Getting Started

By kalasnikov471

Getting Started

So let's get started. I am assuming that you already know what textures and images are and the basics of Photoshop® or the program that you are using. If you don't know what textures or images are I don't know why you're reading this tutorial and if you don't know the basics of your image editing program you will have difficulty following this tutorial. I suggest reading some tutorials and getting to know the program first.


Anyway, back on topic. To start off we will make a simple picture into a semi-transparent (which means its only 50% transparent) texture and then export it into OFP. If you want to make a splash screen (something like the BIS, Codemasters pictures when you start the game) or something where one area of the image is transparent and another area is not, see the "Advanced" section.


So lets begin shall we, in this example we will be working with a 512x512 pixel image. All OFP/ArmA textures must be of a square dimensions such as 128x128, 256x256, 512x512, 1024x1024 an so on... Below is the image that we will be working with. You can download a copy of it from this here.

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