OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: sessc on 25 Oct 2005, 13:34:23

Title: BAS Helo Rapell
Post by: sessc on 25 Oct 2005, 13:34:23
Hey,
I am sure this question has been answerd in the past but i cant seem to find it, i also checked the BAS readme and their website but to no avail so i shall ask here.

Is their anyway to make one of the bas helo's (preferabley the MH-47E) hold its position and let AI rapell out of it (the rope ladder thing) i tried using

helo1 action["Hold Position"] but it just carried on, so anychance someone can give a n00b a way to do it :)!

Another thought, i may as well ask here as it applies to the same helicopters
I cant for the life of me attatch anything to the cargo of say the MH-47(Cargo) and get it paradropped anywhere.
What i would like is to start the misssion up in the air then have the cargo helicopter paradrop or land the attatched vehicles (say a tank, a bike, a jeep i dont mind) then carry on its journey, whenever i try the jeep stays  on the ground
Cheers
Title: Re:BAS Helo Rapell
Post by: yankme on 25 Oct 2005, 14:32:39
helo1 action["flyinheight 25"]  has to be at 25 for hearness or rappel
[this,player] exec ''AIrappel.sqs''    =???? not sure

 this is the best i have,,,, not sure,
Title: Re:BAS Helo Rapell
Post by: sessc on 25 Oct 2005, 15:53:33
hmmmmm well thanks mate, but i really could do with some help here.
I dePBO'd the actual helicopter to see if their was a "fast rope" script because then i could execute it but it appears their isnt
Title: Re:BAS Helo Rapell
Post by: Mr.Peanut on 25 Oct 2005, 16:37:09
There are many rappel script in edits depot/scripts/aircraft etc.
Title: Re:BAS Helo Rapell
Post by: sessc on 25 Oct 2005, 16:39:54
got it working

CHOPPER exec "\BAS_MAH60\FX\Landing.sqs"
on an MH60 so i just adapted it a bit CHEERS!!!
Title: Re:BAS Helo Rapell
Post by: Mr.Peanut on 25 Oct 2005, 16:41:08
Now press "solve" to close thread :)