OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: 456820 on 29 Dec 2005, 13:10:02

Title: Lots of bullets
Post by: 456820 on 29 Dec 2005, 13:10:02
Ive got a mission where ive made a cutscene which shows lots of guys retreating from a Russian attack but it doesnt look very much like a batlle

So how would i go about making lots of bullets land near a certain unit without hitting him

Im thinking of cam creating some Russian Ak rounds and set pos them a random distance from a certain unit (Eg. MrGuy) then give all the rounds a setvelocity of a normal shot being fired in OFP so it looks like the bullet was shot and hit the ground near the solder

Any ideas
Title: Re:Lots of bullets
Post by: macguba on 29 Dec 2005, 13:13:08
Make the loon setcaptive true:  place high skill russians very near him and fix the camera angle so they can't be seen:   put invisible targets all around him:   and go go go.
Title: Re:Lots of bullets
Post by: 456820 on 29 Dec 2005, 13:21:29
Cheers for that. Why do i always think of the most complicated way  ???

Anyway ill have to test it make sure it gives the right effect i want cheers
Title: Re:Lots of bullets
Post by: Terox on 29 Dec 2005, 14:40:54
failing that use an invisible target addon
Title: Re:Lots of bullets
Post by: OrnelP on 30 Dec 2005, 04:50:18
I believe thats what hes reffering to bye Invisable targets , because BIS doesnt have one in Resistance.  Its an addon.  _ornelp
Title: Re:Lots of bullets
Post by: 456820 on 30 Dec 2005, 13:21:23
alrighty thanks people seems to work well got the effect i wanted so topic solved