OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: SimonWolf on 02 Jul 2004, 12:49:24
-
Hi,
i am relativly new to scripting and maybe this one is kind of easy, but i cannot figure out how to do it:
I have vreated a camera, loooking down on a boat, i am using
cutrsc ["binocular","PLAIN DOWN",0]
now i would like to have night vision (cauze it is kind of dark at 2 in the morning with a storm overhead), is there any (pref. easy) way to do that?
Simon
this Site is realy great, although its a bit slow to me, i so far found answers on absolutly every question i have (and much more i did not think of yet)
-
When you want the nv googles turned on have these lines in your script:
IF ("NVGoggles" in (weapons player)) THEN {_hasNVG=true;} ELSE {player addWeapon "NVGoggles";}
player action ["NVGoggles"]
When you want to turn it off again:
? !(_hasNVG): player removeWeapon "NVGoggles"
-
thx, as a matter of fact it did not work until I gave the player character in the intro scene NVGoggles, but anyway, now it qorks and looks just fine, so thx for your help.
Simon
Edit: ::) don't ask me, i must be sleeping or something ::) your statement is just fine, I just need to think about identifiers and variables a bit more