vehicleName addWeaponTurret [weaponName, turretPath]

Operand types

vehicleName: Object
[weaponName, turretPath]: Array

Type of returned value

Description

Adds a weapon to the given vehicle's turret.
Use turret path [-1] for driver's turret.

vehicle: Object
[weaponName, turretPath]: Array
weaponName: String
turretPath: Array

Used In

Arma3

Example

_tank addWeaponTurret ["LMG_M200",[0,0]];
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