vehicleName respawnVehicle [delay = -1, count = 0]

Operand types

vehicleName: Object
[delay = -1, count = 0]: Array

Type of returned value

Description

Set vehicle as respawnable in MP games.

Delay is respawn delay, default respawnDelay from description.ext is used.
Count tells how many respawns is processed (default unlimited).

Used In

ArmA

Example

_car respawnVehicle [5.0, 3];

'_car' will respawn at the predefined marker for the side after 5 seconds. The unit will respawn 3 times.


_car respawnVehicle [30];

'_car' will respawn at the predefined marker for the side after 30 seconds. The unit will respawn an unlimited number of times.
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