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Custom Wounded Face (SOLVED)

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BadDream:
Hello!

I have been making my own face texture addon and everything works fine except wounded texture. If a guy gets hit in the face the default wound texture appears instead of my own. I have searched for hours but can't find a single tutorial that would help me. I have no idea where the wounded code goes. Is it supposed to be in my config.cpp or in offical config.bin file where Victor Troska's faces are specified?

Also I would like to point out that I'm not making new units, just new faces for old units in vanilla ArmA: Cold War Assault.

Thank you in advance.

h-:
Not that much of an helpful reply but IIRC it is somewhere in the configs, there's a woundtexture stuff defined somewhere in there and IIRC face wounds are defined there as well..

Been absolute ages since I last touched OFP configs so can be wrong though...  :dunno:

BadDream:
Hi

There was a Wounds line in config.bin file. I managed to broke my game but after second try I managed to get everything to work (always backup your files when you edit them!).

Config.bin can be found at BIN folder. I used Eliteness program to edit the file. All works fine now.

Thank you!

The-Architect:
Hey, inth config file, is there a list of vehicle lights?

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