Mando Bombs (AS Console)

By Mandoble

Air Support Console

 

Call CAS

Call for close air support.

Left click on the map to set the desired attack area, select ingress direction, desired attack altitude, number of planes and type of attack (free fall bombs or SADARM) and then click "Call CAS" button. The planes will aproach the support aera and will engange any enemy vehicle, ship or static weapon there (inside a 500m radious of the marked position). Each plane will perform a maximum of attacks determined by mando_airsupport_max_cas global variable.

Bomb run

Call for single bomb run.

Left click on the map to set the desired attack position, select ingress direction, desired attack altitude, number of planes and type of attack (free fall bombs or SADARM) and then click "Bomb run" button. The planes will aproach the the attack position and will will drop their bombs just there. The first plane will aim directly to the marked point, the rest of them will spread the attacks around the marked position.

GS

Gunship support.

A pair of attack choppers will seek and destroy targets near the marked position.If Mando Missile ArmA

initialized in the mission (addon or script suite), gunships will use medium range AG missiles against enemy vehicles or ships. Setup mando_support_enemy_sides global array to indicate which are the enemy sides for the attacking gunships.

AB

Airborne assault.

A heavy chopper will aproach the marked position and will deploy a group of infantry units, this group will seek and destroy around the area and then will hold the indicated position.

CM

Cruise missile attack.

This option requires Mando Missile ArmA initialized in the mission (addon or script suite), else the option will be disabled.

The specified launcher will fire a cruise missile against the indicated position. The missile is detectable and interceptable by enemy SAM units anti-missile capable or/and anti-missile mando guns.

To be able to fire cruise missiles you need to define which unit will be the missile launcher as well as the firing position in model coordinates. Set mando_airsupport_cmissile and mando_airsupport_cmissile_pos to the corresponding values.

If you click the RC ON button in the camera area you will get manual control of the missile. Move the mouse over the steerable area to guide the missile and use the mouse wheel to zoom in/out, the green circle in the camera display represents the position marked in the map as target, green squares represents up to three detected vehicles or ships in front of the missile. If you click RC OFF button while controlling a cruise missile, the missile with turn its guidance back to automatic.

SA

Cruise missile saturation attack.

This option requires Mando Missile ArmA initialized in the mission (addon or script suite), else the option will be disabled.

The specified launcher will select up to four targets in the specified attack area (vehicles, ships and static weapons) and then will fire two cruise missiles in sequence per target. If targets are not found, the launcher will use the marked position as target.

The missiles are detectable and interceptable by enemy SAM units anti-missile capable or/and anti-missile mando guns. Saturation missiles cannot be switched to manual control. 

To be able to fire cruise missiles you need to define which unit will be the missile launcher as well as the firing position in model coordinates. Set mando_airsupport_cmissile and mando_airsupport_cmissile_pos to the corresponding values.

AM

Ammo supply.

A plane or chopper will aproach the indicated position and will drop a pair of ammo boxes in chutes.

You may define ammo boxes contents of mando_airsupport_magz and mando_airsupport_weap global var arrays.

VE

Vehicle supply.

A chopper will aproach the indicated position hitching the indicated empty vehicle type, then it will descend leaving the empty vehicle on ground before leaving the area.

RE

Reinforcements.

A plane or chopper will aproach the indicated position and will drop a group of soldiers in chutes, this group will join the player.

CP

Combat Air Patrol.

A pair of fighters will hold the indicated position.If Mando Missile ArmA initialized in the mission (addon or script suite), CAP planes will use medium range AA missiles increasing noticeabily the effectiveness of CAP missions. Setup mando_support_enemy_sides global array to indicate which are the enemy sides for the intercepting planes.

RC

Reconnaissance.

A plane will overfly the indicated area and once the plane egress, detected enemy vehicles, ships and static weapons will be marked in the map for 2 minutes. This info will be available for any player of the side of the console operator who ordered the reconnaissance mission.

If you click the RC ON button in the camera area you will get manual control of reconnaissance plane camera. Move the mouse over the steerable area to aim the camera, use the mouse wheel to zoom in/out and left click over the steerable area to mark the position where the camera is pointing up (if you left click near a vehicle or ship, the camera will lock-on it). This mark will be present in the map as "RCM" and you may mark up to 10 positions. While the camera is locked on a position or vehicle, you may order laser guided bombs attacks against it (mando missile is required for this). First click locks on the camera, second click frees it again. If you set your reco plane as armed reco, you will be able to fire missiles against your own targets. left shift + left click over the steerable area changes the destiation of the reco plane to the position where the camera is aiming at.
If you clicked RC ON button while the reconnaissance plane was ingressing, the plane will HOLD position at destination until camera is turned off. Then you will have 18 seconds to turn the camera on again, else the plane will egrees.

EV

Call for evacuation chopper.

Before calling for evac you need to define the destination, left click over the map while pressing left shift to mark the destination position. Select the support position left clicking on the map and then press EV button. A transport chopper will land over the indicated support position and will wait until someone boards it, then it will wait 25 seconds more and then it will fly to the marked evac destination where it will land and will wait until all the passengers disembark. 

LA

Call for laser guided bombs support.

Use a laser designator or reconnaissance camera to mark targets (this last option is available only if Mando Missile is present).

If Mando Missile ArmA is initialized you will be able to use any plane type for that kind of missions. Setup mando_support_enemy_sides global array to indicate which are the enemy sides for the attacking planes.

CB

Call for carpet bombing.

A plane will aproach the indicated position and will start dropping its bombs in sequence. This option is intended for area attack, not for accurate strikes. Bombing criteria and actions are defined into mando_airsupport_carpetcode global code var.

RC ON+

Remote Camera ON.

If there is a reconnaissance aircraft in-flight, this option allows you to control its reconnaissance camera. Use the mouse wheel to zoom in/out and left click over the steerable area to mark the position where the camera is pointing at (you may mark up to 10 different positions) and lock on the camera in that position, next click will free the camera again. While in camera view, you may left click to hide the left console (except aircrafts available list - ArmA bug). If  the camera is locked on a position and mando missile is initialized in your mission, you will be able to order laser guided bombs attacks at that position. If armed reconnaissance is allowed you will be able to fire missiles against locked on camera positions or vehicles.

If there is a cruise missile in-flight (Mando Missile ArmA required), this option will switch to missile camera and the missile will switch to manual control. Move the mouse over the steerable area to guide the missile, mouse wheel allows you to zoom in/out the camera. The small green circle marks the position selected as target, when range is smaller than 1500m a new rectangle mark will be displayed (you are inside terminal guidance phase and better you aim directly to the target). If you turn off the remote camera view while a missile is flying in manual control mode, it will switch back to automatic guidance. Note that once missile's endurance goes down to 0, the missile engine will turn off.

If there is no reco neither cruise missile in-flight, the camera will switch to the leader's plane/chopper of other missions in course clycling between them.

The priority for camera is cruise missile -> reconnaissance plane -> anyother mission plane in-flight.

While in camera view, you may left click to hide/show the right console.

RC OFF

Remote Camera OFF

JUMP/LAND

If jump is selected, airborne assault and reinforcements will jump in chutes from their transports, else the transport will land and then troops will disembark. Make sure the selected transport is a chopper for LAND mode (mando_airsupport_type_pal global var). mando_airsupport_jump global added to set the initial selection for this option: true = jump, false = land (default value is true).