Luckily I am not getting paid for this because I would have been fired a LONG time ago. I've sorted out the infinite loop (thanks Gnat) and I only need to sort out the positioning. When I spawn my anchor piece I get the other two pieces but they are off-set by dozens of meters. It's like having three ships sailing side by side but none of them are complete ships.

At least I got them to point in the right direction.

I need help understanding the position portion of the init script:

if (isServer) then {

_lpdspawn = _this select 0;

_lpddir = getdir _lpdspawn;

_lpdspawn setpos[getposasl _lpdspawn select 0, getposasl _lpdspawn select 1, 0];

_lpdspawnpoint = [getposasl _lpdspawn select 0, getposasl _lpdspawn select 1, 0];

_XSin = sin(_lpddir);

_XCos = cos(_lpddir);

_vx = (_lpdspawnpoint select 0); // + (_XSin * 19.916) + (_XCos * 8.87891);

_vy = (_lpdspawnpoint select 1); // + (_XCos * 19.916) - (_XSin * 8.87891);

_vxS1 = (_vx) + (_XSin * -100) + (_XCos * 0);

_vyS1 = (_vy) + (_XCos * 0) - (_XSin * 0);

_vxS2 = (_vx) + (_XSin * 0) + (_XCos * 0);

_vyS2 = (_vy) + (_XCos * 100) - (_XSin * 0);

I understand the mathematics behind this (cos of 0 = 1, etc) but what I don't get is what part of the equation relates to a given direction. I've been doing trial and error for about an hour and I don't feel any closer to understanding it.

What variable tells the object to move left/right/forward/back?