OFPEC Forum
Editors Depot - Mission Editing and Scripting => Arma2 - Editing/Scripting General => Topic started by: Inkompetent on 31 Aug 2009, 18:45:21
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Hallo again
I was wondering if anyone know of any source of documentation on the First Aid modules other than how to put them in a mission. I can't seem to find anything with any kind of variable-changes or whatever settings to configure for them.
The thing I want to achieve is to let everyone get the agony and bleeding states from the First Aid Simulation, but I do NOT want to give them the ability to perform first aid. I want to reserve that to the medic.
Anyone have a clue about how the above can be achieved, or that can point me in any direction?
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AFAIK:
Read: http://community.bistudio.com/wiki/First_Aid
Insert the modules, and sync them to your character or the group leader.
Now you or the entire group will be able to use the modules.
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As stated in the first post I was looking for information OTHER than how to put them in the mission and how to alter the way they work by changing variables ;)
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Sorry for my english...
I found one thing in a tutorial mission:
unit setVariable ["body", 0.9]
if "body" > 0.8 the unit will play the injured anim
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Could that be like simulating setDamage, but without actually damaging the unit?
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yes :)
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Sweet! Now that's an awesome way to NOT have the wounded pilot bleed out and due during a CSAR mission :P