vehicleName respawnVehicle [delay = -1, count = 0]
Operand types
vehicleName:
Object[delay = -1, count = 0]:
Array
Type of returned value
Description
Set vehicle as respawnable in MP games.
Delay is respawn delay, default respawnDelay from description.ext is used.
Count tells how many respawns is processed (default unlimited).
Used In
ArmA
Example
_car respawnVehicle [5.0, 3];
'_car' will respawn at the predefined marker for the side after 5 seconds. The unit will respawn 3 times.
_car respawnVehicle [30];
'_car' will respawn at the predefined marker for the side after 30 seconds. The unit will respawn an unlimited number of times.