Welcome, Guest Wednesday 23rd April 2014, 15:20:45
   Home   Help Search Login Register  

OFPEC Forum

Author Topic: More bullets, less hits, more wounded, more real?  (Read 6467 times)
0 Members and 1 Guest are viewing this topic.
Skorp1on
Guest
« Reply #45 on: 04 Dec 2003, 02:48:56 »

Sounds like a great script, good luck with it.
In answer to...um...someones question earlier about the accuracy of the AK, most varients of the AK are very accurate for the first, and possibly the second shot, and after that it sprays everywhere. For example, if you aimed at a soldiers neck with the AK and took your time aiming, the first shot of a three round burst would hit dead on the neck, the second within a foot of his head, and the third, who knows, this would be at a range of approx. 35-50 meters. Hope that helps a bit.
Logged
CptBravo
Guest
« Reply #46 on: 05 Jan 2004, 23:37:55 »

hey Zayfod,

On a releated topic, can we get the Bullet Whiz sound script seperate from the ECP??

Great script by the way Smiley
Logged
Super-Six-Four
Guest
« Reply #47 on: 02 Jun 2004, 12:27:14 »

Any news on this script?
Logged
sim
*
Offline Offline

Hot! Real hot! Damn Hot!


« Reply #48 on: 02 Jun 2004, 21:31:39 »

WOW this thread was started over a year ago... Shocked

yer, any news???    ;D

sim
Logged

 The Unsung Campaign Team Leader
Zayfod
ECP Team
*
Offline Offline

Llama, softest natural fibre in the world.


« Reply #49 on: 04 Jun 2004, 04:06:13 »

Wow Shocked,
yes this is an old thread. Thanks for all the interest guys but I stopped development of this script ages ago. I joined the ECP team and have been constantly busy with that.

However, that is not to say that the initial goal has been dropped--that being suppressive fire from AI. If anything, the high attention this thread has gained has proven once again that this was, and still is, one of the most sought after additions to the game.

What I will say is this,
my drive to attain this goal combined with the skill, experiance and drive of other like minded fellows (both inside and outside the ECP) has brought the ECP to the brink of achieving this. And the preliminary results are no short of scary. In particular, General Barron has made some great config updates that are in this area.

This script was the stepping stone for me, and although it decreases AI accuracy in a random manner it doesnt portray the true nature of covering fire. That is what we are still working on--and its looking better than it ever has. Smiley

But, make no promises tell no lies Cheesy

Once again, thanks for the interest and stay tuned for a unique ECP update in the (not too distant) future.

Zay
« Last Edit: 04 Jun 2004, 04:09:29 by Zayfod » Logged

"I have come here to kick ass and chew bubble gum......an I'm all outta bubble gum!"
Homefry31464
Guest
« Reply #50 on: 04 Jun 2004, 12:39:45 »

Excellent to hear, can't wait until ECP can do this.  ;D
Logged
cliff
Guest
« Reply #51 on: 24 Aug 2004, 02:03:42 »

HavenÂ't posted in AGES, but reading this, I must say it sounds promising for future ECPs. This must be why I never get tired of OFP?
Logged
andywt
*
Offline Offline


I'm a llama!


« Reply #52 on: 08 Mar 2013, 20:00:18 »

Please can someone post the example mission/scripts that used to be in this thread.
Logged
Pages: 1 2 3 [4]   Go Up
  Send this topicPrint  
 
Jump to: