[OFP] The Big Push by Ian Murrin

The Big Push by Ian Murrin

Mission details

Type Single Player
Player side West
Island Everon
Time of Day Day
Weather Mixed
Filesize 571.47KB

Mission requirements

Game OFP v 1.46
Addons  
8/10

Overview - 6
Briefing - 10
Camera - 6
Scripting - 7

User rating

4.3/5


Added
07 May 2009

Views
2536

Downloads
895

Comments
0

Summary

The Eastern Soviet Front Line has weakened. You must punch through and seize control of the Russian supply line. You are in command of a coordinated 3 pronged attack in which you must advance on Chotain village, capture & hold then, once secured, destroy the nearby Fuel depot.

Click to see 1 other mission by this author.

Review by PiNs_Da_Smoka

Overview

Starts off OK, with an average Overview and a pic. Nothing special really.

Intro

Loaded the mission and got greeted with a nice little Intro. The camera work wasn't the best I've seen, but it was good.

Briefing

After the Intro, I am met by the most amazing briefing. I mean, this thing had everything. Links to different sections of the briefing....the whole nine yards. Even the notes went over everything again from the soldier's point of view. He made sure you knew exactly what was going on. I also was able to choose from a few different weapons, which is always a plus. This briefing was better than most BIS official missions.

Mission

Then, the mission starts. A small cutscene starts showing you getting your orders from your commander. Everything has custom voices in it, by the way. I really don't want to give too much away about this mission. I would love to tell you everything about it, but I can't. This is a very good and professional mission.

Overall

(Review Date: Dec 2001) I am going to spare this mission a review. The only thing I am going to say is..."Download this mission". It is VERY enjoyable and fun to play. I'm sure you may want to play this mission more than once. Get this misison, and this reviewer guarantees you will like it.


Edit by Walter_E_Kurtz -
This mission requires an Editor Upgrade (originally Gunslinger's, presumably) for a small number of objects to appear. (The intro will stop on either of the errors below, so you will not get to see it unless you recompile the mission.)
Without it, the error is "No Entry 'config.bin/CfgVehicles.fence6"
With it "Missing addon: EditorUpdate102", but the mission runs as intended - this is unavoidable, without editing the mission.sqm


 
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