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Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: earl_laamanen on 01 Feb 2003, 23:25:32

Title: modern USMC weapons
Post by: earl_laamanen on 01 Feb 2003, 23:25:32
in another thread crunchyfrog said:

Quote
Can't we get just one decent M16 with some accesories?

Suchey from digitalgrenade is working on some amazing USMC marpat soldiers, and has asked me to take care of their weapons.  I'm still not certain how much I will be able to do, but I'm starting with the M16A4 and M203.

I just got Resistance today, so my texturing troubles are solved - I'll be working on this today and should have some better stuff to show soon.  For now, here's the model.  The Reflex sight and M203 are both directly from my Ghost Recon model, so they are a bit low on detail, I'll be improving both of them for 1st person view.  The overall models will be lower in polycount than my SR47 addon, and I haven't heard any complaints about that - so I think 1200 is a good number that lets me put just enough detail into everything.

(http://www.baconbomb.com/img/m16_00.jpg)

There's a Knight's Armament's quadrant sight with mini reflex sight on the M203 chassis right now, but I'll probably go with the standard carry-handle quadrant sight for the marines.
Title: Re:modern USMC weapons
Post by: PunkerSXDX on 02 Feb 2003, 00:53:04
From Ghost Recon huh? well looks good, although the M16a4 doesn't exist as far as I know, the U.S. Army still uses teh M16a2 so I'd Reccomend going for the M16a2 or a3 ;) but get this in OFP, the guns in Ghost Recon are good.
Title: Re:modern USMC weapons
Post by: earl_laamanen on 02 Feb 2003, 01:13:47
Uh, the M16A5 A6 A7 and A8 don't exist, but the A4 does.   ;)  I didn't just make it up.
Title: Re:modern USMC weapons
Post by: STGN on 02 Feb 2003, 01:31:10
The US Army also youses the M16A4 its a M16A3 whit a KAC rail and 3 round burst.
It looks good but i think it should look somthing like this:
(http://www.freewebs.com/stgn-addonsworkshop/BLABLA.jpg)
STGN
Title: Re:modern USMC weapons
Post by: .357 SIG on 02 Feb 2003, 03:11:20
Earl srtikes back into OFP!!
Your weapons from GR Standard Upgrade already looks wonderful in TPP, so i guess FPP they would be just perfect.
Title: Re:modern USMC weapons
Post by: Ferret Fangs on 02 Feb 2003, 03:23:20
For anyone who hasn't yet seen them, earl's SR-47/74's may be the the best-looking, and most technically accurate small-arms mod in-game. And I've seen some fantastic addons, including Flipers M-4 pack, and the HKmod from Lost Brothers. Earl is a first-rate modeller, with skills far beyond those of mortal modellers...
Can't wait to see more of you work, earl. You're the best, chief!

BAS, you better watch this guy... You could use him!
Title: Re:modern USMC weapons
Post by: earl_laamanen on 02 Feb 2003, 03:59:24
Gee, thanks guys, I feel like I'm stepping into a boxing ring...  :P

Quote
Your weapons from GR Standard Upgrade already looks wonderful in TPP, so i guess FPP they would be just perfect.

Ah, no  ;)  They look great for GR because you are far away from them, but if your looking at them from FPP, they'd be nasty, which is why I've got a crapload of work to upgrade them.

The best part is that I'm just doing the minor details of the addon - the real work is Suchey's marpat marines, they look amazing and he's really taking his time to get every little detail done right:

http://www.flashpoint1985.com/cgi-bin/ikonboard301/ikonboard.cgi?s=3e3c89887c0cffff;act=ST;f=54;t=26012;st=0
Title: Re:modern USMC weapons
Post by: BlackDeath on 02 Feb 2003, 04:33:28
M16A4 doesnt exist trust me on that.. havent got to shoot it... we do use the m16a3 though has full auto burst and single and has improved accuracy to the m4's standard but i have yet to see this in ofp. Would be nice if there was a pack made for the newest issue one :-)
-BlackDeath
Also if hte A4 does happen to exist it is still in testing as we are now just gettin the m16A3 to everyone :-)
Title: Re:modern USMC weapons
Post by: earl_laamanen on 02 Feb 2003, 05:02:26
Just put "M16A4" in your search engine and see what turns up...

http://www.state.nj.us/military/publications/bulletins/Army_Bulletins/2002/AR-25-02.pdf

http://www.isayeret.com/weapons/assault/m4/m4.htm
(scroll down 3/4 of page)

http://www.infantry.army.mil/infforum/topic.asp?TOPIC_ID=91

copy and paste this link:
http://www.ausa.org/www/greenbook.nsf/(all)/97D6448573BDA1A985256C410074853A?OpenDocument

Ah, that should be enough.  I'm not in the military, and I'm not even American, but the M16A4 is an actual rifle.  It's an M16A2 with a flattop receiver and accessory rail forend so that it becomes part of the MWS program.
Title: Re:modern USMC weapons
Post by: BlackDeath on 02 Feb 2003, 06:58:59
Well the first link is air and army national guard. thats not the army its a state funded organization they pretty much make up all kinds of things. the other looks like some israeli thing...and I am seriously thinking that someone has just mistaken the m16a3 for the 'm16a4'. As they seemingly have the same features :-) if not then it is a national guard weapon and or another countries modification as that seems to happen alot :-\ or it could possibly be in testing :-) but i could have sworn that we would have the OICW before then and that we wasnt gonna get anymore versions of the m16 after the a3.
Well good luck with your project.
-BlackDeath
Title: Re:modern USMC weapons
Post by: PunkerSXDX on 02 Feb 2003, 07:17:42
I'm with BlackDeath on that one, but, if you wanna make an M16a4 then go for it!  ;) I refuse to stop you  ;D
Title: Re:modern USMC weapons
Post by: earl_laamanen on 02 Feb 2003, 08:26:05
You conveniently ignored the last two.

Here's another (you have to copy and paste to browser because of the brackets)
http://www.fbodaily.com/cbd/archive/1998/03(March)/04-Mar-1998/10sol001.htm

Whoops!  Maybe the US Army Armament and Chemical Acquisitions program ordered a fictitious rifle??

From:
Quote
M16A4 Rifle is a standard M16A2 Rifle with a flat top upper receiver and detachable carrying handle. The flat top upper receiver has an integral rail that will be utilized (when the carrying handle is removed) to mount optical devices to the weapon. The M16A4 Rifle in combination with the M5 Rail Adapter forms the Modular Weapon System (rifle version) which provide soldiers the flexibility to configure their weapons with those accessories required to fulfill an assigned mission. There are no differences between the internal dimensions of the M16A2 Rifle and the M16A4 Rifle.

So it looks identical to an M16A3, but it fires a 3rd burst, not full auto like the A3, and is intended to be combined with the M5 accessory rail forend.

Let's go over this again:

Flat top receiver
+3-round burst
+M5 accessory rail forend
=============
= M16A4.

Have a look at the Small Arms page of Commodity Business Operations - seems to be the group that purchases and fields weapons for the US Army:

http://tri.army.mil/LC/CS/csi/satoc.htm#M16A2

 :-\
Title: Re:modern USMC weapons
Post by: FatJoe on 02 Feb 2003, 13:29:47
Work of art mate..  :o
Teach me how to model like you  :D

Cheers
Joe
Title: Re:modern USMC weapons
Post by: Eviscerator on 02 Feb 2003, 13:42:02
the M16A3 and A4 indeed do exist, but are they being used? i was told by someone in the US army that the new M16 variants were going against the OICW for the future weapons programme, but they lost. and for the time being most of the US Military is switching to M4 variants, as the M16A3/4 were seen as too expensive for just being able to mount optics on, when a just as accurate weapon (M4) can do the same job, mount optics and be suited for FIBUA, and is also probably cheaper to make, its also cheaper to just mount optics on top of the M16A2 carrying handle than buy a whole new gun, so M16A2's and M4's (as well as M249 and M240G's) would be better marine weapons as even if they do adopt the M16A4 i cant see it being used widely for a long time...
Title: Re:modern USMC weapons
Post by: vade_101 on 02 Feb 2003, 14:53:49
seeing as  this as "hypothetical"/"near-future" addon, the M16a4 is a pretty good choice, especially as there are a whole load of m4s about. at least it adds something new to the mix, and thats a good looking model ;)
Title: Modern USMC weapons
Post by: Liquid_Silence on 02 Feb 2003, 16:22:47
Quote
"The ground board chose the M-16A4 over the M-4 because it had a lesser frequency of malfunctions," said Marine Corps officials from Headquarters Marine Corps in a prepared statement. "The initial units will be fielded to Ground Combat Elements."
...
"Though the number was very low for each weapon, the M-4 was found to have three times the number of weapons malfunctions as the M-16A4," the statement read. There was no significant difference in accuracy between the two rifles.

Several Marine units already use the M-4, including Force Reconnaissance platoons, Fleet Anti-Terrorism Security teams and Military Police Special Response teams. Those units will continue to use the M-4, and the Marines still may purchase more in the future after corrections are made to reduce malfunctions, said the Marine Corps statement.



Title: Re:modern USMC weapons
Post by: PunkerSXDX on 02 Feb 2003, 18:58:29
earl. make the M16a4, it's fine, I'm not argueing, I know it'll be great  :D I've never heard of an M16a4 but there are LOTS of stuff I've never heard of!
Title: Re:modern USMC weapons
Post by: earl_laamanen on 02 Feb 2003, 20:58:21
Here's the M16A4s that we'll be giving to Suchey's marines:

(http://www.baconbomb.com/modworks/screens/m16_ofp_03.jpg)

(http://www.baconbomb.com/modworks/screens/m16_ofp_07.jpg)

More to be seen at: http://www.baconbomb.com/modworks

I still have to work out the quadrant sight on the carrying handle, but otherwise it's going pretty smooth.  Poly counts are under control:

M16A4+M203 - 1323 triangles
M16A4+Reflex - 1015 triangles
M16A4+ACOG - 1406 triangles

And I have to mention that these are 'hybrid' models because they have details from both 1st person and nearest 3rd person LODs.  I'll be deleting out the non-visible portions from the 1st person models (dropping poly count by 200-300 triangles) and removed some of the itty bitty details for the nearest 3rd person models, such as the indentation of the eyepiece on the ACOG 4x.  That means all game models will be somewhat lower than these "full detail" models.
Title: Re:modern USMC weapons
Post by: STEELE on 02 Feb 2003, 21:21:12
Great work earl! about time OFP had some decent replacements for the M16. Pay no mind to the pureist's amoung us, personaly I'd prefer to use ur M16A4's instead of M4's.
These along with Suchey's Marines will be the next BIG thing so far as addons go ;D
Title: Re:modern USMC weapons
Post by: Mr_Shady on 02 Feb 2003, 23:21:25
Personally, I hate carbines like the M4, so I'm with the USMC- give me a full rifle any day! And on the topic of different organisations using different designations: USAF usually change an "M" designation weapon (eg. M4A1) to a "GAU" designation.  For example, USAF helicopters don't mount M2 machine guns, they mount GAU-16 machine guns.... which is basically the same sodding weapon. I'll never get my head around the US designations, considering they have M1 tanks, M1 rifles, M2 IFVs and M2 machine guns... I'd carry on but I'm not going to   ;)

If these guns are a fraction of the brilliance of the SR47 and SR74, they'll rock  ;D
Title: Re:modern USMC weapons
Post by: NoRSu on 03 Feb 2003, 00:13:02
Looking great, with these weapons and Suchey's Marines we can make some nice near future missions 8).
Title: Re:modern USMC weapons
Post by: Tigershark on 03 Feb 2003, 03:24:59
Earl.......I'm a great fan or your work.

It was your thread about the SR-47 that made me go out and find out about them.


VERY nice looking models....my only comment would be they look a little high poly though...what poly do they run at out of curiousity?


Title: Re:modern USMC weapons
Post by: earl_laamanen on 03 Feb 2003, 03:40:09
I'm kinda sensitive about poly counts - I've always been a proponent of low poly.  So I guess I'm a hypocrite.  :-\

But since I knew the question was coming, I already posted the triangle counts in this thread:

Quote
I still have to work out the quadrant sight on the carrying handle, but otherwise it's going pretty smooth.  Poly counts are under control:

M16A4+M203 - 1323 triangles
M16A4+Reflex - 1015 triangles
M16A4+ACOG - 1406 triangles

And I have to mention that these are 'hybrid' models because they have details from both 1st person and nearest 3rd person LODs.  I'll be deleting out the non-visible portions from the 1st person models (dropping poly count by 200-300 triangles) and removed some of the itty bitty details for the nearest 3rd person models, such as the indentation of the eyepiece on the ACOG 4x.  That means all game models will be somewhat lower than these "full detail" models.

So, it's high, but I think it's still reasonable for most people.  And I'm very careful with LODs - if your teammate is carrying one, it'll be more like 600-700 polys at regular formation distances.  I found with the SR47 I was able to drop counts really fast at short distances without losing visual quality (I think I ended up going 2m, 5m, 10m and it was already at 380 triangles for the 10-20m LOD).

I think I'm pretty good at getting the most out of a certain poly count too - I don't waste anything.

Anyway, speaking of poly limits, here's one that ended up higher than I had intended:

(http://www.baconbomb.com/modworks/screens/ofp_m40a3_t00.jpg) (http://www.baconbomb.com/modworks/screens/ofp_m40a3_t01.jpg) (http://www.baconbomb.com/modworks/screens/ofp_m40a3_t02.jpg)

I can't link url's to thumbnails here, so you'll have to visit http://www.baconbomb.com/modworks

It's at 1440, but as I explained elsewhere, I got lazy with the bipod, there's probably too much detail in there, so my estimate for final FPP is about 1150-1200, and nearest TPP 1350 (2m).

This is all triangle counts in 3dsmax5, not Oxygen's stupid counter - nobody should use that, becuase as far as I know, video cards handle triangles, not squares.
Title: Re:modern USMC weapons
Post by: Ferret Fangs on 03 Feb 2003, 06:11:51
You know, I have a practical way of looking at high-poly weapons... In the case of SR-47/74's I would only arm a handfull of troops with this weapon, at most. I mean, it's a special purpose weapon for use by special operations troops in enemy territory. I don't think I've experienced any slow down using six to twelve of these in game. I'm sure you get my point.
As for the M-40, how many of these would you see in a single game? There's probably not any more than a handfull of these in an entire armory, anyway.
Title: Re:modern USMC weapons
Post by: earl_laamanen on 03 Feb 2003, 06:44:56
I'm not worried about the 3rd person models - at regular distances, the poly counts become very reasonable.  The only thing I would be worried about is the FPP getting over 1200 triangles.  I don't think that's too bad for most people, and I think most of my FPP models will be lower, like 950-1100.

The nearest TPP is probably the least rendered LOD - because you really have to get up close to see it.  At least, that's the case with my SR47.

I think it's going to be difficult to keep the M240 and M249 at a consistent level of detail without breakin' the bank.
Title: Re:modern USMC weapons
Post by: registered_fugitiv on 03 Feb 2003, 09:16:36
dude these rock that m40a3 is awesome
same with teh rest of teh guns but i like the m40 the best  ;D
Title: Re:modern USMC weapons
Post by: STGN on 03 Feb 2003, 12:00:22
Your models look great but:
(http://www.isayeret.com/weapons/assault/car15/M16a4.gif)
This is the real M16A4 and as you can see the is some things that don't
match, your rail in the 3 and 9 o'clock posisons is to long the cover plate is also to long.
and this time make your rifle in the right size 1 meter your SR47 was over one meter long ingame.
Title: Re:modern USMC weapons
Post by: Mr_Shady on 03 Feb 2003, 18:49:22
I've got that exact same picture on my hard drive right now, and it's saved with the filename from the site: m16a2attach.jpg

Perhaps the US government is trying to confuse their enemies so they're too busy arguing over whether it's an A2, A3 or A4 to realise they've just got a 5.56mm body piercing...  ???
Title: Re:modern USMC weapons
Post by: Eviscerator on 03 Feb 2003, 20:24:22
its definately an A3/A4 as its got a flat top receiver, i think the A3/A4 are the same apart from the single/burst/auto settings
Title: Re:modern USMC weapons
Post by: Bomberman on 03 Feb 2003, 21:21:53
who really cares?! as long as it looks cool and has good textures, and ingame soon... 8)
Title: Re:modern USMC weapons
Post by: PunkerSXDX on 04 Feb 2003, 02:22:01
I agree with bomberman
Title: Re:modern USMC weapons
Post by: earl_laamanen on 04 Feb 2003, 03:25:44
STGN - You're right.  I didn't pay enough attention to the M5 RAS for my GR mod.  The reason is has to attach that way is so that the M203 can be attached in place of the bottom rail section (with clearance at the front).  It also seems that the longest handguard panels are 11-rib (standard M4 forend length) so I'll use those like I did with the SR-47 and leave the front exposed, or I'll keep them covering the whole rails and just do some texture work to look like 11 and 5 rib panels.

I'll change my models to match the M5 system more closely, glad you pointed that out.

Quote
and this time make your rifle in the right size

And I'll try to make my models the proper size, because I don't want you to be upset.  ::)  

Bomberman said:
Quote
who really cares?!

I do.
Title: Re:modern USMC weapons
Post by: Bosniarat on 04 Feb 2003, 08:25:05
Hmm some of the problems with that photo is who uses the AN/PVS 4 sight system with the M-16? The AN/PVS 4 is mostly used anymore for the SAW 60 or the 240B. i used it once when i was active duty on the 16 but that was when i was in Basic and I was doing the night fire. With the PAQ-4b you can effectively kill a target at 200m (and I did it, so you 14 year old wannabes sit back and be quiet)  ;D but at ranges over that its pretty much useless. The 4s have more of a life with the big guns than the smaller weapon systems. Well that was fun! Anyways to regard to the M-16a4 I cant wait to play with it so have fun making it Earl!

HOOAAH!
Title: Re:modern USMC weapons
Post by: STGN on 04 Feb 2003, 09:43:00
Hmm some of the problems with that photo is who uses the AN/PVS 4 sight system with the M-16?
Maby the Israelis do caus it is a picture from there special forces web site.
STGN
Title: Re:modern USMC weapons
Post by: Bosniarat on 04 Feb 2003, 16:59:16
Your probleby right, I dont know what the rest of the world uses for night vision but i know the US uses it mostly for the larger automatic weapons.
Title: Re:modern USMC weapons
Post by: .357 SIG on 09 Feb 2003, 16:29:09
There are new ingame shots of Earl's M16A4 with Trijicon 4x32 ACOG attached. Check'em out at his site:

Baconbomb Modworks (http://www.baconbomb.com/modworks/index.html)
Title: Re:modern USMC weapons
Post by: PunkerSXDX on 09 Feb 2003, 20:01:33
WOW  :o Looks Great
Title: Re:modern USMC weapons
Post by: CrunchyFrog on 10 Feb 2003, 19:08:16
(http://www.friserverplads.dk/CrunchyFrog/uh.jpg)

Uuuh! Looks very cool Earl...

Is there a chance you'll make a M16A4 without any attachments, and maybe convert some weapons from you Standard Upgrade from GR (M249, M240, M82)?
Title: Re:modern USMC weapons
Post by: Maurekk on 10 Feb 2003, 21:29:47
looks very cool your Marines and the weapons! :o  :o  :o  :o


please tell me when will u release the Marines with your weapons????
 ;D  ;D   ;D
Title: Re:modern USMC weapons
Post by: Vera_Krieg on 12 Feb 2003, 11:23:46
I see alot of talk here.  Let me lay down the ACTUAL skippy on the USMC.  First off, ARMY IS NOT USMC.  We use the A2.  The single/burst(A2) being better than the single/full auto(A1) and the A3/A4 have those rails you have to clean, great more crap to clean.  Besides we like our handles.

So in summary, we unlike the Army, use what we've got, clean what we got, and like our handles.  No offence the Army fella's  ;)

In contrast i am greatly enjoying the Marpat.  I would ask only one thing, that a better Ghillie suit be made.  I like the one that BIS gave us but...

I am also glad to see the Golf and SAW, a bit of advice on the sidearms,  I know the MEU's use a modified Colt .45, the obvious standard issue for the rest of the officers is the berreta 92 FS though.

Last thing, if your as good as they say this ought ta be a nice addon, Even if I have to reissue the M16A2 back on the grunt.  ::)
Title: Re:modern USMC weapons
Post by: Cpt. FrostBite on 13 Feb 2003, 00:44:04
ARMY IS NOT USMC[/b

Oh boy. WHO SAID ARMY IS THE SAME AS THE MARINES!??? Don't EVER say this to a marine or he's gonna be really angry >:(. The good thing is he won't kill you, cause he promised to protect you(MARINES are serious about that, in any country's MC).

You like your iron sight??? My country's MC (RNLMC; the Netherlands) use the C7A1 and C8A1. Both have the Elcan sight. I didn't like all those scopes, but when I first saw the C7A1 I started to love them.
But you have MARPAT and we don't :-[. We still have US woodland. I hope they change that in the next two years. So when I join the marines I can wear MARPAT(or any other digi camo; I just don't like to wear a camo pattern that is allready used by a lot of country's; even Bin Laden wears US woodland. Marines should wear a unigue pattern so anyone can recognize them as marines)

but back to topic;
eh, well... great addon ;D
Title: Re:modern USMC weapons
Post by: earl_laamanen on 13 Feb 2003, 03:13:53
The last thing I want to do is start an argument about minor details.  I really want to make an accurate and realistic addon BUT there is always a certain about of licence for artistic or gameplay reasons.

The M16A4 is a new version of the M16 that hasn't yet been seen in OFP, and the info I have seen (albeit sketchy) states that the USMC is bringing some numbers of M16A4s into use.  I know that the M16A2 is still the standard rifle, that fact hasn't escaped me.  I think Suchey's idea was to look a few years into the future to see what the USMC might look like.  The M16A4 is a very minor upgrade to the M16A2, all it really does is provide more attachment points for optics and LAMs.

I never once suggested that the Army is the Marine Corps, some of the documentation I might have posted was just to prove that there is in fact an M16A4 rifle in the US armed forces.  

I have always planned to issue the M9 to regular marines, only Force Recon will have the .45

The minimum lineup planned for the Marines:

M16A4 (+PI M203)
M4 SOPMOD for Force Recon
M40A3
M249
M240G
M9
Modified Colt .45

Depending on time (and it's already looking short) other items may follow.
Title: Re:modern USMC weapons
Post by: Bosniarat on 13 Feb 2003, 04:57:08
To help you out Earl, the M16a4 is being used now in the US Army. Some of my guys that have come back from Basic Trainning have talked about using the M16a4 for BRM or Basic Rifle Marksmanship, and ABRM trainning, they didnt talk much about them being used outside of that. Even then I saw the M16a4 being used by OPFOR in JRTC on Fort Polk ( JRTC is The Joint Readiness Trainning Center, basicly Little Vietnam :( )
Title: Re:modern USMC weapons
Post by: Hellfish6.2 on 14 Feb 2003, 07:06:06
God I loved JRTC. I had so much fun there. In fact, that was the most fun I had in my 6 years in the Army. And yes, I was infantry. I walked a lot there... but it was so realistic that it was cool. The first time it ever felt like we were taking things seriously and that everything you did mattered. If my whole Army experience was like that, I'd still be in today.

Back on topic, love the rifles, Earl.  ;D
Title: Re:modern USMC weapons
Post by: Bosniarat on 15 Feb 2003, 01:46:46
Yeah I agree, But for me it was Bosina under the Flag of the USA :D HOOAAAH! No UNPFOR for us! Becides Like one of the Bosnians said they loved the US because we did what we said not like the UN and sitting there watching people die all around the :D
Title: Re:modern USMC weapons
Post by: Wires on 15 Feb 2003, 03:17:29
earl those are some awesome weapons you are producing there very nice work. Do you happen to be a professional modeler? I really like your work on the M249 do you plan on the Para and SPW versions time allowing?
Title: Re:modern USMC weapons
Post by: earl_laamanen on 16 Feb 2003, 00:09:26
Professional?  No.  I drive a forklift.   ;)  Just another blue collar jerk.

I haven't gotten anything done for a week, I feel like I'm falling behind.  I'm only planning to do the regular M249, but there's a lot of stuff I'd like to add depending on time.  It would be nice to have an M249 Para available so mission editors can assign one to a Force Recon group.
Title: Re:modern USMC weapons
Post by: woofer on 16 Feb 2003, 00:59:27
Professional?  No.  I drive a forklift.   ;)  Just another blue collar jerk.
...Who produces excellent weapon addons
Title: Re:modern USMC weapons
Post by: PunkerSXDX on 16 Feb 2003, 08:36:06
Hey, I push Shopping carts around, and play Giutar, so we're all blue collar jearks!  :D lets make a club  ;D
Title: Re:modern USMC weapons
Post by: Mr_Shady on 25 Feb 2003, 23:51:17
Well I just play bass, so am I just a plain old jerk then?  ;D
Title: Re:modern USMC weapons
Post by: earl_laamanen on 02 Mar 2003, 06:28:05
update:

(http://www.baconbomb.com/usmc/images/t1.jpg) (http://www.baconbomb.com/usmc/images/t3.jpg) (http://www.baconbomb.com/usmc/images/t5.jpg)




=========================
http://www.baconbomb.com/usmc
=========================



Title: Re:modern USMC weapons
Post by: registered_fugitiv on 02 Mar 2003, 06:48:10
those are awesome dude best M4A1's I've seen in awhile
totally awesome job dude keep up the good work
Title: Re:modern USMC weapons
Post by: PunkerSXDX on 02 Mar 2003, 07:34:45
Nice  :thumbsup:
Title: Re:modern USMC weapons
Post by: STGN on 02 Mar 2003, 23:32:21
How big is the poly count.
STGN
Title: Re:modern USMC weapons
Post by: earl_laamanen on 03 Mar 2003, 01:40:05
I'm including both 3DSmax triangle counts and the more meaningless ObjectivII face counts:

M16A4 =============
3DSM triangles:1142
O2 faces: 635

M16A4/M203=========
3DSM triangles:1496
O2 faces: 815

M16A4+ACOG========
3DSM triangles:1378
O2 faces: 757

M4Suppressed=======
3DSM triangles:1385
O2 faces: 761

M4M203============
3DSM triangles:1664
O2 faces: 900

Note that the M4 with QD suppressor isn't a final version.  It's going to get a few more details, and trade the iron sights for an Aimpoint, to make it a SOPMOD M4.

Also - these are all my working versions, no model in-game will have this much detail.  I'll be deleting the areas that remain unseen from 1stPP, so I hope those counts will be around 75% of what I wrote above.  The nearest 3rdPP will be the highest, close to what I have above but with the remove of some tiny details.  I'll keep the LOD distances tight so that if you have a group of Marines in formation, you won't see any top level LODs.
Title: Re:modern USMC weapons
Post by: STGN on 03 Mar 2003, 09:57:32
Ít can stil be a SOPMOD if it has a ironsight and dosent Marine Force Recon only youses ironsights. and dont remove the faces you dont see normaly caus when you bend down to pic somthing up the side you normaly dont see is the one that you see if you look down to the right.
STGN
Title: Re:modern USMC weapons
Post by: earl_laamanen on 03 Mar 2003, 15:46:19
Eh - I screwed around with my SR47 for a long time and was unable to see the deleted side - for the number of faces I can delete, I might still do it.

Force Recon's policy is to have optics on ALL rifles, from what I have read.
Title: Re:modern USMC weapons
Post by: earl_laamanen on 04 Mar 2003, 08:06:56
Eight new screenshots up at http://www.baconbomb.com/usmc/

I finished up the Trijicon Reflex sight and the Aimpoint M68, as well as a few details for a Force Recon SOPMOD M4.  It's still missing the 600m backup rear sight and tactical latch.

I've also made some texturing changes to the carry handle, the inside of the rails has better texturing now, not just duplicates of the outside.  I'll put up a few more screens of that tomorrow once I get some more M16 models in-game.

The AN/PEQ-2 is almost directly from my Ghost Recon weapons, so some of the shapes are a little substandard - I'll probably change a few details on this before it's done.  I hadn't really planned on using all the labels, since i'd rather go for the battle worn look, but it does add a nice bit of colour.
Title: Re:modern USMC weapons
Post by: PunkerSXDX on 05 Mar 2003, 00:27:58
with all this Ghost recon stuff, are you guys gonna make Ghosts? (I mean like the SF unit in GR ;) ) I think that would be really cool, you could call it...
The Ghost Recon Mod  :D
Title: Re:modern USMC weapons
Post by: Lt_Phoenix on 05 Mar 2003, 13:46:17
There were som GR addons out, but they're pre resistance. A new and improved version would be great  :)
Title: Re:modern USMC weapons
Post by: CrunchyFrog on 12 Mar 2003, 10:35:29
Earl.

Will the M16A4 use the standard M16 magazine?
What about the M4A1? M4 (XM) magazines?

Title: Re:modern USMC weapons
Post by: Cpt. FrostBite on 12 Mar 2003, 12:35:49
He's probably going to use his own sounds for the weapons. In that case he needs to make his own magazines. If you use the BIS ones you automaticly have to use the same sounds.
Title: Re:modern USMC weapons
Post by: STGN on 12 Mar 2003, 12:59:25
and you will get a very bad M4.
STGN
Title: Re:modern USMC weapons
Post by: PunkerSXDX on 12 Mar 2003, 23:15:55
 :D :D :D :D
Title: Re:modern USMC weapons
Post by: earl_laamanen on 14 Mar 2003, 23:50:42
Unfortunately, the way BIS coded the sounds/ballistics means that I'll have to make my own mags.

Maybe I can work with some others out there (BAS, Tales of War, ADF, FliPer, STGN, OP CodeBlue, etc) to make some common mags.  That way at least each M4 will be equal, so one isn't way better than another for damage and range.

If everyone can agree, then a standard ammo makes lots of sense.
Title: Re:modern USMC weapons
Post by: earl_laamanen on 17 Mar 2003, 07:46:44
HK Benelli M1014 Joint Service Combat Shotgun + Aimpoint M68 CCO:

(http://www.baconbomb.com/usmc/images/1.jpg)

(http://www.forcerecon.com/images/strong/24bw.jpg)
Title: Re:modern USMC weapons
Post by: registered_fugitiv on 17 Mar 2003, 11:20:24
yea thats the shiz
good work man
Title: Re:modern USMC weapons
Post by: PunkerSXDX on 18 Mar 2003, 01:05:16
my God, that Beautyful  :'(
Title: Re:modern USMC weapons
Post by: DeLiltMon on 18 Mar 2003, 09:30:53
mmmmmm shotgun  8)
Not sure if I've said this before (as some people will tell you, I say alot of things) but Earl you're a genious, keep up the good work  :thumbsup: :cheers:
Title: Re:modern USMC weapons
Post by: Lt_Phoenix on 18 Mar 2003, 14:53:41
mmmmmm shotgun  8)
Not sure if I've said this before (as some people will tell you, I say alot of things) but Earl you're a genious, keep up the good work  :thumbsup: :cheers:

I must say, I agree with Lilty on that one
Title: Re:modern USMC weapons
Post by: PunkerSXDX on 20 Mar 2003, 00:34:11
But what happened to the M16a3&4s ???  I'm kind of looking forward to them. But Hey I found a Pic of Marines with their M16s I think they are a2s But I'm not Entirely sure
Title: Re:modern USMC weapons
Post by: earl_laamanen on 20 Mar 2003, 02:12:17
Most Marines will be using the M16A2's for a long while yet.  The M16A4's as an interim replacement/upgrade isn't a certainty.  We're just taking some liberty in assuming a possible future outcome for the USMC.

The rifles in the pic are M16A2's, and that's probably all you will see in the current Middle East conflict.  I have a Soldier of Fortune magazine from March 2003 showing US Army infantry training in Kuwait, and they all have M16A3's or A4's (flattop + M5 RAS).  The captions say: Alpha Company, 2nd Platoon of the 3/15 Infantry Regiment, then: B Company, 3rd Battalion, 15th Infantry with 1st Platoon.  They've got PEQ-2A IR aiming devices on the sides, and Aimpoint M68s on many rifles.

As for the addon, the M16A4's are pretty much done, except for doing the lower LODs.

I'm working on a new rifle at the moment, something for the sharpshooters...
Title: Re:modern USMC weapons
Post by: PunkerSXDX on 21 Mar 2003, 23:42:34
I was Reading Newsweek and I saw a pic of some soldiers (regular Army I think) and they were useing a4s (it didn't say a4 but the Guns looked exactly like you model) so again great models and I withdraw my earlier comments that the a4 didn't exist  ;)
Title: Re:modern USMC weapons
Post by: Cpt. FrostBite on 22 Mar 2003, 00:12:07
M16a4 in IRAQ;

check it out;
http://www4.aixgaming.com/opend/Gulf_War_2_US_Forces_Training_Exercises_Buildup_in_Kuwait/kuwait72

so it seems the M16A4 is in use.


More pictures at;
http://www4.aixgaming.com/opend/Gulf_War_2_Coalition_Forces_Buildup_In_Kuwait

check out the great Australian Des camo. About time someone makes a few of these guy's.
Title: Re:modern USMC weapons
Post by: Wires on 22 Mar 2003, 03:26:49
ADF Mod are already working on them  ;) Should be out once we sort out a few weapons ect and detail the textures a bit more - up the quality ect.