Intel Depot

New Mando Missile ArmA 2.35 teaser demo

Jan
06
2009

New and more realistic HUD and finished TV system.

Find it attached to the first post of Mando Missile ArmA thread.

 

 

  • New HUD targets representation.
  • HUD Lock is broken if angle between sensor and target is greater than a configurable value.
  • You may use virtual weapons or/and real weapons for both, HUD and TV camera systems.
  • Up to six potential targets supported on HUD display.
  • BVR lock and track capability added to the HUD targeting system.
  • New HUD colors.
  • TV Camera missiles can be configured as fire and forget or not, if not you cannot break the lock while the missile is inflight to select a different target.
  • TV Camera sensor can be configured as present or not. If present, potential targets will be marked on the camera display, if not, you will need to locate the targets visually (this doesnt affect to remote targets).
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