Hmm... I was awaiting for this release! :D
Gonna install OFP and report back with my review :P
Reviewing mission "Kill the drug lord, v2" - by Dagon
Specs: OFP 1.96; Vet mode, no Super Ai; no addons/mods; Benchmark of 4792.
Readme: A bit too short. No information about yourself, the mission, addons needed, nothing. Just installation procedure. :-\
Overview: Nice as always. Picture is just fine (with border and not blurry). Text is fine.
Intro: ;D (<-- guess that tells everything, heh?)
Briefing
Briefing: Flawless imho. All links worked. Additional info was fine.
Map: Fine. :)
Notes: Spectacular :P
Gear: awww :( no G3A3? Ok... As you there in NZ use the Steyr AUG ill use it too in this mission.
Mission: Started... looked at map. There I was.
I was in Cadet mode... damn... [Restart].
---
Equiped everyone with G36 and off we go... (I dont trust M16)
Disembarked... (thanks for the hint) and scanned horizon. Saw a guerilla (or was it a gorilla? ;D) running away... hmm weird... nvm let's go.
"All, danger!"
Damn... as soon as I said that... bullets start flying, lost 2 men and 1 injured.
Continued sprinting...
Took the hill and only killed one guy... one shot in the head... poor bastard.
Now onto the garrisson...
Fired all my rounds, killed almost everyone there. 6 died dunno why as I didnt see any bullets fired against us. ???
But great job here... enemy concealed very well...
Picked up a PK, and lets FIRE!!! ::)
Garrisson neutralised.
[Saved the game, just in case]
Went to the river... my stupid mates denounced the position... I got killed.
[RETRY#1]
Outro: N/P
---Comments---
Until now, as the last version.
Simply great!
I love this mission, the atmosphere, the river crossing, no bugs or flaws...
For now... a 6
Report tomorrow with the rest, now I need to try to sleep and rest my eyes...
NBR Out!
Status: Reviewing Co-op mission by Dagon
Kill the drug lord, version 2
This is the first review of Virtual Simulation Squad [V.S.S.]!!!
Hope you like it! ;D
|V.S.S. Info|
Date: 17 September 2005 1600 GMT +0
Players: SerialKiller and NBRVieiraPT
Reviewers: All players
|Specs|
NBRVieiraPT - OFP 1.96 no mods, Benchmark of 5338, Cadet mode no Super AI
SerialKiller - OFP 1.96 no mods, Benchmark of 4166, Cadet mode no Super AI
|Review|
Intro: None
Briefing: We all liked it. Precise and with plenty of information. All markers worked :P
Notes: Massive! Maybe too big for MP version, but we spent some time reading it, and we both liked it.
Gear Selection: Fine.
Mission Options: AI Off, SerialKiller squad leader, I was Medic. We both equiped with G36 + Binocs + Pistol ;)
|Start|
We started near island, above the sea in a Blackhawk.
We reach the coast, but weirdly the blackhawk was just hovering, didnt touch the ground, so we ejected.
As soon as we touch ground bullets start flying, I was hit in the arm and SerialKiller when started running, in a shoulder.
With cover SerialKiller healed.
Hill was taken easily. The place was well defended but we were better than them.
We proceeded to the ruins near tents...
Shoot everyone in the garrison, deploy smoke to fool the grenadiers hidden behind sandbags (nice touch ::) those grenadiers are a pain in the arse), clear the place out.
We found the ammo boxes, SerialKiller rearmed with grenades, I picked up a SVD Dragunov 8)
We continued to the river, I took out the units from the right side of river, and a PK gunner.
SerialKiller was shot and killed by a soldier hidden in a bush while he tried to cross river.[DEAD][/B]
I crossed river in safety and survived, (I know how to swim muahaha ;D:D:P) shot an officer.
Moved to bushes ahead while SerialKiller was in recon mission with birdie.
Killed some soldiers, M2 Machine Gunner, but when tried to move position, a soldier from almost 200meters shot me. (What the... I was proned :-\).
[DEAD]
-----Reviewer's Comments-----
Well I wont rate this mission because I didnt end it so it would be unfair.
But for now, I totally loved it, better than SP version...
Great mission to explore teamwork ;)
From my side, this is one more great mission, as you are used to make ::) trully nice work... nice theme, environment, enemies just right in "agressiveness" and they are damn smart :P
Well this mission is a must have for every MP server, and it is in mine.
Anxiously waiting for next mission ;D
Status: Over and Out!
NBR Out!