Missions Depot > OFP - Reviewed Missions
(Review Completed) [SP] The Daily Grind
Azraell:
thanks for the comments and feedback skaven :D :) ......no, the BH is not supposed to tear off into the sky like that... they are supossed to jump out a few meters above the ground, but every so often it wants to fly off into the sky when the script activates and they start unloading....thought i had gotten it fixed, guess not.. any ideas why it would do that?... the script is from here...called paradrop.sqs....... reinforcments come when u take a certain loss to ur group LCD
LCD:
never lost ny1 ;D
LCD OUT
Azraell:
figured ya didnt :P...ive restructured alot since sui tested it. Made enemy more aggresive, worked on that BH a little more to keep it from blasting into sky b4 men are off, and the radio thingys ;) thinking about adding 1 more squad that wont be in cadetmode (wanted it not to be too hard for beginners, but at same time made it a little too easy for vets, itll be juiced up some more for vets)
Skaven:
Yes indeed, no need to embarass me ;D
The second time I played, the reinforcements didn't appear, cause only one guy died ;D
I thought, oh man, I'm gonna be the laugh of the forum, almost my entire squad died, specially beacause I thought all the enemys were dead,so I sent them to scout the area, while with my nice binoculars I just stood looking at them, well, all of a sudent an enemy squad comes out of some trees and they were all dead ;D
You even thought on the probability of a player being a newbie, Great Work, really Great Work, again I would love to wright more, but I have to go play it again ;)
Azraell:
ok, all changes made :D...mostly cosmetic ;D...outro done 8)everything ironed out. :) you wanna test again or may i submit? :-\ ...WARNING!!!!!!! :o if you wanna test again you wont get to see outro. you dont get to see it till its been submitted ;D :P
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