to make a Warrior AFV to compliment the infantry  ::)
Title: Re:Project : UK Forces
Post by: Monkey Lib Front on 25 Mar 2003, 11:20:38
will there be full deset cammo as seen in iraq?
Title: Re:Project : UK Forces
Post by: Jonno on 25 Mar 2003, 18:08:03
In Iraq atm its the Challenger 2 anyway, but I'll end up doing a Challenger 1 in desert as in the first Gulf War.

The problem atm with the Challenger 2 is that I cant get my hands on any interior pictures.
We do plan to do a Warrior AFV, but when, is another question, no idea as of yet. :)
Title: Re:Project : UK Forces
Post by: Britboy on 25 Mar 2003, 23:01:15
http://www.vickersdefence.co.uk/images/cr2tran.jpg

http://www.aeronautics.ru/archive/armored_vehicles/tank/challenger/web_gallery/pages/challenger_0047.htm

Plus a virtual tour from the Gunner's posistion:
http://www.armchair-travel.com/Chall2/chall2in.mov
Title: Re:Project : UK Forces
Post by: DeLiltMon on 25 Mar 2003, 23:32:07
Jonno's latest creation:
(http://www.concept-5.com/ukforces/addon_image/sm_MLRSmodel1.jpg)
Bigger pic on the website (link in my sig)
Title: Re:Project : UK Forces
Post by: Jonno on 25 Mar 2003, 23:37:38
Why thanks Lilt :),
Britboy that last link with the virtual tour is great!!!!! thanks a mil, now if you can find the same for the driver you'll be my god :-D

Thanks again
Title: Re:Project : UK Forces
Post by: DeLiltMon on 25 Mar 2003, 23:56:27
I had to do something while I waited for quicktime to download  ;)
Title: Re:Project : UK Forces
Post by: NeRo on 25 Mar 2003, 23:57:06
Really outstanding work!  :)
Will you also make royal marines in full desertcamo like these? http://www.operations.mod.uk/telic/images/sea/cdo_trg.jpg (http://www.operations.mod.uk/telic/images/sea/cdo_trg.jpg)
Title: Re:Project : UK Forces
Post by: Cplme on 26 Mar 2003, 11:49:26
Outstanding work by UKF again.
Tell me whats th progress on your ATMP Supacat?
Title: Re:Project : UK Forces
Post by: ShadowD BOB on 27 Mar 2003, 16:46:46
The ATMP as seen on the latest pics is ready to be textured, i'm planning on doing  a couple more versions, poss one as the mobile support base with a GMPG mounted onto the rollcage, hopefully this will be done soon.
Title: Re:Project : UK Forces
Post by: Nippleboy on 28 Mar 2003, 21:03:10
Hi,
Do the Royal Marines at Project UK Forces work in resistance?
it says 1.85+ only, I'm not sure weather this includes Resistance.

thanks
Chris
Title: Re:Project : UK Forces
Post by: Monkey Lib Front on 28 Mar 2003, 22:08:50
anything 1.75 + is Res.
Title: Re:Project : UK Forces
Post by: Coporal_Punishment on 28 Mar 2003, 23:26:41
So have you guys tought about how you can fire the MLRS will it just be press "M" for map the select a target.
Title: Re:Project : UK Forces
Post by: jostapo on 29 Mar 2003, 00:52:04
All the scripting for the MLRS has been done.

The simulation will be a complete ballistic simulation including some nifty launch and detonation effects.   Basically, you put the MLRS on a map, add an infantry, and then in game pick up an MLRS Controller.  This will connect you to the MLRS battery's fire control.

At that point, you will be given a set of MLRS related items in your action menu.  You request the mission, then switch to your map and single click where you would like the 'rounds' to go.  Then you say how many rounds you want.  This all gets queued up by the battery fire control, and your mission will take anywhere from 1 minute to a couple minutes to arrive.

All in all, it's a complete ballistic simulation... again, the rounds the rocket launcher fires are the rockets that actually arrive ON target.  That means if you are buzzing around inbetween the launcher and the target, there is a chance you will be hit by a rather large obstacle moving at twice the speed of sound.

Unlike most addons, we have no plans to make the MLRS 'highly interactive'.  That means that whlie you can drive it around, hopping in the gunner's position will NOT fire missiles (or more likely, result in dead fuzed rockets being launched that do bad things).  Fact is, the minimum engagement range for the MLRS is 5km while maximum is 33km.

[CoC]Jostapo
Title: Re:Project : UK Forces
Post by: Nippleboy on 29 Mar 2003, 02:22:54
guys,
I've downloaded Bib's Royal Marines and stuck em' in the same folder I put all my add-ons in but they are nowhere to be seen in-game,
I am using Resistance 1.46, So whats wrong?

chris
Title: Re:Project : UK Forces
Post by: Coporal_Punishment on 29 Mar 2003, 02:27:08
I think they are meant to work on v 1.9 because they have their own folder.
Title: Re:Project : UK Forces
Post by: Nippleboy on 29 Mar 2003, 02:33:00
no, they unzipped clean into the add-on folder, I'll try stickin' em' in a folder,

Do yours work?
what version do you have?
Are they in a folder?
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 29 Mar 2003, 19:48:51
is there a Res 1.46? I always thought that when u install res, u have OFP version 1.75.
Title: Re:Project : UK Forces
Post by: Peter Eyres on 29 Mar 2003, 20:32:20
Are you going to do and AS90?

I downloaded a Palladin of the Desert Crisis and I was very impressed with the aiming and range, although the gun did seem a bit powerful. The aiming system included a custom aiming scale, with distance and you had to estimate.

Very good, even better if we had a AS90, which is a great piece of kit
Title: Re:Project : UK Forces
Post by: ZIKAN on 29 Mar 2003, 21:37:00
jostapo if you get the scripting working for the MLRS, could you do the same for a battery of AS90's perhaps?

Instead of clicking on the map, could you  have some sort of interface so that you can type in a 6 figure grid reference to make it more realistic?
I have some more information if you need it, regards a real fire mission ::)
Title: Re:Project : UK Forces
Post by: Jonno on 29 Mar 2003, 23:14:45
We will hopefully get round to an AS90 at some stage but atm we already have these projects already going.

Royal Marines +weapons
Paras +weapons
SAS CQB
Saxon (on hold)
ATMP
MLRS
Challenger 1
RTR crew
Bedford 4 tonne (on hold)
Landrovers

+ Challenger 2, which I'll commence on in a month approx.

So we wont be taking up anything new untill we release atleast some of what's being worked on
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 30 Mar 2003, 12:31:19
I'm getting somewhat confused by the fact that the Brit' army are using the Minimi now in there sections, but what would the Section look like know, that the Minimi and AG36 are being used?
Title: Re:Project : UK Forces
Post by: Nippleboy on 30 Mar 2003, 18:50:21
Oh My mistake yes I have Res 1.75, but this still doesn't explain why The Marines at Uk Forces don't appear in the West/Unit part,
I usually have no problem with em'
Title: Re:Project : UK Forces
Post by: Messiah on 30 Mar 2003, 20:29:39
they will appear under:

west -> BIB British Infantry
Title: Re:Project : UK Forces
Post by: DeadMeatXM2 on 30 Mar 2003, 20:30:17
try looking under BIB UK Infantry ;) (or words to that effect...)

[Edit] LOL you beat me Messy  :P :-*
Title: Re:Project : UK Forces
Post by: Nippleboy on 30 Mar 2003, 21:08:57
Do any of you guys use them in res?
Title: Re:Project : UK Forces
Post by: woofer on 30 Mar 2003, 22:14:22
I'm getting somewhat confused by the fact that the Brit' army are using the Minimi now in there sections, but what would the Section look like know, that the Minimi and AG36 are being used?

Dunno the scaling for AG36, but one gimpy, one minimi, one LSW (Why for the love of god) and rifles for the remainder is one setup being tried...
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 31 Mar 2003, 10:03:06
Maybe the section are now

Rifleman(Cpl)
Rifleman(L/Cpl)
Rifleman
Rifleman
Rifleman
Rifleman
LSW Gunner
Minimi Gunner

Possibly one or two rifleman would have an AG36.
Title: Re:Project : UK Forces
Post by: granQ on 31 Mar 2003, 17:02:29
Just wanted to post some support for the UK team ;)

Impressed with the MRLS scripting. I think i should download the infantery and give it a try soon. SA80 looks cool (in real life got no memory of your one)
Title: Re:Project : UK Forces
Post by: Strangelove on 31 Mar 2003, 17:53:33
Tried the XMAS tease royal marines last night and was pretty impressed.

The minimi is particularly nice  :D

The only slight disappointment was the SA80... though the models you've posted here look good.

I was wondering... will you be able to fix the ammo belt animation on the minimi so that it moves quicker. I seem to remember another addon tried this and had probs, suggested in fact that this was unfixable. Hope not.

The MLR sounds a lot of fun!

Does/will your challenger have 4 crew?

Decent SAS are well overdue... can't wait.

In short, bring it on  :D
Title: Re:Project : UK Forces
Post by: Strangelove on 31 Mar 2003, 18:20:58
Also...

I notice your SAS have gasmasks, which is cool  8)

I wonder, is it possible yet to define gasmasks as inventory items that may be taken on and off? Like, say, the nam packs radios, but maybe using the binocular slot.

If this is the case, would it be possible to restrict vision when the mask is on and alter the model to show that it is on/off. Just curious!

Additionally... I remember STT did flashbangs with the original Delta Force that worked by inflicting a very small amount of damage that was detected by a script. Any plans to include something like this?

Knock out gas would obviously give the masks some practical use soooo... is this possible, too?
Title: Re:Project : UK Forces
Post by: Cplme on 01 Apr 2003, 00:22:59
@ Strange love I think it is possible to do what youhave said about the vision when wearing the gas mask.

About the knock out gas mite be possible of you change the CPP of the smoke grenade, or a motoar bullet somehow and make it so when you are in a certain area when a knock out grenade has been thrown that it kills you slowly. but this mite have to be done in a script.

Lets see what the UKF mod say about it. they have got tricks up their sleeves just like BAS
Title: Re:Project : UK Forces
Post by: Messiah on 01 Apr 2003, 00:32:52
yup, we sure do... well, all those suggestions will be looked into... but at the moment you must understand we are working towards getting the main models and textures etc done, before we move onto the sexy eye candy...

its all up to Bibmi mostly... he is modeling the soldiers, so if he comes online, he can probally give you a better answer  ;D
Title: Re:Project : UK Forces
Post by: Bibmi on 01 Apr 2003, 11:56:14
Messiah got it spot on....with regards to the soldier models i'm busy getting the basic models and textures done...as you can imagine there is a lot to do...most of the basic betas are done...it's now a matter of cleaning up the models (incl. some bugs I've managed to introduce) and refining the textures....

This is what you can look forward to...

1. RMs
- dessie (dessie pants with dpm jackets)
- dpm
- artic
- dessie (contemporary - as in how the forces are equipped in Iraq)
- jungle

2. Paras
- dessie
- dessie (jump equipped)
- dpm
- dpm (jump equipped)
- jungle

these will more than likely be the first soldier units released...

other units that are getting there...

3. Infantry (incl. ghurkas)
4. RAF reg
5. SAS (this is a large addon with 6 smaller sections for a variety of enviroments and missions...each section has four seperate models)
6. SBS
7. Aircrew
8. Tank crew

and more....


THe focus at the moment is to get the RMs and Paras ready for release....
Title: Re:Project : UK Forces
Post by: Coporal_Punishment on 01 Apr 2003, 12:29:10
Wow sounds good bimbi
Title: Re:Project : UK Forces
Post by: sabelzahntiger on 01 Apr 2003, 12:43:59
Just a suggestion mate! But you should give the Paras the para helmets... they cost about £200 but they're worth it... plus try to give em Smocks... the SAS smock is mint... esp my costume one... little things like that will set em apart... cuz we costomize and get "Guchi" kit whenever we can! Cheers mate...ta!



Tpr Dutton
2 RTR was 1 RRF
Title: Re:Project : UK Forces
Post by: Nippleboy on 02 Apr 2003, 20:09:57
Pardon me all,
I hate to be an absolute bore,
but I seem to be having a few few problems using the Royal Marine teaser add-on, you see I downloaded it into my Res Add-on folder (the same as always)
But They don't appear in the WEST UNIT bit,
Now I use RES v.1.75, Is this why they don't work?
Or is there something I've missed?
Do any of you good fellows use them in RES?
Any answers are much appreciated.
Chris
Title: Re:Project : UK Forces
Post by: Britboy on 02 Apr 2003, 21:26:25
Should be under West -> BIB British Infantry

Make a folder named 'Addons' in the main OPF directory and put it in there instead and see if that works.
Title: Re:Project : UK Forces
Post by: UK_SKA_RULES on 02 Apr 2003, 22:44:22
Pardon me all,
I hate to be an absolute bore,
but I seem to be having a few few problems using the Royal Marine teaser add-on, you see I downloaded it into my Res Add-on folder (the same as always)
But They don't appear in the WEST UNIT bit,
Now I use RES v.1.75, Is this why they don't work?
Or is there something I've missed?
Do any of you good fellows use them in RES?
Any answers are much appreciated.
Chris


Download all the official BIS patches, so your game version is v1.91 (if thats the latest).  It should then work.
Title: Re:Project : UK Forces
Post by: Nippleboy on 02 Apr 2003, 23:18:47
What do the patches above RES 1.75 add to the game?
Title: Re:Project : UK Forces
Post by: DeadMeatXM2 on 02 Apr 2003, 23:32:50
lots, a whole load of codeing ability, as well as general improvements to the game engine.

If you have purchased resistance, and have not downloaded the FREE patches, there is to be frank, something wrong with you...
Title: Re:Project : UK Forces
Post by: Messiah on 03 Apr 2003, 00:20:19
LOL
Title: Re:Project : UK Forces
Post by: tankieboy on 03 Apr 2003, 14:11:43
Could you make the Tank crew with black coverals as I am an ex-mamber of 2RTR and would love to see this
Title: Re:Project : UK Forces
Post by: Messiah on 03 Apr 2003, 19:15:53
i havnt seen the tank crew yet - not sure they have been textured yet... Jonno is the man to ask ;)

lol - another question placed in jonno's lap... hehehehe  ;D
Title: Re:Project : UK Forces
Post by: Jonno on 03 Apr 2003, 21:56:26
Hey tankieboy how's the scanner doing? ;-)
Well my brother also nagged me to do them in black coveralls, maybe we can do them in plain black coveralls, then also one with them having the camo gear, especially for when we come round to doing a Challenger 2 in desert camo, dont really want black coveralls there.

But work on the crew hasnt started yet, as we are focusing on finishing ongoing projects first.

P.S My little Brother is also in 2RTR, he is 17 though atm so no war for him, thankfully for us.
Title: Re:Project : UK Forces
Post by: tankieboy on 04 Apr 2003, 00:54:24
Hey tankieboy how's the scanner doing? ;-)
Well my brother also nagged me to do them in black coveralls, maybe we can do them in plain black coveralls, then also one with them having the camo gear, especially for when we come round to doing a Challenger 2 in desert camo, dont really want black coveralls there.

But work on the crew hasnt started yet, as we are focusing on finishing ongoing projects first.

P.S My little Brother is also in 2RTR, he is 17 though atm so no war for him, thankfully for us.

What Squadron? Badger?
Title: Re:Project : UK Forces
Post by: Stu35 on 05 Apr 2003, 00:07:08
well i have not added a pointless comment to this thread for a while so:

The work looks decent, i would give what i see so far a 6/10, i'm aware that my opinion counts for little but i feel it my duty as an old man to make it heard whether anyone cares or not ;).

Anyway keep up the work the lot of you, and just for the continuing record - Queens own Highlanders(or just "the Highlanders" as they are known nowadays) remain the finest regiment in the British Army and always will - you'll see, for soon comes the day that we have plotted for years, the day when all scotland rises up in bloody Insurre... umm yeah like i was saying, keep it up lads . ;) :cheers:

Title: Re:Project : UK Forces
Post by: tankieboy on 05 Apr 2003, 02:48:13
A bunch of pot smoking scrapping thugs = Queens own Highlanders
Title: Re:Project : UK Forces
Post by: Messiah on 05 Apr 2003, 14:52:19
Stu35 - well the work ive seen so far is deffinatly great stuff... things can only get better  ;D
Title: Re:Project : UK Forces
Post by: Chris330 on 05 Apr 2003, 18:08:11
Okay hi guys. With regard to the SA80 I might have some pictures worth posting later on tonight. If all goes well i'll send them to jonno. That will probably take place very late on 11:30pm onwards so look out for it. It has now received a completely new scratch made texture for the main part of the weapon. I think jonno said he was going to tweak a little aswell to make it look even better. The slightly blocky barrel casing has been replaced with the one I modelled (which took me 12 attempts to get right) and looks alot better. I'm just starting to texture the barrel casing and it should have quite a well used feel to it. It looks really good, but I cant post pictures (have no webspace) and wont post pictures without consent of others on the team. Thanks to all those who support this mod ;) 8)
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 06 Apr 2003, 14:30:45
How long to the release of the RM and PARA packs? It can't be long now.
Title: Re:Project : UK Forces
Post by: Messiah on 06 Apr 2003, 15:21:53
hehehe... like BAS we aint gonna give you any specific date... lol... just wait and see, wait and see  ;D

all i can say is by new years eve..... 2009  ;)

to be fair, they will take as long as the need to... we are trying to produce the best, most accurate units out there... and with that comes time and patience... and we are also creating their weapons... just be patient.. when the day comes, you shall be rewarded  ;D

(http://www.concept-5.com/ukforces/addon_image/smUKweps1.jpg)
Title: Re:Project : UK Forces
Post by: DeLiltMon on 06 Apr 2003, 20:31:10
Wise words from Messy, patience Grasshopper, we're working as hard and as fast as we can on them  ;)
Title: Re:Project : UK Forces
Post by: Stu35 on 09 Apr 2003, 01:40:28
Quote
A bunch of pot smoking scrapping thugs = Queens own Highlanders

I didn't know you'd served with us mate. ;) -  although we wernae pot-smokers on account of alcohol and drugs are a bad mix, and if you can present to me a highlander who doesnae have an blood-alcohol level high enough to get a rhino pissed at any given moment, ill present you with a lowlander who is actually Scottish. ;)


And those pistols dannae look half bad messiah lad.
Title: Re:Project : UK Forces
Post by: tankieboy on 09 Apr 2003, 14:32:29
I didn't know you'd served with us mate. ;) -  although we wernae pot-smokers on account of alcohol and drugs are a bad mix, and if you can present to me a highlander who doesnae have an blood-alcohol level high enough to get a rhino pissed at any given moment, ill present you with a lowlander who is actually Scottish. ;)


And those pistols dannae look half bad messiah lad.

Does Fallingborstal and CDT ring any bells?

Sorry just remembered it was the RHF not your guys. Sorry if I offended you.
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 09 Apr 2003, 16:11:45
I love the sig Sauer P226.
have u guys got anymore pics?
Title: Re:Project : UK Forces
Post by: Messiah on 09 Apr 2003, 19:13:56
those are Jonno's weapons Stu... lol... no credit here, im just making the missions  ;D

as for pics.... u'll have to ask Jonno reeeeeal nice... and maybe give him sexual favours - lol  ;)
Title: Re:Project : UK Forces
Post by: screamingeagle_101 on 10 Apr 2003, 12:13:26
*gulp*

Well if that what it takes to get more pics, then........

LOL
Title: Re:Project : UK Forces
Post by: woofer on 15 Apr 2003, 23:19:37
*gulp*

 :noo:

and a bump
Title: Re:Project : UK Forces
Post by: NeRo on 17 Apr 2003, 18:22:33
Hallo @ all!
 
I have a few questions about the Royal Marines:
 
- Will they have animated goggles like the BAS-Rangers?
- Will you simulate the kevlar-vest by increasing the armor of the units? (like the BAS-Rangers)
- Have you any plans to make an armored version of the Landrover and a Sea King?
- Could you reduce the space grenades for the AG36 take in the inventory? One slot would be fine!
- Will you make marines in full desert-camo?
- Have you any plans to make landing-ships?
- When will the addon be released? (just a joke...  )
 
Would be fine if you could answer these questions...
You're doing a great job!  
 
PS: Please excuse my bad english...

Edit: I've heard you're working together with CoC and they are working on a script that would make units able to swim. Is there a chance that you can use this script for your units (especially the Royal Marines)?
Title: Re:Project : UK Forces
Post by: Messiah on 17 Apr 2003, 19:00:50
Most of these questions have been answered on previous posts...

There will be animated goggles. A full list of units can be found at the site and on earlier posts... As for increased armour specs, that will be decided in the final release. Bibmi should know more about this.

As for the landing ships and armoured landies, I dont know that there are any plans for them. We are still deciding on the helicopters at the present time. Currently we are concentrating on the Marines and Parachute regiment, before any other projects.

hope that answers your questions  :)
Title: Re:Project : UK Forces
Post by: Jonno on 17 Apr 2003, 19:13:54
Well yes Bibmi is working on doing the Marines in full Desert gear atm also, and the only likely sort of sea faring vessel will be a rigid raider at some stage.
Title: Re:Project : UK Forces
Post by: NeRo on 18 Apr 2003, 10:53:34
Thank you very much!  :)
Title: Re:Project : UK Forces
Post by: Mav on 18 Apr 2003, 19:30:43
look jonno, I found us :)

;)


Mav - UKF Military Advisor... one of 'em
Title: Re:Project : UK Forces
Post by: Cplme on 19 Apr 2003, 01:25:06
Ok I wont ask about release dates. then

OFF TOPIC

Mav it aint a bad song its really god and its a marching song from the RSF so :P only kiddin
Title: Re:Project : UK Forces
Post by: Garcia on 23 Apr 2003, 12:00:30
When?!?! :P ::)
jk ;D

Finally someone NOT making US troops...and I got to say...the royal marines look sooooo sexy ::) :P ;D
And that MRLS...mmm ;)

Anyway...nice work guys :)

Garcia
Title: Re:Project : UK Forces
Post by: Mav on 25 Apr 2003, 23:47:49
Update:

Finally allowed to show you this now:

http://www.concept-5.com/ukforces/ (http://www.concept-5.com/ukforces/)

check the front page for all info. Or this posted by Jonno:
Has been a slow 2 weeks, past, but Iv been beavering away, thought I best show we aint all dead.
So will give a little update on various projects,
MLRS, CoC are getting towards completing all the ballistics/scripting, it will then just (big just) need textures.

Bibmi, our main man when it comes to the actual soldier models has had a very busy 2 weeks at work, so hasn't had much time to work on the Royal Marines and Paras, but what is a man to do?

Also need to complete the SA80/LSW/L96 as of yet, they need alot of improvement we feel. Which brings us to say, goodbye to Chris330 who left a week or so ago, due to real life circumstances, he was one guy working towards these 3 weapons, and worked on the Bedford model.

Oh and yes iv been beavering away too, due to a certain amount of requests, and the fact that the Challenger 2's interior has just recently been de-classified, I decided working on one should take priority above the Challenger 1 MBT (and before anyone asks, yes im doing it in Desert first).



(http://www.concept-5.com/ukforces/addon_image/chal2-1.jpg)



Please dont send emails now asking when it will be ready, i've just begun to texture it, so it wont be yet.

Finally we are still after acquiring new talent if anyone is interested, especially texture artists, if interested contact me on,

ICQ# 133414946
MSN Messenger: jonnogg@hotmail.com
(Do not email me to this address, if you wish to contact us by email use the "Contact Us" button, on the top nav bar)


Good Viewing, Mav and the UKF Team
Title: Re:Project : UK Forces
Post by: DeLiltMon on 05 Sep 2003, 14:36:21
Just realised that I never got round to posting these on here  :-[
(http://www.project-ukf.com/DeLiltMon/images/beta1_gs110.jpg)
(http://www.project-ukf.com/DeLiltMon/images/beta2_gs110.jpg)
The front end texture along with others have changed since these were taken.
Title: Re:Project : UK Forces
Post by: registered_fugitiv on 05 Sep 2003, 14:41:54
Nice work man ;D
Title: Re:Project : UK Forces
Post by: Dragunovska on 05 Sep 2003, 17:56:39
Awesome guys your still creating brilliant stuff.
lo bibmi  ;)
Title: Re:Project : UK Forces
Post by: Bruce Banner on 06 Sep 2003, 00:38:19
Yeh nice
Title: Re:Project : UK Forces
Post by: Jonno on 11 Sep 2003, 01:36:38
hmm iv not posted any pic on the units iv been redoing here yet, some of you may of seen pics at our forum, Opflash.org or ofp.info etc, but here is the latest pic as of right now.

(http://www.project-ukf.com/Jonno/images/inf_1.jpg)
Title: Re:Project : UK Forces
Post by: eisa01 on 11 Sep 2003, 18:40:52
Looks good!
Title: Re:Project : UK Forces
Post by: SafetyCatch on 16 Sep 2003, 01:01:20
nice work guys
any pics of the new gun textures/models or anything like that?
 :D
Title: Re:Project : UK Forces
Post by: Bruce Banner on 22 Sep 2003, 16:28:24
Its all gone quiet.

Is a release comming?
Title: Re:Project : UK Forces
Post by: DeLiltMon on 22 Sep 2003, 21:59:53
Not yet, got a fair bit left to do yet ::)
Title: Re:Project : UK Forces
Post by: Jonno on 23 Sep 2003, 16:18:31
Id like to say it's quiet because we are so busy working, well actually that is the case, but the work is that of a money making kind, Iv been so busy with insane hours each week, iv had to neglect the project for a week or so, working on it when I can.

But the plan is to have it released sometime on the lead uptp xmas, we may even delay the release to add some extra treats in.  ;D

and here are possibly the last teaser screens we will give b4 the release.

(http://www.project-ukf.com/Jonno/images/ukf_infantry_beta1.jpg)

(http://www.project-ukf.com/Jonno/images/ukf_infantry_beta2.jpg)

Title: Re:Project : UK Forces
Post by: AnotherAZguy on 24 Sep 2003, 07:08:25
BLOODY GOOD JOB THEIR LADS!!! Next round of lagers are on me. GOD SAVE THE QUEEN!!!

George (A bloody yank/rebel/colonist/US Marine Officer Candidate HAHA)
Title: Re:Project : UK Forces
Post by: Jonno on 24 Sep 2003, 08:23:12
 :hmm:
I'll take the Lagers, but I dont really care all that much for the Royals.
Title: Re:Project : UK Forces
Post by: DeLiltMon on 24 Sep 2003, 09:54:13
:hmm:
I'll take the Lagers, but I dont really care all that much for the Royals.

Same here :cheers:
Title: Re:Project : UK Forces
Post by: Mav on 24 Sep 2003, 22:04:17
heh, we all like queeny, don't we...

/me awaits his knighthood...








/me is still waiting :joystick:
Title: Re:Project : UK Forces
Post by: Bruce Banner on 25 Sep 2003, 13:40:50
Woo Hoo  :o
Title: Re:Project : UK Forces
Post by: Jonno on 27 Sep 2003, 23:49:35
Oops I lied  :)

Said I'd post no more teaser screens before we release, but this one was just begging to be shown. :P

*edit*
I just noticed the Land Rover is clipping the tree, oh well.....D'oh

(http://www.project-ukf.com/Jonno/images/infantry.jpg)
Title: Re:Project : UK Forces
Post by: thegoose on 02 Oct 2003, 03:10:19
!!!!!!THESE TROOPS LOOK BEAUTIFUL!!!!!!
THE PARAS ARE GONNA RULE
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