Still, it wasnt that bad.
Ok, let's say that it wasn't as bad as the next one..

editor had many possibilities too
Well that editor is very very limited compared to BIS, basically you can't do anything else than just fighting missions, you can't even do cutscenes ffs, the scripting language has like a fraction of the functionality BIS sqs/sqf has, the rediculously small unit limit, the list goes on. Dunno why they even bothered to include the mission editor.
I think their command reference is in the games help files or something.
And if you seriously want to waste your time with that game I suggest you visit
this place 