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Author Topic: Bullet Time  (Read 1497 times)

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The_Milky_Bar_Kid

  • Guest
Bullet Time
« on: 14 Mar 2003, 19:29:19 »
Another one to add to that vast collection of bullet time scripts.  Tell me if you likes or any problems please.

Offline uiox

  • Contributing Member
  • **
Re:Bullet Time
« Reply #1 on: 15 Mar 2003, 00:19:14 »
 ;D
« Last Edit: 15 Mar 2003, 00:26:13 by uiox »

Zell

  • Guest
Re:Bullet Time
« Reply #2 on: 14 Jan 2004, 12:29:05 »
uhh addons, take out the nam stuff dude
« Last Edit: 14 Jan 2004, 12:33:14 by Zell »

Offline Blanco

  • Former Staff
  • ****
Re:Bullet Time
« Reply #3 on: 14 Jan 2004, 21:05:47 »
yeah I agree.

Remove the addons please :

I opened the mission.sqm and I saw something weird :

Code: [Select]
               side="EAST";
               vehicle="KEGSoldierEAK103";
               leader=1;
               skill=0.600000;
               init="""dontFire _x"" forEach units group this";


dontfire _x ???

 8)

***edit***

 ;D
« Last Edit: 14 Jan 2004, 21:13:32 by Blanco »
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