OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: _54th_Yoshi on 29 Aug 2002, 00:17:59
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I'm making a mp mission and i have time accel on but that makes the church bells ring every second.... :help:
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um, the acctime command wont work in ofp....
and the bell ringing is coded into the software. you cannot change it
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um, the acctime command wont work in ofp....
It does work.
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oops, i meant, it wont work in multiplayer. thatd be cool if it did though...
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skiptime # works ;D
do you want the timeskipping to happen gradually when during play. or just blackout the screen and when it comes back the time has skipped few hours?
if its the later you could move the soldiers to another place during the timeskipping with:
unit setpos [getpos object select 0, getpos object select 1,getpos object select 2]
where unit is your soldier and object a thing you put somewhere far from the church, like invisible H.
then you have to move them back again ofcourse
Hope this helps :)
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how do you make it change gradually?
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You could make a script and write:
i=0
#loop
? (i<20) : goto "timeskip"
exit
#timeskip
i=i+1
skiptime 0.05
~5
goto "loop"
increase or decrease the skiptime value if you want it to go faster or smoother
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cool thanks. ill try this biznatch out.